mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
Fix CS9107 warnings: use base class properties instead of captured primary constructor parameters
Replace lowercase primary constructor parameter references (dataTypes., subComponentRegistry., itemPalette.) with PascalCase base class property references (DataTypes., SubComponentRegistry., ItemPalette.) in method bodies of all StructuredComponent and SubComponent subclasses. This eliminates CS9107 warnings where subclass primary constructor parameters shadow the base class properties they are assigned to. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
parent
94bf42710a
commit
640a4e39b7
90 changed files with 366 additions and 366 deletions
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@ -15,12 +15,12 @@ public class AttributeModifiersComponent(DataTypes dataTypes, ItemPalette itemPa
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public override void Parse(Queue<byte> data)
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{
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NumberOfAttributes = dataTypes.ReadNextVarInt(data);
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NumberOfAttributes = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < NumberOfAttributes; i++)
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Attributes.Add(subComponentRegistry.ParseSubComponent(SubComponents.Attribute, data));
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Attributes.Add(SubComponentRegistry.ParseSubComponent(SubComponents.Attribute, data));
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ShowInTooltip = dataTypes.ReadNextBool(data);
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ShowInTooltip = DataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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@ -13,17 +13,17 @@ public class BannerPatternsComponent(DataTypes dataTypes, ItemPalette itemPalett
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public override void Parse(Queue<byte> data)
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{
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NumberOfLayers = dataTypes.ReadNextVarInt(data);
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NumberOfLayers = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < NumberOfLayers; i++)
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{
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var patternType = dataTypes.ReadNextVarInt(data);
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var patternType = DataTypes.ReadNextVarInt(data);
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Layers.Add(new BannerLayer
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{
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PatternType = patternType,
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AssetId = patternType == 0 ? dataTypes.ReadNextString(data) : null,
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TranslationKey = patternType == 0 ? dataTypes.ReadNextString(data) : null,
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DyeColor = dataTypes.ReadNextVarInt(data)
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AssetId = patternType == 0 ? DataTypes.ReadNextString(data) : null,
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TranslationKey = patternType == 0 ? DataTypes.ReadNextString(data) : null,
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DyeColor = DataTypes.ReadNextVarInt(data)
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});
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}
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}
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@ -11,7 +11,7 @@ public class BaseColorComponent(DataTypes dataTypes, ItemPalette itemPalette, Su
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public override void Parse(Queue<byte> data)
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{
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DyeColor = dataTypes.ReadNextVarInt(data);
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DyeColor = DataTypes.ReadNextVarInt(data);
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}
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public override Queue<byte> Serialize()
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@ -14,10 +14,10 @@ public class BeesComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComp
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public override void Parse(Queue<byte> data)
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{
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NumberOfBees = dataTypes.ReadNextVarInt(data);
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NumberOfBees = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < NumberOfBees; i++)
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{
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Bees.Add(new Bee(dataTypes.ReadNextNbt(data), dataTypes.ReadNextVarInt(data), dataTypes.ReadNextVarInt(data)));
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Bees.Add(new Bee(DataTypes.ReadNextNbt(data), DataTypes.ReadNextVarInt(data), DataTypes.ReadNextVarInt(data)));
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}
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}
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@ -11,9 +11,9 @@ public class BlockStateComponent(DataTypes dataTypes, ItemPalette itemPalette, S
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public override void Parse(Queue<byte> data)
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{
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var count = dataTypes.ReadNextVarInt(data);
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var count = DataTypes.ReadNextVarInt(data);
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for(var i = 0; i < count; i++)
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Properties.Add((dataTypes.ReadNextString(data), dataTypes.ReadNextString(data)));
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Properties.Add((DataTypes.ReadNextString(data), DataTypes.ReadNextString(data)));
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}
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public override Queue<byte> Serialize()
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@ -12,11 +12,11 @@ public class BundleContentsComponent(DataTypes dataTypes, ItemPalette itemPalett
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public override void Parse(Queue<byte> data)
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{
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var count = dataTypes.ReadNextVarInt(data);
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var count = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < count; i++)
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{
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var item = dataTypes.ReadNextItemSlot(data, itemPalette);
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var item = DataTypes.ReadNextItemSlot(data, itemPalette);
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if (item is not null)
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Items.Add(item);
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}
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@ -16,12 +16,12 @@ public class CanBreakComponent(DataTypes dataTypes, ItemPalette itemPalette, Sub
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public override void Parse(Queue<byte> data)
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{
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NumberOfPredicates = dataTypes.ReadNextVarInt(data);
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NumberOfPredicates = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < NumberOfPredicates; i++)
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BlockPredicates.Add((BlockPredicateSubcomponent)subComponentRegistry.ParseSubComponent(SubComponents.BlockPredicate, data));
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BlockPredicates.Add((BlockPredicateSubcomponent)SubComponentRegistry.ParseSubComponent(SubComponents.BlockPredicate, data));
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ShowInTooltip = dataTypes.ReadNextBool(data);
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ShowInTooltip = DataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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@ -16,12 +16,12 @@ public class CanPlaceOnComponent(DataTypes dataTypes, ItemPalette itemPalette, S
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public override void Parse(Queue<byte> data)
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{
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NumberOfPredicates = dataTypes.ReadNextVarInt(data);
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NumberOfPredicates = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < NumberOfPredicates; i++)
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BlockPredicates.Add((BlockPredicateSubcomponent)subComponentRegistry.ParseSubComponent(SubComponents.BlockPredicate, data));
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BlockPredicates.Add((BlockPredicateSubcomponent)SubComponentRegistry.ParseSubComponent(SubComponents.BlockPredicate, data));
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ShowInTooltip = dataTypes.ReadNextBool(data);
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ShowInTooltip = DataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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@ -12,11 +12,11 @@ public class ChargedProjectilesComponent(DataTypes dataTypes, ItemPalette itemPa
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public override void Parse(Queue<byte> data)
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{
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var count = dataTypes.ReadNextVarInt(data);
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var count = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < count; i++)
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{
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var item = dataTypes.ReadNextItemSlot(data, itemPalette);
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var item = DataTypes.ReadNextItemSlot(data, itemPalette);
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if (item is not null)
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Items.Add(item);
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}
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@ -12,9 +12,9 @@ public class ContainerComponent(DataTypes dataTypes, ItemPalette itemPalette, Su
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public override void Parse(Queue<byte> data)
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{
