Minecraft-Console-Client/MinecraftClient/Commands/Connect.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.Commands
{
public class Connect : Command
{
public override string CMDName { get { return "connect"; } }
public override string CMDDesc { get { return "connect <serverip>: connect to the specified server."; } }
public override string Run(McTcpClient handler, string command)
{
if (hasArg(command))
{
Settings.setServerIP(getArgs(command)[0]);
Program.Restart();
return "";
}
else return CMDDesc;
}
}
}