Replace explicit constructor calls with target-typed new() expressions
where the type is already specified on the left side of the assignment.
This is a C# 9+ feature that reduces redundancy.
Files changed:
- Container.cs: field assignments in constructors
- EntityPalette18/112/113.cs: static field initializers
- ChatParser.cs: StringBuilder local variable
- Movement.cs: field assignments in constructor
- PacketPalette18.cs: field initializers
- EnchantmentMapping.cs: field reassignments
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
- DirectionExtensions.cs: Convert GetOpposite() to switch expression,
use file-scoped namespace, use collection expression for HORIZONTAL
- McClient.cs: Convert InteractType switch to expression, use collection
expressions for array literals
- Protocol18.cs: Replace Array.Empty<byte>() with [], use collection
expressions for byte/int array literals
- DataTypes.cs: Use collection expression for TAG_End byte array
- ChatBot.cs: Use collection expressions for string/char arrays
- Location.cs: Use collection expressions and modernize null check
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
Agent-Logs-Url: https://github.com/milutinke/Minecraft-Console-Client/sessions/4e9bd25b-22c5-47c2-98f9-6025d927b1d6
Replace '== null' with 'is null' and '!= null' with 'is not null'
across 19 core files following modern C# pattern matching conventions.
Only literal null comparisons are changed. Assignments, value
comparisons, and LINQ expressions are left untouched.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Replace '== null' with 'is null' and '!= null' with 'is not null'
for all 25 null comparisons in the file, following modern C# pattern
matching conventions.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Replace '== null' with 'is null' and '!= null' with 'is not null'
across 51 occurrences to use idiomatic C# pattern matching.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Replace all lock object declarations using 'object' type with the C# 13
System.Threading.Lock type across 12 files. The Lock type provides a
more efficient locking mechanism - when used with lock(), the compiler
automatically uses Lock.EnterScope() instead of Monitor.Enter/Exit.
Also made two previously non-readonly lock fields readonly:
- McClient.DigLock
- Protocol18.MessageSigningLock
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Re-implements the changes from PR #2890, adapted for the current codebase
which uses System.Text.Json.Nodes and HttpClient instead of the legacy
Json.JSONData and hand-rolled SslStream HTTP client.
Changes:
- Settings.cs: Convert AuthlibServer from struct to class with
[TomlDoNotInlineObject]; convert Host to a property that parses
'host:port' syntax; add AuthlibInjectorAPIPath (default '/api/yggdrasil')
for servers that use a different prefix (e.g. Drasl uses '/authlib-injector');
add UseHttps (default true) so local/dev auth servers without TLS work.
- ConfigComments.resx: Add descriptive inline comments for the new
AuthlibServer fields (Host, Port, AuthlibInjectorAPIPath, UseHttps).
- ProtocolHandler.cs: Replace three hardcoded '/api/yggdrasil/...' paths
with AuthlibInjectorAPIPath-based paths (authenticate, refresh, join).
Replace hand-rolled TcpClient+SslStream HTTP in DoHTTPSRequest with
HttpClient+SocketsHttpHandler (ConnectCallback routes through ProxyHandler).
Add useHttps parameter so HTTP-only auth servers are supported.
- KeyUtils.cs: Add AuthServerSupportsProfileKeys() that fetches the
authlib-injector metadata endpoint and checks feature.enable_profile_key.
Update GetNewProfileKeys() to skip key fetch when the auth server does not
support profile keys; build the cert URL dynamically using AuthlibInjectorAPIPath
for Yggdrasil; always fetch real certs instead of returning a dummy response.
Remove MakeDummyResponse() which is no longer needed.
Tested against a local Drasl instance with authlib-injector 1.2.7 on a
1.21.11 Minecraft server — full auth flow (login, profile key fetch, session
join) confirmed working end-to-end.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
- Replace `source ~/.zshrc` with `source "$REPO_ROOT/tools/mcc-env.sh"` in
ensure_offline_server.sh and run_full_spectrum_test.sh
- Convert both scripts from zsh to bash (#!/usr/bin/env bash) so mcc-env.sh
can be sourced natively; replace ${0:A:h} with portable SCRIPT_DIR expansion
- Update SKILL.md: drop ~/.zshrc references, point to tools/mcc-env.sh and
standalone tools/start-server.sh + tools/mc-rcon.sh; update server path
from ~/Minecraft/Servers/ to MinecraftOfficial/downloads/; replace
`mcc-build` with `dotnet build MinecraftClient.sln -c Release`
- Update evals.json expectation to match new workflow
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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