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var count = dataTypes.ReadNextVarInt(data);
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var count = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < count; i++)
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Items.Add(dataTypes.ReadNextItemSlot(data, ItemPalette));
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Items.Add(DataTypes.ReadNextItemSlot(data, ItemPalette));
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}
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public override Queue<byte> Serialize()
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@ -11,7 +11,7 @@ public class ContainerLootComponent(DataTypes dataTypes, ItemPalette itemPalette
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public override void Parse(Queue<byte> data)
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{
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Nbt = dataTypes.ReadNextNbt(data);
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Nbt = DataTypes.ReadNextNbt(data);
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}
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public override Queue<byte> Serialize()
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@ -11,7 +11,7 @@ public class CustomDataComponent(DataTypes dataTypes, ItemPalette itemPalette, S
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public override void Parse(Queue<byte> data)
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{
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Nbt = dataTypes.ReadNextNbt(data);
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Nbt = DataTypes.ReadNextNbt(data);
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}
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public override Queue<byte> Serialize()
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@ -10,7 +10,7 @@ public class CustomModelDataComponent(DataTypes dataTypes, ItemPalette itemPalet
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public override void Parse(Queue<byte> data)
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{
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Value = dataTypes.ReadNextVarInt(data);
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Value = DataTypes.ReadNextVarInt(data);
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}
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public override Queue<byte> Serialize()
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@ -13,7 +13,7 @@ public class CustomNameComponent(DataTypes dataTypes, ItemPalette itemPalette, S
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public override void Parse(Queue<byte> data)
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{
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CustomNameNbt = dataTypes.ReadNextNbt(data);
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CustomNameNbt = DataTypes.ReadNextNbt(data);
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CustomName = ChatParser.ParseText(CustomNameNbt);
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}
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@ -11,7 +11,7 @@ public class DamageComponent(DataTypes dataTypes, ItemPalette itemPalette, SubCo
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public override void Parse(Queue<byte> data)
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{
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Damage = dataTypes.ReadNextVarInt(data);
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Damage = DataTypes.ReadNextVarInt(data);
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}
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public override Queue<byte> Serialize()
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@ -11,7 +11,7 @@ public class DebugStickStateComponent(DataTypes dataTypes, ItemPalette itemPalet
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public override void Parse(Queue<byte> data)
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{
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Nbt = dataTypes.ReadNextNbt(data);
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Nbt = DataTypes.ReadNextNbt(data);
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}
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public override Queue<byte> Serialize()
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@ -12,8 +12,8 @@ public class DyeColorComponent(DataTypes dataTypes, ItemPalette itemPalette, Sub
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public override void Parse(Queue<byte> data)
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{
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Color = dataTypes.ReadNextInt(data);
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ShowInTooltip = dataTypes.ReadNextBool(data);
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Color = DataTypes.ReadNextInt(data);
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ShowInTooltip = DataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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@ -11,7 +11,7 @@ public class EnchantmentGlintOverrideComponent(DataTypes dataTypes, ItemPalette
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public override void Parse(Queue<byte> data)
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{
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HasGlint = dataTypes.ReadNextBool(data);
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HasGlint = DataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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@ -14,16 +14,16 @@ public class EnchantmentsComponent(DataTypes dataTypes, ItemPalette itemPalette,
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public override void Parse(Queue<byte> data)
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{
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NumberOfEnchantments = dataTypes.ReadNextVarInt(data);
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NumberOfEnchantments = DataTypes.ReadNextVarInt(data);
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for (var i = 0; i < NumberOfEnchantments; i++)
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{
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var registryId = dataTypes.ReadNextVarInt(data);
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var level = dataTypes.ReadNextVarInt(data);
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var registryId = DataTypes.ReadNextVarInt(data);
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var level = DataTypes.ReadNextVarInt(data);
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Enchantments.Add(new Enchantment(EnchantmentMapping.GetEnchantmentByRegistryId1206(registryId), level));
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}
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ShowTooltip = dataTypes.ReadNextBool(data);
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ShowTooltip = DataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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@ -11,7 +11,7 @@ public class EntityDataComponent(DataTypes dataTypes, ItemPalette itemPalette, S
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public override void Parse(Queue<byte> data)
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{
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Nbt = dataTypes.ReadNextNbt(data);
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Nbt = DataTypes.ReadNextNbt(data);
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}
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public override Queue<byte> Serialize()
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@ -15,7 +15,7 @@ public class FireworkExplosionComponent(DataTypes dataTypes, ItemPalette itemPal
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public override void Parse(Queue<byte> data)
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{
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FireworkExplosionSubComponent = (FireworkExplosionSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.FireworkExplosion, data);
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FireworkExplosionSubComponent = (FireworkExplosionSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.FireworkExplosion, data);
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}
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public override Queue<byte> Serialize()
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@ -19,14 +19,14 @@ public class FireworksComponent(DataTypes dataTypes, ItemPalette itemPalette, Su
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public override void Parse(Queue<byte> data)
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{
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FlightDuration = dataTypes.ReadNextVarInt(data);
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NumberOfExplosions = dataTypes.ReadNextVarInt(data);
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FlightDuration = DataTypes.ReadNextVarInt(data);
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NumberOfExplosions = DataTypes.ReadNextVarInt(data);
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if (NumberOfExplosions > 0)
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{
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for(var i = 0; i < NumberOfExplosions; i++)
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Explosions.Add(
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(FireworkExplosionSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.FireworkExplosion,
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(FireworkExplosionSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.FireworkExplosion,
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data));
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}
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}
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@ -18,14 +18,14 @@ public class FoodComponentComponent(DataTypes dataTypes, ItemPalette itemPalette
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public override void Parse(Queue<byte> data)
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{
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Nutrition = dataTypes.ReadNextVarInt(data);
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Saturation = dataTypes.ReadNextFloat(data);
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CanAlwaysEat = dataTypes.ReadNextBool(data);
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SecondsToEat = dataTypes.ReadNextFloat(data);
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var numberOfEffects = dataTypes.ReadNextVarInt(data);
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Nutrition = DataTypes.ReadNextVarInt(data);
