refactor: convert redundant new TypeName() to target-typed new()

Replace explicit constructor calls with target-typed new() expressions
where the type is already specified on the left side of the assignment.
This is a C# 9+ feature that reduces redundancy.

Files changed:
- Container.cs: field assignments in constructors
- EntityPalette18/112/113.cs: static field initializers
- ChatParser.cs: StringBuilder local variable
- Movement.cs: field assignments in constructor
- PacketPalette18.cs: field initializers
- EnchantmentMapping.cs: field reassignments

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 00:37:35 +00:00
parent 2ae31e269f
commit 446c6e7739
8 changed files with 23 additions and 23 deletions

View file

@ -50,8 +50,8 @@ namespace MinecraftClient.Inventory
ID = id;
Type = type;
Title = title;
Items = new Dictionary<int, Item>();
Properties = new Dictionary<int, short>();
Items = new();
Properties = new();
}
/// <summary>
@ -67,7 +67,7 @@ namespace MinecraftClient.Inventory
Type = type;
Title = title;
Items = items;
Properties = new Dictionary<int, short>();
Properties = new();
}
/// <summary>
@ -81,8 +81,8 @@ namespace MinecraftClient.Inventory
ID = id;
Title = title;
Type = ConvertType.ToNew(type);
Items = new Dictionary<int, Item>();
Properties = new Dictionary<int, short>();
Items = new();
Properties = new();
}
/// <summary>
@ -96,8 +96,8 @@ namespace MinecraftClient.Inventory
ID = id;
Type = GetContainerType(typeID);
Title = title;
Items = new Dictionary<int, Item>();
Properties = new Dictionary<int, short>();
Items = new();
Properties = new();
}
/// <summary>
@ -109,8 +109,8 @@ namespace MinecraftClient.Inventory
ID = -1;
Type = type;
Title = null;
Items = new Dictionary<int, Item>();
Properties = new Dictionary<int, short>();
Items = new();
Properties = new();
}
/// <summary>
@ -124,7 +124,7 @@ namespace MinecraftClient.Inventory
Type = type;
Title = null;
Items = items;
Properties = new Dictionary<int, short>();
Properties = new();
}
/// <summary>

View file

@ -261,7 +261,7 @@ namespace MinecraftClient.Inventory
/// </summary>
public static void SetDynamicEnchantmentIdMap(Dictionary<int, string> idMap)
{
dynamicEnchantmentIdMap = new Dictionary<int, Enchantments>();
dynamicEnchantmentIdMap = new();
foreach (var kvp in idMap)
{
var name = kvp.Value.StartsWith("minecraft:") ? kvp.Value.Substring("minecraft:".Length) : kvp.Value;
@ -284,7 +284,7 @@ namespace MinecraftClient.Inventory
{
if (reverseEnchantmentMappings == null)
{
reverseEnchantmentMappings = new Dictionary<Enchantments, short>();
reverseEnchantmentMappings = new();
if (dynamicEnchantmentIdMap != null)
{
foreach (var kvp in dynamicEnchantmentIdMap)

View file

@ -9,7 +9,7 @@ namespace MinecraftClient.Mapping.EntityPalettes
/// </summary>
public class EntityPalette112 : EntityPalette
{
private static Dictionary<int, EntityType> mappingsObjects = new Dictionary<int, EntityType>()
private static Dictionary<int, EntityType> mappingsObjects = new()
{
// https://wiki.vg/Entity_metadata#Objects
{ 1, EntityType.Boat },
@ -41,7 +41,7 @@ namespace MinecraftClient.Mapping.EntityPalettes
{ 93, EntityType.DragonFireball },
};
private static Dictionary<int, EntityType> mappingsMobs = new Dictionary<int, EntityType>()
private static Dictionary<int, EntityType> mappingsMobs = new()
{
{ 1, EntityType.Item },
{ 2, EntityType.ExperienceOrb },

View file

@ -9,7 +9,7 @@ namespace MinecraftClient.Mapping.EntityPalettes
/// </summary>
public class EntityPalette113 : EntityPalette
{
private static Dictionary<int, EntityType> mappingsObjects = new Dictionary<int, EntityType>()
private static Dictionary<int, EntityType> mappingsObjects = new()
{
// https://wiki.vg/Entity_metadata#Objects
{ 1, EntityType.Boat },
@ -42,7 +42,7 @@ namespace MinecraftClient.Mapping.EntityPalettes
{ 94, EntityType.Trident },
};
private static Dictionary<int, EntityType> mappingsMobs = new Dictionary<int, EntityType>()
private static Dictionary<int, EntityType> mappingsMobs = new()
{
// https://wiki.vg/Entity_metadata#Mobs
{ 0, EntityType.AreaEffectCloud },

View file

@ -10,7 +10,7 @@ namespace MinecraftClient.Mapping.EntityPalettes
/// </summary>
public class EntityPalette18 : EntityPalette
{
private static Dictionary<int, EntityType> mappingsObjects = new Dictionary<int, EntityType>()
private static Dictionary<int, EntityType> mappingsObjects = new()
{
// https://wiki.vg/Entity_metadata#Objects
{ 1, EntityType.Boat },
@ -39,7 +39,7 @@ namespace MinecraftClient.Mapping.EntityPalettes
{ 93, EntityType.DragonFireball },
};
private static Dictionary<int, EntityType> mappingsMobs = new Dictionary<int, EntityType>() {
private static Dictionary<int, EntityType> mappingsMobs = new() {
{ 1, EntityType.Item },
{ 2, EntityType.ExperienceOrb },
{ 8, EntityType.LeashKnot },

View file

@ -338,8 +338,8 @@ namespace MinecraftClient.Mapping
public BinaryHeap()
{
heapList = new List<Node>();
locationList = new HashSet<Location>();
heapList = new();
locationList = new();
MinHScoreNode = null;
}

View file

@ -4,7 +4,7 @@ namespace MinecraftClient.Protocol.Handlers.PacketPalettes
{
public class PacketPalette18 : PacketTypePalette
{
private Dictionary<int, PacketTypesIn> typeIn = new Dictionary<int, PacketTypesIn>()
private Dictionary<int, PacketTypesIn> typeIn = new()
{
{ 0x00, PacketTypesIn.KeepAlive },
{ 0x01, PacketTypesIn.JoinGame },
@ -80,7 +80,7 @@ namespace MinecraftClient.Protocol.Handlers.PacketPalettes
{ 0x49, PacketTypesIn.UpdateEntityNBT }
};
private Dictionary<int, PacketTypesOut> typeOut = new Dictionary<int, PacketTypesOut>()
private Dictionary<int, PacketTypesOut> typeOut = new()
{
{ 0x00, PacketTypesOut.TeleportConfirm },
{ 0x01, PacketTypesOut.Unknown },

View file

@ -511,7 +511,7 @@ namespace MinecraftClient.Protocol.Message
string message = string.Empty;
string colorCode = string.Empty;
StringBuilder extraBuilder = new StringBuilder();
StringBuilder extraBuilder = new();
foreach (var kvp in nbt)
{
string key = kvp.Key;