Commit graph

1595 commits

Author SHA1 Message Date
Anon
154778a488
bugfix: Fixed transfering breaking on multiple versions 2026-03-25 14:11:48 +01:00
Anon
41a1a1db9b Fixed transfering breaking on multiple versions 2026-03-25 14:05:43 +01:00
copilot-swe-agent[bot]
f405548529 Harden CLI setting value conversion error handling
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-25 12:47:12 +00:00
copilot-swe-agent[bot]
87593b17b9 Implement CLI --section.setting=value overrides in Settings.LoadArguments
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-25 12:30:24 +00:00
Anon
52eda4ccdd
bugfix: Fixed more components on 1.21.5, 1.21.11 and 26.1 and crashing on 1.21.8 2026-03-25 12:50:10 +01:00
Anon
2f40cc1538 More component updates and fixes for 1.21.5, 1.21.11 and 26.1 2026-03-25 12:46:43 +01:00
copilot-swe-agent[bot]
5c9319c10d Fix AutoRelog not triggering when initial TCP connection fails (server offline)
When AutoRelog was enabled and the server was offline (SocketException during
initial connection), AutoRelog's reconnection logic was never invoked. The
Retry block's else branch either called HandleFailure() without a disconnect
reason (so AutoRelog.OnDisconnectStatic was skipped) or did nothing at all.

Now the else branch directly calls AutoRelog.OnDisconnectStatic with the
standard "Connection has been lost" message (matching the default
Kick_Messages), ensuring reconnection is properly triggered.

Fixes MCCTeam/Minecraft-Console-Client#2781

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-25 10:43:50 +00:00
copilot-swe-agent[bot]
7e9be430db Merge remote-tracking branch 'origin/master' into copilot/reimplement-chat-formatting-feature
# Conflicts:
#	MinecraftClient/Protocol/Message/ChatParser.cs
2026-03-25 10:05:37 +00:00
Anon
c43b157b55 More fixed for 1.21.5, 1.21.9, 1.21.11, stress tested against everything from 1.20.6 - 1.21.11 2026-03-25 02:08:59 +01:00
Anon
17808bb652 Fixed the component system from 1.20.6 - 1.21.11 2026-03-25 01:08:27 +01:00
copilot-swe-agent[bot]
6c70685d52 Changes before error encountered
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 21:11:43 +00:00
Anon
6f30f9b79a
bugfix: Fixed Web Requests in Chat Bots and a sample script 2026-03-24 21:21:53 +01:00
Anon
699b2cad6b
bugfix: Fixed scoreboard command crashing the client on 1.20.4 2026-03-24 21:20:14 +01:00
copilot-swe-agent[bot]
3fb7625b39 Add chat formatting code propagation (bold, italic, underline, strikethrough, obfuscated)
Re-implements PR #2851 against the current System.Text.Json.Nodes codebase.

Changes:
- ChatParser.cs: Add FormattingCodes dict, update JSONData2String to propagate
  formatting codes alongside colors, update NbtToString for the NBT chat path
  (used in MC 1.20.4+), fix root-string shortcut to preserve formatting prefix
- DiscordBridge.cs: Add GetDiscordText() converting § codes to Discord Markdown,
  handle unclosed formatting codes with end-of-string matching

End-to-end tested against Minecraft 1.21.11 (MC 26.1) offline server.
All 8 formatting types verified: bold(§l), italic(§o), strikethrough(§m),
underline(§n), combined, nested, reset-via-false, obfuscated(§k).

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 20:18:53 +00:00
copilot-swe-agent[bot]
8ab9f8505f Fix crash when scoreboard is updated on MC 1.20.4+
ChatParser.NbtToString crashed with InvalidCastException when a scoreboard
update was received. The switch expressions for extra/with NBT arrays only
handled int and string; everything else fell through to a hard cast to
Dictionary<string,object>, which fails for long/short/byte/float/double.

Replace with a pattern that explicitly matches string and Dictionary, and
converts all other values (any numeric NBT type) to a text component via
ToString(). This matches the behavior that ReadNbtField can return for
TAG_Byte, TAG_Short, TAG_Int, TAG_Long, TAG_Float, and TAG_Double.