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Saturation = DataTypes.ReadNextFloat(data);
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CanAlwaysEat = DataTypes.ReadNextBool(data);
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SecondsToEat = DataTypes.ReadNextFloat(data);
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var numberOfEffects = DataTypes.ReadNextVarInt(data);
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for(var i = 0; i < numberOfEffects; i++)
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Effects.Add((EffectSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.Effect, data));
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Effects.Add((EffectSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.Effect, data));
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}
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public override Queue<byte> Serialize()
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@ -23,22 +23,22 @@ public class InstrumentComponent(DataTypes dataTypes, ItemPalette itemPalette, S
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public override void Parse(Queue<byte> data)
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{
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InstrumentHolderId = dataTypes.ReadNextVarInt(data);
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InstrumentHolderId = DataTypes.ReadNextVarInt(data);
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if (InstrumentHolderId == 0)
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{
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SoundEventHolderId = dataTypes.ReadNextVarInt(data);
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SoundEventHolderId = DataTypes.ReadNextVarInt(data);
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if (SoundEventHolderId == 0)
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{
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SoundLocation = dataTypes.ReadNextString(data);
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HasFixedRange = dataTypes.ReadNextBool(data);
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SoundLocation = DataTypes.ReadNextString(data);
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HasFixedRange = DataTypes.ReadNextBool(data);
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if (HasFixedRange)
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FixedRange = dataTypes.ReadNextFloat(data);
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FixedRange = DataTypes.ReadNextFloat(data);
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}
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UseDuration = dataTypes.ReadNextVarInt(data);
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Range = dataTypes.ReadNextFloat(data);
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UseDuration = DataTypes.ReadNextVarInt(data);
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Range = DataTypes.ReadNextFloat(data);
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}
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}
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@ -11,7 +11,7 @@ public class IntangibleProjectileComponent(DataTypes dataTypes, ItemPalette item
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public override void Parse(Queue<byte> data)
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{
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Nbt = dataTypes.ReadNextNbt(data);
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Nbt = DataTypes.ReadNextNbt(data);
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}
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public override Queue<byte> Serialize()
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@ -13,7 +13,7 @@ public class ItemNameComponent(DataTypes dataTypes, ItemPalette itemPalette, Sub
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public override void Parse(Queue<byte> data)
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{
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ItemNameNbt = dataTypes.ReadNextNbt(data);
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ItemNameNbt = DataTypes.ReadNextNbt(data);
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ItemName = ChatParser.ParseText(ItemNameNbt);
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}
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@ -11,7 +11,7 @@ public class LockComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComp
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public override void Parse(Queue<byte> data)
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{
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Nbt = dataTypes.ReadNextNbt(data);
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Nbt = DataTypes.ReadNextNbt(data);
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}
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public override Queue<byte> Serialize()
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@ -15,15 +15,15 @@ public class LodestoneTrackerComponent(DataTypes dataTypes, ItemPalette itemPale
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public override void Parse(Queue<byte> data)
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{
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HasGlobalPosition = dataTypes.ReadNextBool(data);
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HasGlobalPosition = DataTypes.ReadNextBool(data);
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if (HasGlobalPosition)
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{
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Dimension = dataTypes.ReadNextString(data);
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Position = dataTypes.ReadNextLocation(data);
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Dimension = DataTypes.ReadNextString(data);
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Position = DataTypes.ReadNextLocation(data);
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}
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Tracked = dataTypes.ReadNextBool(data);
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Tracked = DataTypes.ReadNextBool(data);
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}
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public override Queue<byte> Serialize()
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@ -14,13 +14,13 @@ public class LoreNameComponent1206(DataTypes dataTypes, ItemPalette itemPalette,
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public override void Parse(Queue<byte> data)
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{
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NumberOfLines = dataTypes.ReadNextVarInt(data);
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NumberOfLines = DataTypes.ReadNextVarInt(data);
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if (NumberOfLines <= 0) return;
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for (var i = 0; i < NumberOfLines; i++)
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{
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var lineNbt = dataTypes.ReadNextNbt(data);
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var lineNbt = DataTypes.ReadNextNbt(data);
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LinesNbt.Add(lineNbt);
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Lines.Add(ChatParser.ParseText(lineNbt));
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}
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@ -11,7 +11,7 @@ public class MapColorComponent(DataTypes dataTypes, ItemPalette itemPalette, Sub
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public override void Parse(Queue<byte> data)
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{
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Id = dataTypes.ReadNextInt(data);
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Id = DataTypes.ReadNextInt(data);
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}
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public override Queue<byte> Serialize()
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@ -11,7 +11,7 @@ public class MapDecorationsComponent(DataTypes dataTypes, ItemPalette itemPalett
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public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Nbt = dataTypes.ReadNextNbt(data);
|
||||
Nbt = DataTypes.ReadNextNbt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class MapIdComponent(DataTypes dataTypes, ItemPalette itemPalette, SubCom
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Id = dataTypes.ReadNextVarInt(data);
|
||||
Id = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class MapPostProcessingComponent(DataTypes dataTypes, ItemPalette itemPal
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Type = dataTypes.ReadNextVarInt(data);
|
||||
Type = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class MaxDamageComponent(DataTypes dataTypes, ItemPalette itemPalette, Su
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
MaxDamage = dataTypes.ReadNextVarInt(data);
|
||||
MaxDamage = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class MaxStackSizeComponent(DataTypes dataTypes, ItemPalette itemPalette,
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
MaxStackSize = dataTypes.ReadNextVarInt(data);
|
||||
MaxStackSize = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class NoteBlockSoundComponent(DataTypes dataTypes, ItemPalette itemPalett
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Identifier = dataTypes.ReadNextString(data);
|
||||
Identifier = DataTypes.ReadNextString(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class OmniousBottleAmplifierComponent(DataTypes dataTypes, ItemPalette it
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Amplifier = dataTypes.ReadNextVarInt(data);
|
||||
Amplifier = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,9 +11,9 @@ public class PotDecorationsComponent(DataTypes dataTypes, ItemPalette itemPalett
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
var count = dataTypes.ReadNextVarInt(data);
|
||||
var count = DataTypes.ReadNextVarInt(data);
|
||||
for(var i = 0; i < count; i++)
|
||||
Items.Add(dataTypes.ReadNextVarInt(data));
|
||||
Items.Add(DataTypes.ReadNextVarInt(data));
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -17,17 +17,17 @@ public class PotionContentsComponent(DataTypes dataTypes, ItemPalette itemPalett
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
HasPotionId = dataTypes.ReadNextBool(data);
|
||||
HasPotionId = DataTypes.ReadNextBool(data);
|
||||
if (HasPotionId)
|
||||
PotionId = dataTypes.ReadNextVarInt(data);
|
||||
PotionId = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
