docs: clarify players app var behavior

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
Agent-Logs-Url: https://github.com/MCCTeam/Minecraft-Console-Client/sessions/c9f7aa87-50b7-4725-aa39-613eba1a07fd
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 19:51:46 +00:00
parent 7b534ca547
commit 461be9f368
2 changed files with 3 additions and 3 deletions

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@ -1174,10 +1174,10 @@ namespace MinecraftClient
string varname = var_name.ToString();
string varname_lower = Settings.ToLowerIfNeed(varname);
i = i + varname.Length + 1;
if (TryGetReadOnlyVar(varname_lower, out object? readOnlyVar))
{
result.Append(readOnlyVar?.ToString());
result.Append(readOnlyVar.ToString());
}
else if (localVars is not null && localVars.ContainsKey(varname_lower))
{

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@ -6,7 +6,7 @@ title: Creating Simple Script
A simple script is a text file with one command per line. See the [Internal Commands](usage.md#internal-commands) section, or type `/help` in the console to see the available commands. Any line beginning with `#` is ignored and treated as a comment.
Application variables defined with the `set` command or in the `[AppVars]` config section can be used. The following read-only variables are also available: `%username%`, `%login%`, `%serverip%`, `%serverport%`, `%datetime%`, `%players%` (`%players%` expands to the current online player names separated by commas).
Application variables defined with the `set` command or in the `[AppVars]` config section can be used. The following read-only variables are also available: `%username%`, `%login%`, `%serverip%`, `%serverport%`, `%datetime%`, `%players%` (`%players%` expands to the current online player names separated by commas, or an empty string when not connected).
## Example