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docs: clarify players app var behavior
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com> Agent-Logs-Url: https://github.com/MCCTeam/Minecraft-Console-Client/sessions/c9f7aa87-50b7-4725-aa39-613eba1a07fd
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2 changed files with 3 additions and 3 deletions
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@ -1174,10 +1174,10 @@ namespace MinecraftClient
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string varname = var_name.ToString();
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string varname_lower = Settings.ToLowerIfNeed(varname);
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i = i + varname.Length + 1;
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if (TryGetReadOnlyVar(varname_lower, out object? readOnlyVar))
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{
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result.Append(readOnlyVar?.ToString());
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result.Append(readOnlyVar.ToString());
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}
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else if (localVars is not null && localVars.ContainsKey(varname_lower))
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{
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@ -6,7 +6,7 @@ title: Creating Simple Script
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A simple script is a text file with one command per line. See the [Internal Commands](usage.md#internal-commands) section, or type `/help` in the console to see the available commands. Any line beginning with `#` is ignored and treated as a comment.
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Application variables defined with the `set` command or in the `[AppVars]` config section can be used. The following read-only variables are also available: `%username%`, `%login%`, `%serverip%`, `%serverport%`, `%datetime%`, `%players%` (`%players%` expands to the current online player names separated by commas).
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Application variables defined with the `set` command or in the `[AppVars]` config section can be used. The following read-only variables are also available: `%username%`, `%login%`, `%serverip%`, `%serverport%`, `%datetime%`, `%players%` (`%players%` expands to the current online player names separated by commas, or an empty string when not connected).
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## Example
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