HasCustomColor = dataTypes.ReadNextBool(data);
|
||||
HasCustomColor = DataTypes.ReadNextBool(data);
|
||||
if (HasCustomColor)
|
||||
CustomColor = dataTypes.ReadNextInt(data);
|
||||
CustomColor = DataTypes.ReadNextInt(data);
|
||||
|
||||
var numberOfEffects = dataTypes.ReadNextVarInt(data);
|
||||
var numberOfEffects = DataTypes.ReadNextVarInt(data);
|
||||
for (var i = 0; i < numberOfEffects; i++)
|
||||
Effects.Add((PotionEffectSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.PotionEffect, data));
|
||||
Effects.Add((PotionEffectSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.PotionEffect, data));
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -23,7 +23,7 @@ public class ProfileComponent(DataTypes dataTypes, ItemPalette itemPalette, SubC
|
|||
{
|
||||
ResetState();
|
||||
|
||||
if (dataTypes.ProtocolVersion >= Protocol18Handler.MC_1_21_9_Version)
|
||||
if (DataTypes.ProtocolVersion >= Protocol18Handler.MC_1_21_9_Version)
|
||||
{
|
||||
ParseResolvableProfile(data);
|
||||
return;
|
||||
|
|
@ -34,7 +34,7 @@ public class ProfileComponent(DataTypes dataTypes, ItemPalette itemPalette, SubC
|
|||
|
||||
public override Queue<byte> Serialize()
|
||||
{
|
||||
return dataTypes.ProtocolVersion >= Protocol18Handler.MC_1_21_9_Version
|
||||
return DataTypes.ProtocolVersion >= Protocol18Handler.MC_1_21_9_Version
|
||||
? SerializeResolvableProfile()
|
||||
: SerializeLegacyProfile();
|
||||
}
|
||||
|
|
@ -56,44 +56,44 @@ public class ProfileComponent(DataTypes dataTypes, ItemPalette itemPalette, SubC
|
|||
|
||||
private void ParseLegacyProfile(Queue<byte> data)
|
||||
{
|
||||
HasName = dataTypes.ReadNextBool(data);
|
||||
HasName = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (HasName)
|
||||
Name = dataTypes.ReadNextString(data);
|
||||
Name = DataTypes.ReadNextString(data);
|
||||
|
||||
HasUniqueId = dataTypes.ReadNextBool(data);
|
||||
HasUniqueId = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (HasUniqueId)
|
||||
Uuid = dataTypes.ReadNextUUID(data);
|
||||
Uuid = DataTypes.ReadNextUUID(data);
|
||||
|
||||
NumberOfProperties = dataTypes.ReadNextVarInt(data);
|
||||
NumberOfProperties = DataTypes.ReadNextVarInt(data);
|
||||
ProfileProperties = ReadProfileProperties(data, NumberOfProperties);
|
||||
}
|
||||
|
||||
private void ParseResolvableProfile(Queue<byte> data)
|
||||
{
|
||||
IsFullProfile = dataTypes.ReadNextBool(data);
|
||||
IsFullProfile = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (IsFullProfile)
|
||||
{
|
||||
HasUniqueId = true;
|
||||
Uuid = dataTypes.ReadNextUUID(data);
|
||||
Uuid = DataTypes.ReadNextUUID(data);
|
||||
HasName = true;
|
||||
Name = dataTypes.ReadNextString(data);
|
||||
NumberOfProperties = dataTypes.ReadNextVarInt(data);
|
||||
Name = DataTypes.ReadNextString(data);
|
||||
NumberOfProperties = DataTypes.ReadNextVarInt(data);
|
||||
ProfileProperties = ReadProfileProperties(data, NumberOfProperties);
|
||||
}
|
||||
else
|
||||
{
|
||||
HasName = dataTypes.ReadNextBool(data);
|
||||
HasName = DataTypes.ReadNextBool(data);
|
||||
if (HasName)
|
||||
Name = dataTypes.ReadNextString(data);
|
||||
Name = DataTypes.ReadNextString(data);
|
||||
|
||||
HasUniqueId = dataTypes.ReadNextBool(data);
|
||||
HasUniqueId = DataTypes.ReadNextBool(data);
|
||||
if (HasUniqueId)
|
||||
Uuid = dataTypes.ReadNextUUID(data);
|
||||
Uuid = DataTypes.ReadNextUUID(data);
|
||||
|
||||
NumberOfProperties = dataTypes.ReadNextVarInt(data);
|
||||
NumberOfProperties = DataTypes.ReadNextVarInt(data);
|
||||
ProfileProperties = ReadProfileProperties(data, NumberOfProperties);
|
||||
}
|
||||
|
||||
|
|
@ -101,8 +101,8 @@ public class ProfileComponent(DataTypes dataTypes, ItemPalette itemPalette, SubC
|
|||
CapeAssetId = ReadOptionalResourceLocation(data);
|
||||
ElytraAssetId = ReadOptionalResourceLocation(data);
|
||||
|
||||
if (dataTypes.ReadNextBool(data))
|
||||
Model = dataTypes.ReadNextBool(data) ? ProfileSkinModel.Slim : ProfileSkinModel.Wide;
|
||||
if (DataTypes.ReadNextBool(data))
|
||||
Model = DataTypes.ReadNextBool(data) ? ProfileSkinModel.Slim : ProfileSkinModel.Wide;
|
||||
}
|
||||
|
||||
private Queue<byte> SerializeLegacyProfile()
|
||||
|
|
@ -171,7 +171,7 @@ public class ProfileComponent(DataTypes dataTypes, ItemPalette itemPalette, SubC
|
|||
|
||||
data.AddRange(DataTypes.GetBool(Model.HasValue));
|
||||
if (Model.HasValue)
|
||||
data.AddRange(dataTypes.GetBool(Model.Value == ProfileSkinModel.Slim));
|
||||
data.AddRange(DataTypes.GetBool(Model.Value == ProfileSkinModel.Slim));
|
||||
|
||||
return new Queue<byte>(data);
|
||||
}
|
||||
|
|
@ -181,10 +181,10 @@ public class ProfileComponent(DataTypes dataTypes, ItemPalette itemPalette, SubC
|
|||
var properties = new List<ProfileProperty>(count);
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
var propertyName = dataTypes.ReadNextString(data);
|
||||
var propertyValue = dataTypes.ReadNextString(data);
|
||||
var hasSignature = dataTypes.ReadNextBool(data);
|
||||
var signature = hasSignature ? dataTypes.ReadNextString(data) : null;
|
||||
var propertyName = DataTypes.ReadNextString(data);
|
||||
var propertyValue = DataTypes.ReadNextString(data);
|
||||
var hasSignature = DataTypes.ReadNextBool(data);
|
||||
var signature = hasSignature ? DataTypes.ReadNextString(data) : null;
|
||||
|
||||
properties.Add(new ProfileProperty(propertyName, propertyValue, hasSignature, signature));
|
||||
}
|
||||
|
|
@ -211,7 +211,7 @@ public class ProfileComponent(DataTypes dataTypes, ItemPalette itemPalette, SubC
|
|||
|
||||
private string? ReadOptionalResourceLocation(Queue<byte> data)
|
||||
{
|
||||
return dataTypes.ReadNextBool(data) ? dataTypes.ReadNextString(data) : null;
|
||||
return DataTypes.ReadNextBool(data) ? DataTypes.ReadNextString(data) : null;
|
||||
}
|
||||
|
||||
private void SerializeOptionalResourceLocation(List<byte> data, string? resourceLocation)
|
||||
|
|
|
|||
|
|
@ -12,7 +12,7 @@ public class RarityComponent(DataTypes dataTypes, ItemPalette itemPalette, SubCo
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Rarity = (ItemRarity)dataTypes.ReadNextVarInt(data);
|
||||
Rarity = (ItemRarity)DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class RecipesComponent(DataTypes dataTypes, ItemPalette itemPalette, SubC
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Nbt = dataTypes.ReadNextNbt(data);
|
||||
Nbt = DataTypes.ReadNextNbt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class RepairCostComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Cost = dataTypes.ReadNextVarInt(data);
|
||||
Cost = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -15,10 +15,10 @@ public class SuspiciousStewEffectsComponent(DataTypes dataTypes, ItemPalette ite
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
NumberOfEffects = dataTypes.ReadNextVarInt(data);
|
||||
NumberOfEffects = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
for (var i = 0; i < NumberOfEffects; i++)
|
||||
Effects.Add(new SuspiciousStewEffect(dataTypes.ReadNextVarInt(data), dataTypes.ReadNextVarInt(data)));
|
||||
Effects.Add(new SuspiciousStewEffect(DataTypes.ReadNextVarInt(data), DataTypes.ReadNextVarInt(data)));
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -17,13 +17,13 @@ public class ToolComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComp
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
NumberOfRules = dataTypes.ReadNextVarInt(data);
|
||||
NumberOfRules = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
for (var i = 0; i < NumberOfRules; i++)
|
||||
Rules.Add((RuleSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.Rule, data));
|
||||
Rules.Add((RuleSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.Rule, data));
|
||||
|
||||
DefaultMiningSpeed = dataTypes.ReadNextFloat(data);
|
||||
DamagePerBlock = dataTypes.ReadNextVarInt(data);
|
||||
DefaultMiningSpeed = DataTypes.ReadNextFloat(data);
|
||||
DamagePerBlock = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -27,40 +27,40 @@ public class TrimComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComp
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
TrimMaterialType = dataTypes.ReadNextVarInt(data);
|
||||
TrimMaterialType = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
if (TrimMaterialType == 0)
|
||||
{
|
||||
AssetName = dataTypes.ReadNextString(data);
|
||||
Ingredient = dataTypes.ReadNextVarInt(data);
|
||||
ItemModelIndex = dataTypes.ReadNextFloat(data);
|
||||
NumberOfOverrides = dataTypes.ReadNextVarInt(data);
|
||||
AssetName = DataTypes.ReadNextString(data);
|
||||
Ingredient = DataTypes.ReadNextVarInt(data);
|
||||
ItemModelIndex = DataTypes.ReadNextFloat(data);
|
||||
NumberOfOverrides = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
if (NumberOfOverrides > 0)
|
||||
{
|
||||
Overrides = [];
|
||||
|
||||
for (var i = 0; i < NumberOfOverrides; i++)
|
||||
Overrides.Add(new TrimAssetOverride(dataTypes.ReadNextVarInt(data),
|
||||
dataTypes.ReadNextString(data)));
|
||||
Overrides.Add(new TrimAssetOverride(DataTypes.ReadNextVarInt(data),
|
||||
DataTypes.ReadNextString(data)));
|
||||
}
|
||||
|
||||
DescriptionNbt = dataTypes.ReadNextNbt(data);
|
||||
DescriptionNbt = DataTypes.ReadNextNbt(data);
|
||||
Description = ChatParser.ParseText(DescriptionNbt);
|
||||
}
|
||||
|
||||
TrimPatternType = dataTypes.ReadNextVarInt(data);
|
||||
TrimPatternType = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
if (TrimPatternType == 0)
|
||||
{
|
||||
TrimPatternTypeAssetName = dataTypes.ReadNextString(data);
|
||||
TemplateItem = dataTypes.ReadNextVarInt(data);
|
||||
TrimPatternTypeDescriptionNbt = dataTypes.ReadNextNbt(data);
|
||||
TrimPatternTypeAssetName = DataTypes.ReadNextString(data);
|
||||
TemplateItem = DataTypes.ReadNextVarInt(data);
|
||||
TrimPatternTypeDescriptionNbt = DataTypes.ReadNextNbt(data);
|
||||
TrimPatternTypeDescription = ChatParser.ParseText(TrimPatternTypeDescriptionNbt);
|
||||
Decal = dataTypes.ReadNextBool(data);
|
||||
Decal = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
ShowInTooltip = dataTypes.ReadNextBool(data);
|
||||
ShowInTooltip = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class UnbrekableComponent1206(DataTypes dataTypes, ItemPalette itemPalett
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Unbrekable = dataTypes.ReadNextBool(data);
|
||||
Unbrekable = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -12,16 +12,16 @@ public class WritableBlookContentComponent(DataTypes dataTypes, ItemPalette item
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
var count = dataTypes.ReadNextVarInt(data);
|
||||
var count = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
for (var i = 0; i < count; i++)
|
||||
{
|
||||
var rawContent = dataTypes.ReadNextString(data);
|
||||
var hasFilteredContent = dataTypes.ReadNextBool(data);
|
||||
var rawContent = DataTypes.ReadNextString(data);
|
||||
var hasFilteredContent = DataTypes.ReadNextBool(data);
|
||||
var filteredContent = null as string;
