Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/StructuredComponents/Components/1_21_5/EnchantmentsComponent1215.cs
copilot-swe-agent[bot] 640a4e39b7 Fix CS9107 warnings: use base class properties instead of captured primary constructor parameters
Replace lowercase primary constructor parameter references (dataTypes.,
subComponentRegistry., itemPalette.) with PascalCase base class property
references (DataTypes., SubComponentRegistry., ItemPalette.) in method
bodies of all StructuredComponent and SubComponent subclasses.

This eliminates CS9107 warnings where subclass primary constructor
parameters shadow the base class properties they are assigned to.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-24 01:16:05 +00:00

39 lines
1.6 KiB
C#

using System.Collections.Generic;
using MinecraftClient.Inventory;
using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_20_6;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_5;
/// <summary>
/// 1.21.5+ enchantments: showInTooltip removed from wire format (moved to tooltip_display component).
/// Wire: VarInt count, then (VarInt holder_id + VarInt level) per entry. No trailing boolean.
/// </summary>
public class EnchantmentsComponent1215(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
: EnchantmentsComponent(dataTypes, itemPalette, subComponentRegistry)
{
public override void Parse(Queue<byte> data)
{
NumberOfEnchantments = DataTypes.ReadNextVarInt(data);
for (var i = 0; i < NumberOfEnchantments; i++)
{
var registryId = DataTypes.ReadNextVarInt(data);
var level = DataTypes.ReadNextVarInt(data);
Enchantments.Add(new Enchantment(EnchantmentMapping.GetEnchantmentByRegistryId1206(registryId), level));
}
}
public override Queue<byte> Serialize()
{
var data = new List<byte>();
data.AddRange(DataTypes.GetVarInt(Enchantments.Count));
foreach (var enchantment in Enchantments)
{
data.AddRange(DataTypes.GetVarInt(EnchantmentMapping.GetRegistryId1206ByEnchantment(enchantment.Type)));
data.AddRange(DataTypes.GetVarInt(enchantment.Level));
}
return new Queue<byte>(data);
}
}