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 19:58:58 +00:00
copilot-swe-agent[bot]
461be9f368 docs: clarify players app var behavior
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 19:51:46 +00:00
copilot-swe-agent[bot]
c9f1f88e62 refine sample http client usage
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 19:48:48 +00:00
copilot-swe-agent[bot]
7b534ca547 feat: add built-in players app var
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 19:47:10 +00:00
copilot-swe-agent[bot]
802cc696d6 fix sample http request script on latest runtime
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 19:44:05 +00:00
copilot-swe-agent[bot]
db5faa22b1 Add configurable MaxChatMessageLength to override default limits for older versions
Adds a MaxChatMessageLength config option under [Main.Advanced] that allows
users to override the protocol-defined maximum chat message length. Default is
0 (auto: 100 for MC 1.10 and below, 256 for MC 1.11+). Some servers like
Hypixel support longer messages on older versions, so this lets users set a
custom limit (e.g. 256 on 1.8.9). Includes a warning about potential kicks
if set incorrectly.

Closes #2947

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 18:50:01 +00:00
copilot-swe-agent[bot]
9eba4d026c Improve UnregisterChatBotCommands doc comment per review feedback
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 18:15:01 +00:00
copilot-swe-agent[bot]
da3b2de2ce Fix Roslyn compiler missing netstandard/System.Runtime references (CS0012)
Add netstandard.dll and System.Runtime.dll as metadata references in both
the self-contained and non-self-contained compilation paths. These facade
assemblies are required when scripts reference libraries targeting
netstandard (e.g. Brigadier.NET), preventing CS0012 errors like:
"The type 'Object' is defined in an assembly that is not referenced."

Also make the self-contained path resilient to missing facade assemblies
by catching FileNotFoundException instead of throwing.

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 18:10:04 +00:00
copilot-swe-agent[bot]
54e07cd233 Address review: use TrimEntries in ChatBotCommand args split for consistency
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 17:44:35 +00:00
copilot-swe-agent[bot]
687d1746ed Fix command registration for external MCC scripts
- Update Roslyn compiler LanguageVersion from CSharp9 to Latest
- Implement ChatBotCommand.RegisterCommand() (was empty)
- Add RegisterChatBotCommand() helper to ChatBot base class
- Add automatic command cleanup in BotUnLoad via UnregisterChatBotCommands()
- Fix external scripts using Handler.dispatcher (CS0176 static via instance)
- Fix AutoTree.cs wrong Initialize/OnUnload signatures (CS0115)
- EntityCount.cs RegisterChatBotCommand() now works with new helper

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 17:43:14 +00:00
Anon
f64757edea Fixed inventory crashing on 1.13-1.13.2 2026-03-24 15:39:50 +01:00
copilot-swe-agent[bot]
aeec731ae5 Merge remote-tracking branch 'origin/master' into copilot/modernize-code-to-csharp-14 2026-03-24 08:52:57 +00:00
copilot-swe-agent[bot]
654a16907b Modernize data carriers to records and add primary constructors
Convert 14 data carrier classes to records:
- VillagerInfo, MapIcon, EnchantmentData: non-positional records (mutable properties)
- ForgeMod, SkinInfo, VillagerTrade, Node, Response: positional records
- CommandNode: sealed positional record
- CommandArgumentDescriptor: readonly record struct
- ColorRGBA: record struct (multiple constructors preserved)
- RecipeConfig, Recipe, BannerLayer: non-positional records

Add primary constructors to 6 classes:
- DataTypes, Protocol18Terrain, Protocol18Forge, ItemMovingHelper,
  LastSeenMessageList, Acknowledgment, SuggestionTooltip

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 01:31:17 +00:00
copilot-swe-agent[bot]
81b756292e Fix all compilation warnings (CS9107, CS8600, CS8604, CS8618, CS0168, CS0169, CS0649)
- Fix CS9107: Replace lowercase primary constructor parameter refs with
  PascalCase base class properties in 90+ StructuredComponent files
- Fix CS8618: Add null! initializers for late-initialized properties
- Fix CS8600: Use nullable out parameters in World.cs, ChatParser.cs
- Fix CS8604: Add null guard in Compiler.cs, fix null-conditional in McClient.cs
- Fix CS0168: Replace unused variable with discard in DataTypes.cs
- Fix CS0169: Remove unused motionY field from McClient.cs
- Fix CS0649: Remove never-assigned steps field, simplify ClientIsMoving()
- Initialize client/handler with null! to avoid CS8618 cascade

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-24 01:25:50 +00:00
copilot-swe-agent[bot]
640a4e39b7 Fix CS9107 warnings: use base class properties instead of captured primary constructor parameters
Replace lowercase primary constructor parameter references (dataTypes.,
subComponentRegistry., itemPalette.) with PascalCase base class property
references (DataTypes., SubComponentRegistry., ItemPalette.) in method
bodies of all StructuredComponent and SubComponent subclasses.