|
||||
|
||||
if(hasFilteredContent)
|
||||
filteredContent = dataTypes.ReadNextString(data);
|
||||
filteredContent = DataTypes.ReadNextString(data);
|
||||
|
||||
Pages.Add(new BookPage(rawContent, hasFilteredContent, filteredContent));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,34 +20,34 @@ public class WrittenBlookContentComponent(DataTypes dataTypes, ItemPalette itemP
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
RawTitle = dataTypes.ReadNextString(data);
|
||||
HasFilteredTitle = dataTypes.ReadNextBool(data);
|
||||
RawTitle = DataTypes.ReadNextString(data);
|
||||
HasFilteredTitle = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (HasFilteredTitle)
|
||||
FilteredTitle = dataTypes.ReadNextString(data);
|
||||
FilteredTitle = DataTypes.ReadNextString(data);
|
||||
|
||||
Author = dataTypes.ReadNextString(data);
|
||||
Generation = dataTypes.ReadNextVarInt(data);
|
||||
NumberOfPages = dataTypes.ReadNextVarInt(data);
|
||||
Author = DataTypes.ReadNextString(data);
|
||||
Generation = DataTypes.ReadNextVarInt(data);
|
||||
NumberOfPages = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
for (var i = 0; i < NumberOfPages; i++)
|
||||
{
|
||||
var rawContentNbt = dataTypes.ReadNextNbt(data);
|
||||
var rawContentNbt = DataTypes.ReadNextNbt(data);
|
||||
var rawContent = ChatParser.ParseText(rawContentNbt);
|
||||
var hasFilteredContent = dataTypes.ReadNextBool(data);
|
||||
var hasFilteredContent = DataTypes.ReadNextBool(data);
|
||||
Dictionary<string, object>? filteredContentNbt = null;
|
||||
string? filteredContent = null;
|
||||
|
||||
if (hasFilteredContent)
|
||||
{
|
||||
filteredContentNbt = dataTypes.ReadNextNbt(data);
|
||||
filteredContentNbt = DataTypes.ReadNextNbt(data);
|
||||
filteredContent = ChatParser.ParseText(filteredContentNbt);
|
||||
}
|
||||
|
||||
Pages.Add(new BookPage(rawContent, hasFilteredContent, filteredContent, rawContentNbt, filteredContentNbt));
|
||||
}
|
||||
|
||||
Resolved = dataTypes.ReadNextBool(data);
|
||||
Resolved = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -21,26 +21,26 @@ public class JukeBoxPlayableComponent(DataTypes dataTypes, ItemPalette itemPalet
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
DirectMode = dataTypes.ReadNextBool(data);
|
||||
DirectMode = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (!DirectMode)
|
||||
SongName = dataTypes.ReadNextString(data);
|
||||
SongName = DataTypes.ReadNextString(data);
|
||||
|
||||
if (DirectMode)
|
||||
{
|
||||
SongType = dataTypes.ReadNextVarInt(data);
|
||||
SongType = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
if (SongType == 0)
|
||||
{
|
||||
SoundEvent =
|
||||
(SoundEventSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
Description = dataTypes.ReadNextString(data);
|
||||
Duration = dataTypes.ReadNextFloat(data);
|
||||
Output = dataTypes.ReadNextVarInt(data);
|
||||
(SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
Description = DataTypes.ReadNextString(data);
|
||||
Duration = DataTypes.ReadNextFloat(data);
|
||||
Output = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
}
|
||||
|
||||
ShowTooltip = dataTypes.ReadNextBool(data);
|
||||
ShowTooltip = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -16,12 +16,12 @@ public class AttackRangeComponent(DataTypes dataTypes, ItemPalette itemPalette,
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
MinRange = dataTypes.ReadNextFloat(data);
|
||||
MaxRange = dataTypes.ReadNextFloat(data);
|
||||
MinCreativeRange = dataTypes.ReadNextFloat(data);
|
||||
MaxCreativeRange = dataTypes.ReadNextFloat(data);
|
||||
HitboxMargin = dataTypes.ReadNextFloat(data);
|
||||
MobFactor = dataTypes.ReadNextFloat(data);
|
||||
MinRange = DataTypes.ReadNextFloat(data);
|
||||
MaxRange = DataTypes.ReadNextFloat(data);
|
||||
MinCreativeRange = DataTypes.ReadNextFloat(data);
|
||||
MaxCreativeRange = DataTypes.ReadNextFloat(data);
|
||||
HitboxMargin = DataTypes.ReadNextFloat(data);
|
||||
MobFactor = DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -9,34 +9,34 @@ public class KineticWeaponComponent(DataTypes dataTypes, ItemPalette itemPalette
|
|||
{
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
dataTypes.ReadNextVarInt(data); // contactCooldownTicks
|
||||
dataTypes.ReadNextVarInt(data); // delayTicks
|
||||
DataTypes.ReadNextVarInt(data); // contactCooldownTicks
|
||||
DataTypes.ReadNextVarInt(data); // delayTicks
|
||||
ReadOptionalCondition(data); // dismountConditions
|
||||
ReadOptionalCondition(data); // knockbackConditions
|
||||
ReadOptionalCondition(data); // damageConditions
|
||||
dataTypes.ReadNextFloat(data); // forwardMovement
|
||||
dataTypes.ReadNextFloat(data); // damageMultiplier
|
||||
DataTypes.ReadNextFloat(data); // forwardMovement
|
||||
DataTypes.ReadNextFloat(data); // damageMultiplier
|
||||
ReadOptionalSoundEventHolder(data); // sound
|
||||
ReadOptionalSoundEventHolder(data); // hitSound
|
||||
}
|
||||
|
||||
private void ReadOptionalCondition(Queue<byte> data)
|
||||
{
|
||||
if (!dataTypes.ReadNextBool(data)) return;
|
||||
dataTypes.ReadNextVarInt(data); // maxDurationTicks
|
||||
dataTypes.ReadNextFloat(data); // minSpeed
|
||||
dataTypes.ReadNextFloat(data); // minRelativeSpeed
|
||||
if (!DataTypes.ReadNextBool(data)) return;
|
||||
DataTypes.ReadNextVarInt(data); // maxDurationTicks
|
||||
DataTypes.ReadNextFloat(data); // minSpeed
|
||||
DataTypes.ReadNextFloat(data); // minRelativeSpeed
|
||||
}
|
||||
|
||||
private void ReadOptionalSoundEventHolder(Queue<byte> data)
|
||||
{
|
||||
if (!dataTypes.ReadNextBool(data)) return;
|
||||
var holderId = dataTypes.ReadNextVarInt(data);
|
||||
if (!DataTypes.ReadNextBool(data)) return;
|
||||
var holderId = DataTypes.ReadNextVarInt(data);
|
||||
if (holderId == 0)
|
||||
{
|
||||
dataTypes.ReadNextString(data);
|
||||
if (dataTypes.ReadNextBool(data))
|
||||
dataTypes.ReadNextFloat(data);
|
||||
DataTypes.ReadNextString(data);
|
||||
if (DataTypes.ReadNextBool(data))
|
||||
DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -12,21 +12,21 @@ public class PiercingWeaponComponent(DataTypes dataTypes, ItemPalette itemPalett
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
DealsKnockback = dataTypes.ReadNextBool(data);
|
||||
Dismounts = dataTypes.ReadNextBool(data);
|
||||
DealsKnockback = DataTypes.ReadNextBool(data);
|
||||
Dismounts = DataTypes.ReadNextBool(data);
|
||||
ReadOptionalSoundEventHolder(data);
|
||||
ReadOptionalSoundEventHolder(data);
|
||||
}
|
||||
|
||||
private void ReadOptionalSoundEventHolder(Queue<byte> data)
|
||||
{
|
||||
if (!dataTypes.ReadNextBool(data)) return;
|
||||
var holderId = dataTypes.ReadNextVarInt(data);
|
||||
if (!DataTypes.ReadNextBool(data)) return;
|
||||
var holderId = DataTypes.ReadNextVarInt(data);
|
||||
if (holderId == 0)
|
||||
{
|
||||
dataTypes.ReadNextString(data);
|
||||
if (dataTypes.ReadNextBool(data))
|
||||
dataTypes.ReadNextFloat(data);
|
||||
DataTypes.ReadNextString(data);
|
||||
if (DataTypes.ReadNextBool(data))
|
||||
DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -18,11 +18,11 @@ public class RegistryEitherHolderComponent(DataTypes dataTypes, ItemPalette item
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
IsHolder = dataTypes.ReadNextBool(data);
|
||||
IsHolder = DataTypes.ReadNextBool(data);
|
||||
if (IsHolder)
|
||||
HolderId = dataTypes.ReadNextVarInt(data);
|
||||
HolderId = DataTypes.ReadNextVarInt(data);
|
||||
else
|
||||
ResourceKey = dataTypes.ReadNextString(data);
|
||||
ResourceKey = DataTypes.ReadNextString(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -12,8 +12,8 @@ public class SwingAnimationComponent(DataTypes dataTypes, ItemPalette itemPalett
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
AnimationType = dataTypes.ReadNextVarInt(data);
|
||||
Duration = dataTypes.ReadNextVarInt(data);
|
||||
AnimationType = DataTypes.ReadNextVarInt(data);
|
||||
Duration = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -13,9 +13,9 @@ public class UseEffectsComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
CanSprint = dataTypes.ReadNextBool(data);
|
||||
InteractVibrations = dataTypes.ReadNextBool(data);
|
||||
SpeedMultiplier = dataTypes.ReadNextFloat(data);
|
||||
CanSprint = DataTypes.ReadNextBool(data);
|
||||
InteractVibrations = DataTypes.ReadNextBool(data);
|
||||
SpeedMultiplier = DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -17,15 +17,15 @@ public class ConsumableComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
ConsumeSeconds = dataTypes.ReadNextFloat(data);
|
||||
Animation = dataTypes.ReadNextVarInt(data);
|
||||
Sound = (SoundEventSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
HasConsumeParticles = dataTypes.ReadNextBool(data);
|
||||
ConsumeSeconds = DataTypes.ReadNextFloat(data);
|
||||
Animation = DataTypes.ReadNextVarInt(data);
|
||||
Sound = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
HasConsumeParticles = DataTypes.ReadNextBool(data);
|
||||
|
||||
var effectCount = dataTypes.ReadNextVarInt(data);
|
||||
var effectCount = DataTypes.ReadNextVarInt(data);
|
||||
for (var i = 0; i < effectCount; i++)
|
||||
{
|
||||
var effectTypeId = dataTypes.ReadNextVarInt(data);
|
||||
var effectTypeId = DataTypes.ReadNextVarInt(data);
|
||||
var effectData = ReadConsumeEffectPayload(effectTypeId, data);
|
||||
Effects.Add(new ConsumeEffectData(effectTypeId, effectData));
|
||||
}
|
||||
|
|
@ -37,11 +37,11 @@ public class ConsumableComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
switch (effectTypeId)
|
||||
{
|
||||
case 0: // apply_effects: List<MobEffectInstance> + probability(float)
|
||||
var effectCount = dataTypes.ReadNextVarInt(data);
|
||||
var effectCount = DataTypes.ReadNextVarInt(data);
|
||||
payload.AddRange(DataTypes.GetVarInt(effectCount));
|
||||
for (var i = 0; i < effectCount; i++)
|
||||
payload.AddRange(ReadMobEffectInstance(data));
|
||||
payload.AddRange(DataTypes.GetFloat(dataTypes.ReadNextFloat(data)));
|
||||
payload.AddRange(DataTypes.GetFloat(DataTypes.ReadNextFloat(data)));
|
||||
break;
|
||||
case 1: // remove_effects: HolderSet<MobEffect>
|
||||
payload.AddRange(ReadHolderSet(data));
|
||||
|
|
@ -49,10 +49,10 @@ public class ConsumableComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
case 2: // clear_all_effects: empty
|
||||
break;
|
||||
case 3: // teleport_randomly: float diameter
|
||||
payload.AddRange(DataTypes.GetFloat(dataTypes.ReadNextFloat(data)));
|
||||
payload.AddRange(DataTypes.GetFloat(DataTypes.ReadNextFloat(data)));
|
||||
break;
|
||||
case 4: // play_sound: Holder<SoundEvent>
|
||||
var sound = (SoundEventSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
var sound = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
payload.AddRange(sound.Serialize());
|
||||
break;
|
||||
}
|
||||
|
|
@ -62,7 +62,7 @@ public class ConsumableComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
private byte[] ReadMobEffectInstance(Queue<byte> data)
