mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-11-07 17:36:07 +00:00
Each command is now in its own class in the 'Commands' namespace, and loaded through reflection.
24 lines
667 B
C#
24 lines
667 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.Commands
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{
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public class Connect : Command
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{
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public override string CMDName { get { return "connect"; } }
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public override string CMDDesc { get { return "connect <serverip>: connect to the specified server."; } }
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public override string Run(McTcpClient handler, string command)
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{
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if (hasArg(command))
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{
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Settings.setServerIP(getArgs(command)[0]);
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Program.Restart();
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return "";
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}
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else return CMDDesc;
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}
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}
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}
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