This eliminates CS9107 warnings where subclass primary constructor
parameters shadow the base class properties they are assigned to.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 01:16:05 +00:00
copilot-swe-agent[bot]
94bf42710a refactor: use pattern matching for null checks (is null / is not null)
Convert remaining == null to is null and != null to is not null
across 17 files in CommandHandler/ArgumentType, StructuredComponents,
and DeclareCommands for idiomatic C# style.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 00:47:03 +00:00
copilot-swe-agent[bot]
c7bc25aa17 refactor: convert == null / != null to is null / is not null in 31 files
Replace old-style null comparisons with modern C# pattern matching
syntax across Commands, Protocol, Mapping, ChatBots, Physics,
Inventory, Logger, CommandHandler, Scripting, Crypto, and other modules.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 00:42:59 +00:00
copilot-swe-agent[bot]
446c6e7739 refactor: convert redundant new TypeName() to target-typed new()
Replace explicit constructor calls with target-typed new() expressions
where the type is already specified on the left side of the assignment.
This is a C# 9+ feature that reduces redundancy.

Files changed:
- Container.cs: field assignments in constructors
- EntityPalette18/112/113.cs: static field initializers
- ChatParser.cs: StringBuilder local variable
- Movement.cs: field assignments in constructor
- PacketPalette18.cs: field initializers
- EnchantmentMapping.cs: field reassignments

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 00:37:35 +00:00
copilot-swe-agent[bot]
2ae31e269f Convert switch statements to expressions and adopt collection expressions
- DirectionExtensions.cs: Convert GetOpposite() to switch expression,
  use file-scoped namespace, use collection expression for HORIZONTAL
- McClient.cs: Convert InteractType switch to expression, use collection
  expressions for array literals
- Protocol18.cs: Replace Array.Empty<byte>() with [], use collection
  expressions for byte/int array literals
- DataTypes.cs: Use collection expression for TAG_End byte array
- ChatBot.cs: Use collection expressions for string/char arrays
- Location.cs: Use collection expressions and modernize null check

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
Agent-Logs-Url: https://github.com/milutinke/Minecraft-Console-Client/sessions/4e9bd25b-22c5-47c2-98f9-6025d927b1d6
2026-03-24 00:34:00 +00:00
copilot-swe-agent[bot]
c5df6a49c6 Modernize null-check patterns: use 'is null' and 'is not null'
Replace '== null' with 'is null' and '!= null' with 'is not null'
across 19 core files following modern C# pattern matching conventions.

Only literal null comparisons are changed. Assignments, value
comparisons, and LINQ expressions are left untouched.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 00:28:02 +00:00
copilot-swe-agent[bot]
902e944cbb Modernize null-check patterns in Protocol18.cs
Replace '== null' with 'is null' and '!= null' with 'is not null'
for all 25 null comparisons in the file, following modern C# pattern
matching conventions.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 00:23:31 +00:00
copilot-swe-agent[bot]
cf34db526b refactor: modernize null-check patterns in McClient.cs
Replace '== null' with 'is null' and '!= null' with 'is not null'
across 51 occurrences to use idiomatic C# pattern matching.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 00:21:37 +00:00
copilot-swe-agent[bot]
74def7c512 Modernize lock object declarations from object to System.Threading.Lock
Replace all lock object declarations using 'object' type with the C# 13
System.Threading.Lock type across 12 files. The Lock type provides a
more efficient locking mechanism - when used with lock(), the compiler
automatically uses Lock.EnterScope() instead of Monitor.Enter/Exit.

Also made two previously non-readonly lock fields readonly:
- McClient.DigLock
- Protocol18.MessageSigningLock

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 00:15:21 +00:00
copilot-swe-agent[bot]
94c6425a2b Address code review: add SlowDownIncrementSeconds constant, return OtherError for device code failures
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-23 15:41:25 +00:00
copilot-swe-agent[bot]
5147fb42df Replace PPFT/urlPost HTML scraping with OAuth 2.0 device code flow for 2FA support
- Add Microsoft.RequestDeviceCode() and Microsoft.PollDeviceCodeToken() methods
- Remove XboxLive.PreAuth() and XboxLive.UserLogin() (HTML scraping)
- Remove PreAuthResponse struct, PPFT/urlPost regex patterns
- Update XblAuthenticate to always use "d=" prefix for OAuth tokens
- Update MicrosoftMCCLogin to use device code flow
- Skip password prompting for Microsoft device code method
- Add translation strings for device code prompts
- Update config comments and documentation

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-23 15:38:47 +00:00
Anon
484133f07a Run MCC at true 20 TPS 2026-03-23 14:29:04 +01:00
Anon
2d8412ce29 Embed Discord RPC pipe client in DiscordRpc bot 2026-03-23 03:06:00 +01:00
Anon
1d4ff226e0 Limit custom Discord RPC pipe client to Linux 2026-03-23 03:01:06 +01:00
Anon
8bedcece52 Fix Discord RPC Unix IPC path detection 2026-03-23 02:58:43 +01:00
copilot-swe-agent[bot]
221b82643d Fix DiscordRpc to send presence only after game join, apply C# best practices, remove temp E2E scripts
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-23 01:05:48 +00:00
copilot-swe-agent[bot]
6c1449439c Add Discord RPC E2E test scripts and address code review feedback
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-23 00:49:34 +00:00
copilot-swe-agent[bot]
5a9786cb0b Add Discord RPC setup tutorial, Discord Bridge AllowOtherBotMessages config, and enhance integration tests
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-23 00:41:40 +00:00
copilot-swe-agent[bot]
02686de79c Add granular privacy controls: ShowCoordinates, ShowHealth, ShowDimension, ShowGamemode
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-23 00:13:03 +00:00
copilot-swe-agent[bot]
8743129e72 Address code review: fix party max, rename food variable, add ShowServerAddress option
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-23 00:08:08 +00:00
copilot-swe-agent[bot]
a2d032b549 Add Discord Rich Presence ChatBot integration
- Add DiscordRichPresence NuGet package (v1.143.0)
- Create DiscordRpc.cs ChatBot with configurable presence display
- Wire config in Settings.cs ChatBotConfig class
- Register bot in McClient.cs RegisterBots()
- Add translation strings to Translations.resx and Designer
- Add config comments to ConfigComments.resx and Designer
- Support placeholders: {server_host}, {server_port}, {username},
  {health}, {max_health}, {food}, {dimension}, {gamemode},
  {x}, {y}, {z}, {player_count}, {protocol}

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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2026-03-23 00:03:55 +00:00
Anon
ff9aa62702 Add configurable authlib-injector API path and HTTP support for Yggdrasil auth
Re-implements the changes from PR #2890, adapted for the current codebase
which uses System.Text.Json.Nodes and HttpClient instead of the legacy
Json.JSONData and hand-rolled SslStream HTTP client.

Changes:
- Settings.cs: Convert AuthlibServer from struct to class with
  [TomlDoNotInlineObject]; convert Host to a property that parses
  'host:port' syntax; add AuthlibInjectorAPIPath (default '/api/yggdrasil')
  for servers that use a different prefix (e.g. Drasl uses '/authlib-injector');
  add UseHttps (default true) so local/dev auth servers without TLS work.

- ConfigComments.resx: Add descriptive inline comments for the new
  AuthlibServer fields (Host, Port, AuthlibInjectorAPIPath, UseHttps).

- ProtocolHandler.cs: Replace three hardcoded '/api/yggdrasil/...' paths
  with AuthlibInjectorAPIPath-based paths (authenticate, refresh, join).
  Replace hand-rolled TcpClient+SslStream HTTP in DoHTTPSRequest with
  HttpClient+SocketsHttpHandler (ConnectCallback routes through ProxyHandler).
  Add useHttps parameter so HTTP-only auth servers are supported.

- KeyUtils.cs: Add AuthServerSupportsProfileKeys() that fetches the
  authlib-injector metadata endpoint and checks feature.enable_profile_key.
  Update GetNewProfileKeys() to skip key fetch when the auth server does not
  support profile keys; build the cert URL dynamically using AuthlibInjectorAPIPath
  for Yggdrasil; always fetch real certs instead of returning a dummy response.
  Remove MakeDummyResponse() which is no longer needed.

Tested against a local Drasl instance with authlib-injector 1.2.7 on a
1.21.11 Minecraft server — full auth flow (login, profile key fetch, session
join) confirmed working end-to-end.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-23 00:15:32 +01:00