|
||||
{
|
||||
var result = new List<byte>();
|
||||
var effectId = dataTypes.ReadNextVarInt(data);
|
||||
var effectId = DataTypes.ReadNextVarInt(data);
|
||||
result.AddRange(DataTypes.GetVarInt(effectId));
|
||||
result.AddRange(ReadMobEffectDetails(data));
|
||||
return result.ToArray();
|
||||
|
|
@ -71,17 +71,17 @@ public class ConsumableComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
private byte[] ReadMobEffectDetails(Queue<byte> data)
|
||||
{
|
||||
var result = new List<byte>();
|
||||
var amplifier = dataTypes.ReadNextVarInt(data);
|
||||
var amplifier = DataTypes.ReadNextVarInt(data);
|
||||
result.AddRange(DataTypes.GetVarInt(amplifier));
|
||||
var duration = dataTypes.ReadNextVarInt(data);
|
||||
var duration = DataTypes.ReadNextVarInt(data);
|
||||
result.AddRange(DataTypes.GetVarInt(duration));
|
||||
var ambient = dataTypes.ReadNextBool(data);
|
||||
var ambient = DataTypes.ReadNextBool(data);
|
||||
result.AddRange(DataTypes.GetBool(ambient));
|
||||
var showParticles = dataTypes.ReadNextBool(data);
|
||||
var showParticles = DataTypes.ReadNextBool(data);
|
||||
result.AddRange(DataTypes.GetBool(showParticles));
|
||||
var showIcon = dataTypes.ReadNextBool(data);
|
||||
var showIcon = DataTypes.ReadNextBool(data);
|
||||
result.AddRange(DataTypes.GetBool(showIcon));
|
||||
var hasHiddenEffect = dataTypes.ReadNextBool(data);
|
||||
var hasHiddenEffect = DataTypes.ReadNextBool(data);
|
||||
result.AddRange(DataTypes.GetBool(hasHiddenEffect));
|
||||
if (hasHiddenEffect)
|
||||
result.AddRange(ReadMobEffectDetails(data));
|
||||
|
|
@ -91,18 +91,18 @@ public class ConsumableComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
private byte[] ReadHolderSet(Queue<byte> data)
|
||||
{
|
||||
var result = new List<byte>();
|
||||
var type = dataTypes.ReadNextVarInt(data);
|
||||
var type = DataTypes.ReadNextVarInt(data);
|
||||
result.AddRange(DataTypes.GetVarInt(type));
|
||||
if (type == 0)
|
||||
{
|
||||
var tagName = dataTypes.ReadNextString(data);
|
||||
var tagName = DataTypes.ReadNextString(data);
|
||||
result.AddRange(DataTypes.GetString(tagName));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (var i = 0; i < type - 1; i++)
|
||||
{
|
||||
var id = dataTypes.ReadNextVarInt(data);
|
||||
var id = DataTypes.ReadNextVarInt(data);
|
||||
result.AddRange(DataTypes.GetVarInt(id));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class DamageResistantComponent(DataTypes dataTypes, ItemPalette itemPalet
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Types = dataTypes.ReadNextString(data);
|
||||
Types = DataTypes.ReadNextString(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -13,10 +13,10 @@ public class DeathProtectionComponent(DataTypes dataTypes, ItemPalette itemPalet
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
var effectCount = dataTypes.ReadNextVarInt(data);
|
||||
var effectCount = DataTypes.ReadNextVarInt(data);
|
||||
for (var i = 0; i < effectCount; i++)
|
||||
{
|
||||
var effectTypeId = dataTypes.ReadNextVarInt(data);
|
||||
var effectTypeId = DataTypes.ReadNextVarInt(data);
|
||||
var effectData = ReadConsumeEffectPayload(effectTypeId, data);
|
||||
DeathEffects.Add(new ConsumeEffectData(effectTypeId, effectData));
|
||||
}
|
||||
|
|
@ -28,11 +28,11 @@ public class DeathProtectionComponent(DataTypes dataTypes, ItemPalette itemPalet
|
|||
switch (effectTypeId)
|
||||
{
|
||||
case 0: // apply_effects
|
||||
var effectCount = dataTypes.ReadNextVarInt(data);
|
||||
var effectCount = DataTypes.ReadNextVarInt(data);
|
||||
payload.AddRange(DataTypes.GetVarInt(effectCount));
|
||||
for (var i = 0; i < effectCount; i++)
|
||||
payload.AddRange(ReadMobEffectInstance(data));
|
||||
payload.AddRange(DataTypes.GetFloat(dataTypes.ReadNextFloat(data)));
|
||||
payload.AddRange(DataTypes.GetFloat(DataTypes.ReadNextFloat(data)));
|
||||
break;
|
||||
case 1: // remove_effects
|
||||
payload.AddRange(ReadHolderSet(data));
|
||||
|
|
@ -40,10 +40,10 @@ public class DeathProtectionComponent(DataTypes dataTypes, ItemPalette itemPalet
|
|||
case 2: // clear_all_effects
|
||||
break;
|
||||
case 3: // teleport_randomly
|
||||
payload.AddRange(DataTypes.GetFloat(dataTypes.ReadNextFloat(data)));
|
||||
payload.AddRange(DataTypes.GetFloat(DataTypes.ReadNextFloat(data)));
|
||||
break;
|
||||
case 4: // play_sound
|
||||
var sound = (SoundEventSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
var sound = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
payload.AddRange(sound.Serialize());
|
||||
break;
|
||||
}
|
||||
|
|
@ -53,7 +53,7 @@ public class DeathProtectionComponent(DataTypes dataTypes, ItemPalette itemPalet
|
|||
private byte[] ReadMobEffectInstance(Queue<byte> data)
|
||||
{
|
||||
var result = new List<byte>();
|
||||
result.AddRange(DataTypes.GetVarInt(dataTypes.ReadNextVarInt(data)));
|
||||
result.AddRange(DataTypes.GetVarInt(DataTypes.ReadNextVarInt(data)));
|
||||
result.AddRange(ReadMobEffectDetails(data));
|
||||
return result.ToArray();
|
||||
}
|
||||
|
|
@ -61,12 +61,12 @@ public class DeathProtectionComponent(DataTypes dataTypes, ItemPalette itemPalet
|
|||
private byte[] ReadMobEffectDetails(Queue<byte> data)
|
||||
{
|
||||
var result = new List<byte>();
|
||||
result.AddRange(DataTypes.GetVarInt(dataTypes.ReadNextVarInt(data)));
|
||||
result.AddRange(DataTypes.GetVarInt(dataTypes.ReadNextVarInt(data)));
|
||||
result.AddRange(DataTypes.GetBool(dataTypes.ReadNextBool(data)));
|
||||
result.AddRange(DataTypes.GetBool(dataTypes.ReadNextBool(data)));
|
||||
result.AddRange(DataTypes.GetBool(dataTypes.ReadNextBool(data)));
|
||||
var hasHidden = dataTypes.ReadNextBool(data);
|
||||
result.AddRange(DataTypes.GetVarInt(DataTypes.ReadNextVarInt(data)));
|
||||
result.AddRange(DataTypes.GetVarInt(DataTypes.ReadNextVarInt(data)));
|
||||
result.AddRange(DataTypes.GetBool(DataTypes.ReadNextBool(data)));
|
||||
result.AddRange(DataTypes.GetBool(DataTypes.ReadNextBool(data)));
|
||||
result.AddRange(DataTypes.GetBool(DataTypes.ReadNextBool(data)));
|
||||
var hasHidden = DataTypes.ReadNextBool(data);
|
||||
result.AddRange(DataTypes.GetBool(hasHidden));
|
||||
if (hasHidden)
|
||||
result.AddRange(ReadMobEffectDetails(data));
|
||||
|
|
@ -76,16 +76,16 @@ public class DeathProtectionComponent(DataTypes dataTypes, ItemPalette itemPalet
|
|||
private byte[] ReadHolderSet(Queue<byte> data)
|
||||
{
|
||||
var result = new List<byte>();
|
||||
var type = dataTypes.ReadNextVarInt(data);
|
||||
var type = DataTypes.ReadNextVarInt(data);
|
||||
result.AddRange(DataTypes.GetVarInt(type));
|
||||
if (type == 0)
|
||||
{
|
||||
result.AddRange(DataTypes.GetString(dataTypes.ReadNextString(data)));
|
||||
result.AddRange(DataTypes.GetString(DataTypes.ReadNextString(data)));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (var i = 0; i < type - 1; i++)
|
||||
result.AddRange(DataTypes.GetVarInt(dataTypes.ReadNextVarInt(data)));
|
||||
result.AddRange(DataTypes.GetVarInt(DataTypes.ReadNextVarInt(data)));
|
||||
}
|
||||
return result.ToArray();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class EnchantableComponent(DataTypes dataTypes, ItemPalette itemPalette,
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Value = dataTypes.ReadNextVarInt(data);
|
||||
Value = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -25,36 +25,36 @@ public class EquippableComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Slot = dataTypes.ReadNextVarInt(data);
|
||||
EquipSound = (SoundEventSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
Slot = DataTypes.ReadNextVarInt(data);
|
||||
EquipSound = (SoundEventSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.SoundEvent, data);
|
||||
|
||||
HasModel = dataTypes.ReadNextBool(data);
|
||||
HasModel = DataTypes.ReadNextBool(data);
|
||||
if (HasModel)
|
||||
Model = dataTypes.ReadNextString(data);
|
||||
Model = DataTypes.ReadNextString(data);
|
||||
|
||||
HasCameraOverlay = dataTypes.ReadNextBool(data);
|
||||
HasCameraOverlay = DataTypes.ReadNextBool(data);
|
||||
if (HasCameraOverlay)
|
||||
CameraOverlay = dataTypes.ReadNextString(data);
|
||||
CameraOverlay = DataTypes.ReadNextString(data);
|
||||
|
||||
HasAllowedEntities = dataTypes.ReadNextBool(data);
|
||||
HasAllowedEntities = DataTypes.ReadNextBool(data);
|
||||
if (HasAllowedEntities)
|
||||
{
|
||||
AllowedEntitiesType = dataTypes.ReadNextVarInt(data);
|
||||
AllowedEntitiesType = DataTypes.ReadNextVarInt(data);
|
||||
if (AllowedEntitiesType == 0)
|
||||
{
|
||||
AllowedEntitiesTag = dataTypes.ReadNextString(data);
|
||||
AllowedEntitiesTag = DataTypes.ReadNextString(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
AllowedEntitiesIds = new List<int>();
|
||||
for (var i = 0; i < AllowedEntitiesType - 1; i++)
|
||||
AllowedEntitiesIds.Add(dataTypes.ReadNextVarInt(data));
|
||||
AllowedEntitiesIds.Add(DataTypes.ReadNextVarInt(data));
|
||||
}
|
||||
}
|
||||
|
||||
Dispensable = dataTypes.ReadNextBool(data);
|
||||
Swappable = dataTypes.ReadNextBool(data);
|
||||
DamageOnHurt = dataTypes.ReadNextBool(data);
|
||||
Dispensable = DataTypes.ReadNextBool(data);
|
||||
Swappable = DataTypes.ReadNextBool(data);
|
||||
DamageOnHurt = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -13,9 +13,9 @@ public class FoodComponent1212(DataTypes dataTypes, ItemPalette itemPalette, Sub
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Nutrition = dataTypes.ReadNextVarInt(data);
|
||||
Saturation = dataTypes.ReadNextFloat(data);
|
||||
CanAlwaysEat = dataTypes.ReadNextBool(data);
|
||||
Nutrition = DataTypes.ReadNextVarInt(data);
|
||||
Saturation = DataTypes.ReadNextFloat(data);
|
||||
CanAlwaysEat = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class ItemModelComponent(DataTypes dataTypes, ItemPalette itemPalette, Su
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Identifier = dataTypes.ReadNextString(data);
|
||||
Identifier = DataTypes.ReadNextString(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -13,16 +13,16 @@ public class RepairableComponent(DataTypes dataTypes, ItemPalette itemPalette, S
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Type = dataTypes.ReadNextVarInt(data);
|
||||
Type = DataTypes.ReadNextVarInt(data);
|
||||
if (Type == 0)
|
||||
{
|
||||
TagName = dataTypes.ReadNextString(data);
|
||||
TagName = DataTypes.ReadNextString(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
ItemIds = new List<int>();
|
||||
for (var i = 0; i < Type - 1; i++)
|
||||
ItemIds.Add(dataTypes.ReadNextVarInt(data));
|
||||
ItemIds.Add(DataTypes.ReadNextVarInt(data));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class TooltipStyleComponent(DataTypes dataTypes, ItemPalette itemPalette,
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Identifier = dataTypes.ReadNextString(data);
|
||||
Identifier = DataTypes.ReadNextString(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -13,10 +13,10 @@ public class UseCooldownComponent(DataTypes dataTypes, ItemPalette itemPalette,
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Seconds = dataTypes.ReadNextFloat(data);
|
||||
HasCooldownGroup = dataTypes.ReadNextBool(data);
|
||||
Seconds = DataTypes.ReadNextFloat(data);
|
||||
HasCooldownGroup = DataTypes.ReadNextBool(data);
|
||||
if (HasCooldownGroup)
|
||||
CooldownGroup = dataTypes.ReadNextString(data);
|
||||
CooldownGroup = DataTypes.ReadNextString(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -12,13 +12,13 @@ public class UseRemainderComponent(DataTypes dataTypes, ItemPalette itemPalette,
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
ConvertInto = dataTypes.ReadNextItemSlot(data, ItemPalette);
|
||||
ConvertInto = DataTypes.ReadNextItemSlot(data, ItemPalette);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
{
|
||||
var data = new List<byte>();
|
||||
data.AddRange(dataTypes.GetItemSlot(ConvertInto, ItemPalette));
|
||||
data.AddRange(DataTypes.GetItemSlot(ConvertInto, ItemPalette));
|
||||
return new Queue<byte>(data);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,63 +16,63 @@ public class BlocksAttacksComponent(DataTypes dataTypes, ItemPalette itemPalette
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
BlockDelaySeconds = dataTypes.ReadNextFloat(data);
|
||||
DisableCooldownScale = dataTypes.ReadNextFloat(data);
|
||||
BlockDelaySeconds = DataTypes.ReadNextFloat(data);
|
||||
DisableCooldownScale = DataTypes.ReadNextFloat(data);
|
||||
|
||||
var reductionCount = dataTypes.ReadNextVarInt(data);
|
||||
var reductionCount = DataTypes.ReadNextVarInt(data);
|
||||
for (var i = 0; i < reductionCount; i++)
|
||||
{
|
||||
var horizontalBlockingAngle = dataTypes.ReadNextFloat(data);
|
||||
var horizontalBlockingAngle = DataTypes.ReadNextFloat(data);
|
||||
|
||||
var hasTypeFilter = dataTypes.ReadNextBool(data);
|
||||
var hasTypeFilter = DataTypes.ReadNextBool(data);
|
||||
if (hasTypeFilter)
|
||||
ReadHolderSet(data);
|
||||
|
||||
var baseDmg = dataTypes.ReadNextFloat(data);
|
||||
var factor = dataTypes.ReadNextFloat(data);
|
||||
var baseDmg = DataTypes.ReadNextFloat(data);
|
||||
var factor = DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
|
||||
ItemDamageThreshold = dataTypes.ReadNextFloat(data);
|
||||
ItemDamageBase = dataTypes.ReadNextFloat(data);
|
||||
ItemDamageFactor = dataTypes.ReadNextFloat(data);
|
||||
ItemDamageThreshold = DataTypes.ReadNextFloat(data);
|
||||
ItemDamageBase = DataTypes.ReadNextFloat(data);
|
||||
ItemDamageFactor = DataTypes.ReadNextFloat(data);
|
||||
|
||||
var hasBypassedBy = dataTypes.ReadNextBool(data);
|
||||
var hasBypassedBy = DataTypes.ReadNextBool(data);
|
||||
if (hasBypassedBy)
|
||||
dataTypes.ReadNextString(data); // TagKey<DamageType> as ResourceLocation
|
||||
DataTypes.ReadNextString(data); // TagKey<DamageType> as ResourceLocation
|
||||
|
||||
var hasBlockSound = dataTypes.ReadNextBool(data);
|
||||
var hasBlockSound = DataTypes.ReadNextBool(data);
|
||||
if (hasBlockSound)
|
||||
ReadSoundEventHolder(data);
|
||||
|
||||
var hasDisableSound = dataTypes.ReadNextBool(data);
|
||||
var hasDisableSound = DataTypes.ReadNextBool(data);
|
||||
if (hasDisableSound)
|
||||
ReadSoundEventHolder(data);
|
||||
}
|
||||
|
||||
private void ReadHolderSet(Queue<byte> data)
|
||||
{
|
||||
var sizeOrTag = dataTypes.ReadNextVarInt(data);
|
||||
var sizeOrTag = DataTypes.ReadNextVarInt(data);
|
||||
if (sizeOrTag == 0)
|
||||
{
|
||||
dataTypes.ReadNextString(data); // Tag ResourceLocation
|
||||
DataTypes.ReadNextString(data); // Tag ResourceLocation
|
||||
}
|
||||
else
|
||||
{
|
||||
var count = sizeOrTag - 1;
|
||||
for (var i = 0; i < count; i++)
|
||||
dataTypes.ReadNextVarInt(data); // Holder<DamageType> registry ids
|
||||
DataTypes.ReadNextVarInt(data); // Holder<DamageType> registry ids
|
||||
}
|
||||
}
|
||||
|
||||
private void ReadSoundEventHolder(Queue<byte> data)
|
||||
{
|
||||
var holderId = dataTypes.ReadNextVarInt(data);
|
||||
var holderId = DataTypes.ReadNextVarInt(data);
|
||||
if (holderId == 0)
|
||||
{
|
||||
dataTypes.ReadNextString(data); // ResourceLocation
|
||||
var hasFixedRange = dataTypes.ReadNextBool(data);
|
||||
DataTypes.ReadNextString(data); // ResourceLocation
|
||||
var hasFixedRange = DataTypes.ReadNextBool(data);
|
||||
if (hasFixedRange)
|
||||
dataTypes.ReadNextFloat(data);
|
||||
DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -13,10 +13,10 @@ public class EitherHolderComponent(DataTypes dataTypes, ItemPalette itemPalette,
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
IsHolder = dataTypes.ReadNextBool(data);
|
||||
IsHolder = DataTypes.ReadNextBool(data);
|
||||
if (IsHolder)
|
||||
{
|
||||
HolderId = dataTypes.ReadNextVarInt(data);
|
||||
HolderId = DataTypes.ReadNextVarInt(data);
|
||||
// For simple entity variants, holderId > 0 means registry ref (id = holderId - 1)
|
||||
// holderId == 0 means inline data; for most variants the inline is just the variant fields
|
||||
// We skip inline data since MCC doesn't use variant details
|
||||
|
|
@ -30,7 +30,7 @@ public class EitherHolderComponent(DataTypes dataTypes, ItemPalette itemPalette,
|
|||
}
|
||||
else
|
||||
{
|
||||
ResourceKey = dataTypes.ReadNextString(data);
|
||||
ResourceKey = DataTypes.ReadNextString(data);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -15,12 +15,12 @@ public class EnchantmentsComponent1215(DataTypes dataTypes, ItemPalette itemPale
|
|||
{
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
NumberOfEnchantments = dataTypes.ReadNextVarInt(data);
|
||||
NumberOfEnchantments = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
for (var i = 0; i < NumberOfEnchantments; i++)
|
||||
{
|
||||
var registryId = dataTypes.ReadNextVarInt(data);
|
||||
var level = dataTypes.ReadNextVarInt(data);
|
||||
var registryId = DataTypes.ReadNextVarInt(data);
|
||||
var level = DataTypes.ReadNextVarInt(data);
|
||||
Enchantments.Add(new Enchantment(EnchantmentMapping.GetEnchantmentByRegistryId1206(registryId), level));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -10,29 +10,29 @@ public class InstrumentComponent1215(DataTypes dataTypes, ItemPalette itemPalett
|
|||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
// EitherHolder<Instrument>: Bool + (Holder<Instrument> OR ResourceLocation)
|
||||
var isHolder = dataTypes.ReadNextBool(data);
|
||||
var isHolder = DataTypes.ReadNextBool(data);
|
||||
if (isHolder)
|
||||
{
|
||||
var holderId = dataTypes.ReadNextVarInt(data);
|
||||
var holderId = DataTypes.ReadNextVarInt(data);
|
||||
if (holderId == 0)
|
||||
{
|
||||
// Inline Instrument: SoundEvent holder + VarInt useDuration + Float range + Component description
|
||||
var soundHolderId = dataTypes.ReadNextVarInt(data);
|
||||
var soundHolderId = DataTypes.ReadNextVarInt(data);
|
||||
if (soundHolderId == 0)
|
||||
{
|
||||
dataTypes.ReadNextString(data); // ResourceLocation
|
||||
var hasFixedRange = dataTypes.ReadNextBool(data);
|
||||
DataTypes.ReadNextString(data); // ResourceLocation
|
||||
var hasFixedRange = DataTypes.ReadNextBool(data);
|
||||
if (hasFixedRange)
|
||||
dataTypes.ReadNextFloat(data);
|
||||
DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
dataTypes.ReadNextVarInt(data); // useDuration
|
||||
dataTypes.ReadNextFloat(data); // range
|
||||
dataTypes.ReadNextString(data); // description (Component as JSON string)
|
||||
DataTypes.ReadNextVarInt(data); // useDuration
|
||||
DataTypes.ReadNextFloat(data); // range
|
||||
DataTypes.ReadNextString(data); // description (Component as JSON string)
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
dataTypes.ReadNextString(data); // ResourceLocation key
|
||||
DataTypes.ReadNextString(data); // ResourceLocation key
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -10,21 +10,21 @@ public class PaintingVariantHolderComponent(DataTypes dataTypes, ItemPalette ite
|
|||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
// Holder<PaintingVariant>: VarInt discriminator
|
||||
var holderId = dataTypes.ReadNextVarInt(data);
|
||||
var holderId = DataTypes.ReadNextVarInt(data);
|
||||
if (holderId == 0)
|
||||
{
|
||||
// Inline PaintingVariant: VarInt width + VarInt height + ResourceLocation assetId
|
||||
dataTypes.ReadNextVarInt(data); // width
|
||||
dataTypes.ReadNextVarInt(data); // height
|
||||
dataTypes.ReadNextString(data); // assetId
|
||||
DataTypes.ReadNextVarInt(data); // width
|
||||
DataTypes.ReadNextVarInt(data); // height
|
||||
DataTypes.ReadNextString(data); // assetId
|
||||
|
||||
// Optional<Component> title
|
||||
if (dataTypes.ReadNextBool(data))
|
||||
dataTypes.ReadNextString(data);
|
||||
if (DataTypes.ReadNextBool(data))
|
||||
DataTypes.ReadNextString(data);
|
||||
|
||||
// Optional<Component> author
|
||||
if (dataTypes.ReadNextBool(data))
|
||||
dataTypes.ReadNextString(data);
|
||||
if (DataTypes.ReadNextBool(data))
|
||||
DataTypes.ReadNextString(data);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class PotionDurationScaleComponent(DataTypes dataTypes, ItemPalette itemP
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Scale = dataTypes.ReadNextFloat(data);
|
||||
Scale = DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class ProvidesBannerPatternsComponent(DataTypes dataTypes, ItemPalette it
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
TagKey = dataTypes.ReadNextString(data); // ResourceLocation
|
||||
TagKey = DataTypes.ReadNextString(data); // ResourceLocation
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -10,28 +10,28 @@ public class ProvidesTrimMaterialComponent(DataTypes dataTypes, ItemPalette item
|
|||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
// EitherHolder<TrimMaterial>: Bool + (Holder<TrimMaterial> OR ResourceLocation)
|
||||
var isHolder = dataTypes.ReadNextBool(data);
|
||||
var isHolder = DataTypes.ReadNextBool(data);
|
||||
if (isHolder)
|
||||
{
|
||||
var holderId = dataTypes.ReadNextVarInt(data);
|
||||
var holderId = DataTypes.ReadNextVarInt(data);
|
||||
if (holderId == 0)
|
||||
{
|
||||
// Inline TrimMaterial: MaterialAssetGroup + Component description
|
||||
// MaterialAssetGroup: string + map<ResourceLocation, string>
|
||||
dataTypes.ReadNextString(data); // base asset suffix
|
||||
var overrideCount = dataTypes.ReadNextVarInt(data);
|
||||
DataTypes.ReadNextString(data); // base asset suffix
|
||||
var overrideCount = DataTypes.ReadNextVarInt(data);
|
||||
for (var i = 0; i < overrideCount; i++)
|
||||
{
|
||||
dataTypes.ReadNextString(data); // ResourceKey<EquipmentAsset>
|
||||
dataTypes.ReadNextString(data); // override suffix
|
||||
DataTypes.ReadNextString(data); // ResourceKey<EquipmentAsset>
|
||||
DataTypes.ReadNextString(data); // override suffix
|
||||
}
|
||||
// description Component
|
||||
dataTypes.ReadNextString(data);
|
||||
DataTypes.ReadNextString(data);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
dataTypes.ReadNextString(data); // ResourceLocation key
|
||||
DataTypes.ReadNextString(data); // ResourceLocation key
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -14,13 +14,13 @@ public class SoundEventHolderComponent(DataTypes dataTypes, ItemPalette itemPale
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
HolderId = dataTypes.ReadNextVarInt(data);
|
||||
HolderId = DataTypes.ReadNextVarInt(data);
|
||||
if (HolderId == 0)
|
||||
{
|
||||
SoundLocation = dataTypes.ReadNextString(data);
|
||||
HasFixedRange = dataTypes.ReadNextBool(data);
|
||||
SoundLocation = DataTypes.ReadNextString(data);
|
||||
HasFixedRange = DataTypes.ReadNextBool(data);
|
||||
if (HasFixedRange)
|
||||
FixedRange = dataTypes.ReadNextFloat(data);
|
||||
FixedRange = DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -12,10 +12,10 @@ public class TooltipDisplayComponent(DataTypes dataTypes, ItemPalette itemPalett
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
HideTooltip = dataTypes.ReadNextBool(data);
|
||||
var count = dataTypes.ReadNextVarInt(data);
|
||||
HideTooltip = DataTypes.ReadNextBool(data);
|
||||
var count = DataTypes.ReadNextVarInt(data);
|
||||
for (var i = 0; i < count; i++)
|
||||
HiddenComponentIds.Add(dataTypes.ReadNextVarInt(data));
|
||||
HiddenComponentIds.Add(DataTypes.ReadNextVarInt(data));
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@ public class VarIntComponent(DataTypes dataTypes, ItemPalette itemPalette, SubCo
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
Value = dataTypes.ReadNextVarInt(data);
|
||||
Value = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -12,8 +12,8 @@ public class WeaponComponent(DataTypes dataTypes, ItemPalette itemPalette, SubCo
|
|||
|
||||
public override void Parse(Queue<byte> data)
|
||||
{
|
||||
ItemDamagePerAttack = dataTypes.ReadNextVarInt(data);
|
||||
DisableBlockingForSeconds = dataTypes.ReadNextFloat(data);
|
||||
ItemDamagePerAttack = DataTypes.ReadNextVarInt(data);
|
||||
DisableBlockingForSeconds = DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -15,12 +15,12 @@ public class AttributeSubComponent(DataTypes dataTypes, SubComponentRegistry sub
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
TypeId = dataTypes.ReadNextVarInt(data);
|
||||
Uuid = dataTypes.ReadNextUUID(data);
|
||||
Name = dataTypes.ReadNextString(data);
|
||||
Value = dataTypes.ReadNextDouble(data);
|
||||
Operation = dataTypes.ReadNextVarInt(data);
|
||||
Slot = dataTypes.ReadNextVarInt(data);
|
||||
TypeId = DataTypes.ReadNextVarInt(data);
|
||||
Uuid = DataTypes.ReadNextUUID(data);
|
||||
Name = DataTypes.ReadNextString(data);
|
||||
Value = DataTypes.ReadNextDouble(data);
|
||||
Operation = DataTypes.ReadNextVarInt(data);
|
||||
Slot = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -15,25 +15,25 @@ public class BlockPredicateSubcomponent(DataTypes dataTypes, SubComponentRegistr
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
HasBlocks = dataTypes.ReadNextBool(data);
|
||||
HasBlocks = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (HasBlocks)
|
||||
BlockSet = (BlockSetSubcomponent)subComponentRegistry.ParseSubComponent(SubComponents.BlockSet, data);
|
||||
BlockSet = (BlockSetSubcomponent)SubComponentRegistry.ParseSubComponent(SubComponents.BlockSet, data);
|
||||
|
||||
HasProperities = dataTypes.ReadNextBool(data);
|
||||
HasProperities = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (HasProperities)
|
||||
{
|
||||
Properties = new();
|
||||
var numberOfProperties = dataTypes.ReadNextVarInt(data);
|
||||
var numberOfProperties = DataTypes.ReadNextVarInt(data);
|
||||
for (var i = 0; i < numberOfProperties; i++)
|
||||
Properties.Add((PropertySubComponent)subComponentRegistry.ParseSubComponent(SubComponents.Property, data));
|
||||
Properties.Add((PropertySubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.Property, data));
|
||||
}
|
||||
|
||||
HasNbt = dataTypes.ReadNextBool(data);
|
||||
HasNbt = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (HasNbt)
|
||||
Nbt = dataTypes.ReadNextNbt(data);
|
||||
Nbt = DataTypes.ReadNextNbt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -15,14 +15,14 @@ public class BlockSetSubcomponent(DataTypes dataTypes, SubComponentRegistry subC
|
|||
Type = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
if (Type == 0)
|
||||
TagName = dataTypes.ReadNextString(data);
|
||||
TagName = DataTypes.ReadNextString(data);
|
||||
|
||||
if (Type == 0) return;
|
||||
|
||||
BlockIds = [];
|
||||
|
||||
for (var i = 0; i < Type - 1; i++)
|
||||
BlockIds.Add(dataTypes.ReadNextVarInt(data));
|
||||
BlockIds.Add(DataTypes.ReadNextVarInt(data));
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -16,15 +16,15 @@ public class DetailsSubComponent(DataTypes dataTypes, SubComponentRegistry subCo
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
Amplifier = dataTypes.ReadNextVarInt(data);
|
||||
Duration = dataTypes.ReadNextVarInt(data);
|
||||
Ambient = dataTypes.ReadNextBool(data);
|
||||
ShowParticles = dataTypes.ReadNextBool(data);
|
||||
ShowIcon = dataTypes.ReadNextBool(data);
|
||||
HasHiddenEffects = dataTypes.ReadNextBool(data);
|
||||
Amplifier = DataTypes.ReadNextVarInt(data);
|
||||
Duration = DataTypes.ReadNextVarInt(data);
|
||||
Ambient = DataTypes.ReadNextBool(data);
|
||||
ShowParticles = DataTypes.ReadNextBool(data);
|
||||
ShowIcon = DataTypes.ReadNextBool(data);
|
||||
HasHiddenEffects = DataTypes.ReadNextBool(data);
|
||||
|
||||
if(HasHiddenEffects)
|
||||
Detail = (DetailsSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.Details, data);
|
||||
Detail = (DetailsSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.Details, data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,8 +11,8 @@ public class EffectSubComponent(DataTypes dataTypes, SubComponentRegistry subCom
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
TypeId = (PotionEffectSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.PotionEffect, data);
|
||||
Probability = dataTypes.ReadNextFloat(data);
|
||||
TypeId = (PotionEffectSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.PotionEffect, data);
|
||||
Probability = DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -16,19 +16,19 @@ public class FireworkExplosionSubComponent(DataTypes dataTypes, SubComponentRegi
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
Shape = dataTypes.ReadNextVarInt(data);
|
||||
NumberOfColors = dataTypes.ReadNextVarInt(data);
|
||||
Shape = DataTypes.ReadNextVarInt(data);
|
||||
NumberOfColors = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
for (var i = 0; i < NumberOfColors; i++)
|
||||
Colors.Add(dataTypes.ReadNextInt(data));
|
||||
Colors.Add(DataTypes.ReadNextInt(data));
|
||||
|
||||
NumberOfFadeColors = dataTypes.ReadNextVarInt(data);
|
||||
NumberOfFadeColors = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
for (var i = 0; i < NumberOfFadeColors; i++)
|
||||
FadeColors.Add(dataTypes.ReadNextInt(data));
|
||||
FadeColors.Add(DataTypes.ReadNextInt(data));
|
||||
|
||||
HasTrail = dataTypes.ReadNextBool(data);
|
||||
HasTwinkle = dataTypes.ReadNextBool(data);
|
||||
HasTrail = DataTypes.ReadNextBool(data);
|
||||
HasTwinkle = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -11,8 +11,8 @@ public class PotionEffectSubComponent(DataTypes dataTypes, SubComponentRegistry
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
TypeId = dataTypes.ReadNextVarInt(data);
|
||||
Details = (DetailsSubComponent)subComponentRegistry.ParseSubComponent(SubComponents.Details, data);
|
||||
TypeId = DataTypes.ReadNextVarInt(data);
|
||||
Details = (DetailsSubComponent)SubComponentRegistry.ParseSubComponent(SubComponents.Details, data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -14,17 +14,17 @@ public class PropertySubComponent(DataTypes dataTypes, SubComponentRegistry subC
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
Name = dataTypes.ReadNextString(data);
|
||||
IsExactMatch = dataTypes.ReadNextBool(data);
|
||||
Name = DataTypes.ReadNextString(data);
|
||||
IsExactMatch = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (IsExactMatch)
|
||||
{
|
||||
ExactValue = dataTypes.ReadNextString(data);
|
||||
ExactValue = DataTypes.ReadNextString(data);
|
||||
}
|
||||
else
|
||||
{
|
||||
MinValue = dataTypes.ReadNextBool(data) ? dataTypes.ReadNextString(data) : null;
|
||||
MaxValue = dataTypes.ReadNextBool(data) ? dataTypes.ReadNextString(data) : null;
|
||||
MinValue = DataTypes.ReadNextBool(data) ? DataTypes.ReadNextString(data) : null;
|
||||
MaxValue = DataTypes.ReadNextBool(data) ? DataTypes.ReadNextString(data) : null;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -14,16 +14,16 @@ public class RuleSubComponent(DataTypes dataTypes, SubComponentRegistry subCompo
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
Blocks = (BlockSetSubcomponent)subComponentRegistry.ParseSubComponent(SubComponents.BlockSet, data);
|
||||
HasSpeed = dataTypes.ReadNextBool(data);
|
||||
Blocks = (BlockSetSubcomponent)SubComponentRegistry.ParseSubComponent(SubComponents.BlockSet, data);
|
||||
HasSpeed = DataTypes.ReadNextBool(data);
|
||||
|
||||
if(HasSpeed)
|
||||
Speed = dataTypes.ReadNextFloat(data);
|
||||
Speed = DataTypes.ReadNextFloat(data);
|
||||
|
||||
HasCorrectDropForBlocks = dataTypes.ReadNextBool(data);
|
||||
HasCorrectDropForBlocks = DataTypes.ReadNextBool(data);
|
||||
|
||||
if(HasCorrectDropForBlocks)
|
||||
CorrectDropForBlocks = dataTypes.ReadNextBool(data);
|
||||
CorrectDropForBlocks = DataTypes.ReadNextBool(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -14,11 +14,11 @@ public class AttributeSubComponent121(DataTypes dataTypes, SubComponentRegistry
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
TypeId = dataTypes.ReadNextVarInt(data);
|
||||
ResourceLocation = dataTypes.ReadNextString(data);
|
||||
Value = dataTypes.ReadNextDouble(data);
|
||||
Operation = dataTypes.ReadNextVarInt(data);
|
||||
Slot = dataTypes.ReadNextVarInt(data);
|
||||
TypeId = DataTypes.ReadNextVarInt(data);
|
||||
ResourceLocation = DataTypes.ReadNextString(data);
|
||||
Value = DataTypes.ReadNextDouble(data);
|
||||
Operation = DataTypes.ReadNextVarInt(data);
|
||||
Slot = DataTypes.ReadNextVarInt(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
|
|
@ -13,15 +13,15 @@ public class SoundEventSubComponent(DataTypes dataTypes, SubComponentRegistry su
|
|||
|
||||
protected override void Parse(Queue<byte> data)
|
||||
{
|
||||
Type = dataTypes.ReadNextVarInt(data);
|
||||
Type = DataTypes.ReadNextVarInt(data);
|
||||
|
||||
if (Type != 0) return;
|
||||
|
||||
SoundName = dataTypes.ReadNextString(data);
|
||||
HasFixedRange = dataTypes.ReadNextBool(data);
|
||||
SoundName = DataTypes.ReadNextString(data);
|
||||
HasFixedRange = DataTypes.ReadNextBool(data);
|
||||
|
||||
if (HasFixedRange)
|
||||
FixedRange = dataTypes.ReadNextFloat(data);
|
||||
FixedRange = DataTypes.ReadNextFloat(data);
|
||||
}
|
||||
|
||||
public override Queue<byte> Serialize()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue