Commit graph

1856 commits

Author SHA1 Message Date
BruceChen
bc60e99a63
Merge pull request #2942: Add Minecraft 1.21.11 (Protocol 774) Support
Add Minecraft 1.21.11 (Protocol 774) Support
2026-03-22 01:38:31 +08:00
BruceChen
6c36dc341a feat: add version routing, structured components, and metadata for MC 1.21.11
- Add MC_1_21_11_Version constant (protocol 774)
- Create StructuredComponentsRegistry12111 with 104 components (8 new:
  use_effects, minimum_attack_charge, damage_type, attack_range,
  piercing_weapon, kinetic_weapon, swing_animation, zombie_nautilus/variant)
- Add 6 new component classes for 1.21.11 wire formats
- Add RegistryEitherHolderComponent for holderRegistry-backed EitherHolder
- Add ZombieNautilusVariant and HumanoidArm cases in DataTypes.ReadNextMetadata
- Update all version routing in Protocol18, PacketType18Handler,
  EntityMetadataPalette, StructuredComponentsHandler, and ProtocolHandler
- Bump MCHighestVersion to 1.21.11

Made-with: Cursor
2026-03-22 00:56:04 +08:00
BruceChen
50b4b3c8fe feat: add palettes and enums for MC 1.21.11 (protocol 774)
Add 17 new items (spears, nautilus armor, spawn eggs, netherite horse armor),
4 new entities (CamelHusk, Nautilus, Parched, ZombieNautilus), and 2 new
entity metadata serializer types (ZombieNautilusVariant, HumanoidArm).

Generated ItemPalette12111 (1505 items), EntityPalette12111 (157 entities),
and EntityMetadataPalette12111 (39 serializers) from server reports.

Made-with: Cursor
2026-03-22 00:49:33 +08:00
BruceChen
c5537c0444
Merge pull request #2940: Add Minecraft 1.21.9/1.21.10 (Protocol 773) Support
Add Minecraft 1.21.9/1.21.10 (Protocol 773) Support
2026-03-21 15:35:06 +08:00
BruceChen
34671fdab2 feat: enhance palette generation and validation for MC 1.21.9
Updated the SKILL.md documentation to include critical steps for generating server reports and validating decompiled source against server data, emphasizing the importance of using server data since MC 1.21.9. Enhanced the diff_registries.py script to support cross-validation with server registries.json, allowing for accurate palette generation. Added new scripts for generating block and entity palettes from server data, ensuring completeness and correctness of entries.

This update improves the workflow for adapting to new Minecraft versions and ensures that palette generation reflects the latest changes in item and block registration.

Made-with: Cursor
2026-03-21 15:04:20 +08:00
BruceChen
60c2b9ea7e
Merge pull request #2939: Add Minecraft 1.21.7/1.21.8 (Protocol 772) Support
Add Minecraft 1.21.7/1.21.8 (Protocol 772) Support
2026-03-21 14:45:13 +08:00
BruceChen
aebfcd93e4 fix: regenerate item/block palettes from server registry data for 1.21.9
MC 1.21.9 changed how some items and blocks are registered — 24 block
items (copper bars/chains/lanterns variants, potted azalea renames) and
additional blocks are now registered outside of Items.java/Blocks.java
field declarations, making the previous source-field-order-based palette
generation produce incorrect protocol IDs.

Regenerated ItemPalette1219.cs using server registries.json (1488 items,
up from 1464) and Palette1219.cs using blocks.json (1166 blocks with
correct state IDs). Added 37 new enum values to ItemType.cs (35 new +
DryShortGrass/DryTallGrass for backward compat) and 9 new values to
Material.cs.

Verified all item/block/entity identification against a 1.21.10 server.

Made-with: Cursor
2026-03-21 14:43:56 +08:00
BruceChen
6d3c58b29f fix: handle LpVec3 movement encoding in SpawnEntity for 1.21.9+
Minecraft 1.21.9 changed the SpawnEntity (Add Entity) packet layout:
the velocity/movement field was moved before the angle fields and
switched from 3 x Short to a new variable-length LpVec3 encoding.

Add ReadNextLpVec3() to consume the LpVec3 wire format (1 byte header,
optionally 5+ more bytes with a continuation VarInt), and update
ReadNextEntity() to use the new field order for protocol >= 773.

Made-with: Cursor
2026-03-21 14:11:23 +08:00
BruceChen
88e9c671da feat: add version routing and metadata reading for MC 1.21.9
- Route block/entity/item/packet/metadata palettes to new 1219 variants
  for protocol >= 773, and raise upper-bound guards from MC_1_21_7 to
  MC_1_21_9 so terrain, inventory, and entity handling are enabled.
- Add DataTypes readers for three new entity metadata serializer types:
  CopperGolemState and WeatheringCopperState (both VarInt), and
  ResolvableProfile (composite: Either<GameProfile, Partial> with
  optional name/UUID/properties + PlayerSkin.Patch with 4 optional
  fields for body/cape/elytra texture ResourceLocations and model type).

Made-with: Cursor
2026-03-21 14:05:06 +08:00
BruceChen
67ad5fcf97 feat: add palettes for MC 1.21.9/1.21.10 (protocol 773)
- Palette1219.cs: 1053 blocks with new copper chests, copper golem
  statues, copper torches, shelves, oxidized lightning rods, iron chain
- EntityPalette1219.cs: 153 entities (+copper_golem at 27, mannequin at 82)
- ItemPalette1219.cs: 1464 items (generated via gen_item_palette.py)
- EntityMetadataPalette1219.cs: 37 serializers (COMPOUND_TAG removed,
  +CopperGolemState, WeatheringCopperState, ResolvableProfile)
- PacketPalette1219.cs: updated clientbound IDs for 4 new debug packets
  and GameTestHighlightPos, plus config CodeOfConduct/AcceptCodeOfConduct

Also update gen_entity_metadata_palette.py FIELD_TO_ENUM with the three
new serializer type mappings.

Made-with: Cursor
2026-03-21 14:04:56 +08:00
BruceChen
2af0409d00 feat: add MC 1.21.9/1.21.10 (protocol 773) version constants and enum values
Register protocol 773 for Minecraft 1.21.9 and 1.21.10 (which share the
same protocol as a hotfix release). Update MCHighestVersion to 1.21.10.

Add 49 new item types (copper tools/armor, shelves, copper chests,
copper golem statue variants, oxidized lightning rods, iron chain, etc.),
2 new entity types (CopperGolem, Mannequin), 38 new block materials,
3 new entity metadata serializer types (CopperGolemState,
WeatheringCopperState, ResolvableProfile), and 6 new packet types
(DebugBlockValue, DebugChunkValue, DebugEntityValue, DebugEvent,
GameTestHighlightPos, CodeOfConduct, AcceptCodeOfConduct).

Chain item/block renamed to IronChain in 1.21.9; old enum values
retained for backward compatibility with older palettes.

Made-with: Cursor
2026-03-21 14:04:42 +08:00
BruceChen
7e26542055
Merge pull request #2938: Add Minecraft 1.21.6 (Protocol 771) Support
Add Minecraft 1.21.6 (Protocol 771) Support
2026-03-21 13:22:14 +08:00
BruceChen
5e8d715358 feat: add MC 1.21.7/1.21.8 (protocol 772) support
1.21.7 and 1.21.8 share protocol 772. The only registry change from
1.21.6 is one new item (music_disc_lava_chicken). All other palettes
(blocks, entities, packets, entity metadata, structured components)
are unchanged and reuse 1.21.6 versions.

Changes:
- Add MC_1_21_7_Version (772) constant
- Add "1.21.7" / "1.21.8" version mappings in ProtocolHandler
- Add MusicDiscLavaChicken to ItemType enum
- Generate ItemPalette1217 (1416 items) for the new item palette
- Update all version upper-bound checks from MC_1_21_6 to MC_1_21_7
- Update MCHighestVersion to "1.21.8"

Made-with: Cursor
2026-03-21 13:10:30 +08:00
BruceChen
067395ab2a fix: correct biome data array length calculation for 1.21.5+ terrain parsing
The biome PalettedContainer data array length was calculated as
ceil(64 * bitsPerEntry / 64) which is incorrect for non-power-of-2
bit widths. The correct calculation uses SimpleBitStorage's formula:
valuesPerLong = 64 / bitsPerEntry, then ceil(64 / valuesPerLong).

For example, with bitsPerEntry=3: old formula gave 3 longs but the
actual data contains 4 longs (valuesPerLong=21, ceil(64/21)=4).

This bug was masked in 1.21.5 by excess padding bytes in chunk buffers
(due to PalettedContainer.Data.getSerializedSize over-counting). MC
1.21.6 fixed the size calculation server-side, removing the padding
and exposing this pre-existing MCC bug.

Made-with: Cursor
2026-03-21 12:11:18 +08:00
BruceChen
1b0e27fde7 feat: add palettes and version routing for MC 1.21.6
- ItemPalette1216: 1415 items (generated from decompiled Items.java)
- EntityPalette1216: 151 entities (HappyGhast at index 56, all after +1)
- Palette1216: block states (DriedGhast 32 states at 13826-13857, all after +32)
- PacketPalette1216: clientbound +3 (Waypoint, ClearDialog, ShowDialog),
  serverbound +2 (ChangeGameMode at 0x04 shifting all after, CustomClickAction at end),
  config clientbound +2 (ClearDialog, ShowDialog),
  config serverbound +1 (CustomClickAction)
- Version routing in Protocol18.cs, PacketType18Handler.cs, EntityMetadataPalette.cs
  updated to select 1216 palettes for protocol >= 771
- EntityMetadataPalette reuses 1215 (EntityDataSerializers unchanged)

Made-with: Cursor
2026-03-21 11:44:12 +08:00
BruceChen
96a7e4a659 feat: add MC 1.21.6 (protocol 771) version constants and enum values
- Add protocol 771 constant MC_1_21_6_Version in Protocol18.cs
- Register 1.21.6 in ProtocolHandler (version map, supported list)
- Extend upper-bound checks from MC_1_21_5 to MC_1_21_6
- Add 19 new ItemType entries (16 colored Harnesses, DriedGhast,
  HappyGhastSpawnEgg, MusicDiscTears)
- Add HappyGhast to EntityType enum
- Add DriedGhast to Material enum
- Add new packet types: Waypoint, ClearDialog, ShowDialog (clientbound),
  ChangeGameMode, CustomClickAction (serverbound),
  ClearDialog, ShowDialog (config clientbound),
  CustomClickAction (config serverbound)

Made-with: Cursor
2026-03-21 11:34:20 +08:00
Anon
26bee79a5d
skipci | Merge pull request #2937 from MCCTeam/copilot/fix-skipci-ci-check 2026-03-20 22:54:24 +01:00
copilot-swe-agent[bot]
4efe75174e Fix skipci CI/CD skip feature in GitHub Actions workflow
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
Agent-Logs-Url: https://github.com/MCCTeam/Minecraft-Console-Client/sessions/e765016c-a3e8-4423-b21c-b05ec19cb97a
2026-03-20 21:51:53 +00:00
copilot-swe-agent[bot]
779de6c996 Initial plan 2026-03-20 21:47:21 +00:00
Anon
668f27a221
[skipci]Merge pull request #2924 from MCCTeam/dependabot/npm_and_yarn/docs/webpack-5.105.0 2026-03-20 22:17:43 +01:00
Anon
ec094399df
[skipci]Merge pull request #2921 from MCCTeam/dependabot/npm_and_yarn/docs/lodash-4.17.23 2026-03-20 22:17:30 +01:00
Anon
a277cde85a
[skipci]Merge pull request #2908 from MCCTeam/dependabot/npm_and_yarn/docs/node-forge-1.3.2 2026-03-20 22:17:16 +01:00
Anon
e2f6494933
[skipci]Merge pull request #2907 from MCCTeam/dependabot/npm_and_yarn/docs/js-yaml-3.14.2 2026-03-20 22:16:51 +01:00
BruceChen
23a1629113
Merge pull request #2933: Add Minecraft 1.21.5 (Protocol 770) Support
Add Minecraft 1.21.5 (Protocol 770) Support
2026-03-21 01:59:27 +08:00
BruceChen
066a1d1238 Remove unused script 2026-03-21 01:15:39 +08:00
BruceChen
5d00fa6ea6
Merge pull request #2932: Add Minecraft 1.21.4 (Protocol 769) Support
Add Minecraft 1.21.4 (Protocol 769) Support
2026-03-21 01:11:16 +08:00
BruceChen
26e8a2f2e6 fix: adapt chat packet format for MC 1.21.5 (protocol 770)
1.21.5 changed LastSeenMessages.Update to include a trailing checksum
byte (0 = skip verification). This affects serverbound chat and signed
chat command packets.

Additionally, the clientbound PlayerChat packet now has a globalIndex
VarInt prepended before the sender UUID.

Without these fixes:
- Sending plain chat messages causes DecoderException on the server
- Receiving player chat messages causes Queue empty crash in MCC

Made-with: Cursor
2026-03-21 01:08:08 +08:00
BruceChen
9af6c643e3 fix: handle 1.21.5 chunk data format changes
In 1.21.5, two wire format changes in level chunk packets:
1. Heightmaps changed from NBT CompoundTag to map<VarInt, long[]> encoding
2. PalettedContainer data arrays no longer have VarInt length prefix
   (uses writeFixedSizeLongArray instead of writeLongArray)

Both changes affect ChunkData (level_chunk_with_light) packet parsing.
Without this fix, MCC crashes with "Queue empty" when processing chunks.

Made-with: Cursor
2026-03-21 00:54:27 +08:00
BruceChen
8df39ba74a feat: add MC 1.21.5 (protocol 770) support
Full protocol adaptation for Minecraft 1.21.5:

- Protocol version mapping: 770 -> 1.21.5
- Packet palette: AddExperienceOrb removed (S2C), TestInstanceBlockStatus
  added (S2C), SetTestBlock and TestInstanceBlockAction added (C2S)
- Entity metadata palette: 5 new serializer types (OptionalLivingEntityReference,
  CowVariant, WolfSoundVariant, PigVariant, ChickenVariant), OPTIONAL_UUID
  replaced by OPTIONAL_LIVING_ENTITY_REFERENCE
- Item palette: 11 new items (Bush, FireflyBush, DryShortGrass, DryTallGrass,
  Wildflowers, LeafLitter, CactusFlower, TestBlock, TestInstanceBlock,
  BlueEgg, BrownEgg)
- Entity palette: Potion split into SplashPotion and LingeringPotion
- Block palette: 9 new blocks (bush, cactus_flower, firefly_bush, leaf_litter,
  short_dry_grass, tall_dry_grass, test_block, test_instance_block, wildflowers)
- Structured components: 31 new components including tooltip_display, weapon,
  blocks_attacks, potion_duration_scale, provides_trim_material,
  provides_banner_patterns, break_sound, and 25 entity variant components;
  unbreakable changed from Bool to Unit; instrument changed to EitherHolder

Made-with: Cursor
2026-03-21 00:48:27 +08:00
BruceChen
9c1502600a chore: update .gitignore to include additional debug files
Added entries to the .gitignore file to exclude possible debug files related to Minecraft, including language files, input configurations, and backup files.

Made-with: Cursor
2026-03-21 00:09:58 +08:00
BruceChen
c31739ddd1 chore: update .gitignore to include Minecraft official source code directory
Added a new entry to the .gitignore file to exclude the directory for decompiled Minecraft official source code. Also ensured that the .vscode/launch.json file is not ignored.

Made-with: Cursor
2026-03-20 23:59:06 +08:00
BruceChen
067bd8faff fix: resolve PickItem duplicate key in PacketPalette1214
The PickItem packet was split into PickItemFromBlock (0x22) and
PickItemFromEntity (0x23) in 1.21.4. Mapping both to the same
PacketTypesOut.PickItem enum caused a duplicate key error in the
reverse mapping. Added PickItemFromEntity enum to resolve this.

Made-with: Cursor
2026-03-20 23:55:27 +08:00
BruceChen
f73148e5ec feat: add MC 1.21.4 (protocol 769) support
Add complete protocol 769 support for Minecraft 1.21.4:

- Version constants: Add 769 to supported versions, MC_1_21_4_Version constant,
  and version string mappings (including 1.21.3 -> 768 compatibility)
- Item palette: 10 new items (Resin series + Eyeblossom), generated ItemPalette1214
- Entity palette: Remove CreakingTransient (149 entities, down from 150)
- Block palette: 10 new blocks with correct blockstate ID ranges from server data
- Packet palette: Serverbound packet ID reshuffling - PickItem split into
  PickItemFromBlock/PickItemFromEntity, new PlayerLoaded packet inserted after
  PlayerInput, subsequent IDs shifted accordingly. Clientbound unchanged.
- PlayerLoaded: Send empty PlayerLoaded packet after JoinGame processing (>= 1.21.4)
- EntityMetadata/DataComponents: Reuse 1.20.6 palettes (unchanged registries)
- Update all version guard checks from MC_1_21_2 to MC_1_21_4

Made-with: Cursor
2026-03-20 23:51:56 +08:00
BruceChen
5dec0ac471
Merge pull request #2931 from MCCTeam/1.20.6
fix: update ConsoleInteractive submodule to .NET 8
2026-03-20 23:09:59 +08:00
BruceChen
3acfc0aaa4 fix: update ConsoleInteractive submodule to .NET 8
Update submodule to commit a045f7e which adds net8.0 target framework,
fixing NETSDK1005 build error in CI when publishing with -f net8.0.

Made-with: Cursor
2026-03-20 23:05:44 +08:00
BruceChen
e5de803613
Merge pull request #2930: Further Protocol Adaptation for 1.20.6 / 1.21 / 1.21.2
Further Protocol Adaptation for 1.20.6 / 1.21 / 1.21.2
2026-03-20 22:53:06 +08:00
BruceChen
a92bf5b071 feat: complete 1.21.2 protocol handling for terrain, inventory, and entity support
The previous commits added palette files, packet IDs, and structured components
for MC 1.21.2 (protocol 768), but terrain/inventory/entity features were still
disabled at runtime because the version guards in the constructor checked
> MC_1_21_Version (767) instead of > MC_1_21_2_Version (768).

This commit completes the 1.21.2 adaptation with the following changes:

- Update feature-disable guards from > MC_1_21_Version to > MC_1_21_2_Version
  so terrain, inventory, and entity handling are enabled for protocol 768
- Update healthField metadata index guard to > MC_1_21_2_Version
- Handle container ID encoding change: byte -> VarInt for 1.21.2+ in both
  clientbound reads (CloseWindow, WindowItems, WindowProperty, SetSlot) and
  serverbound sends (ClickWindow, CloseWindow)
- Handle EntityTeleport format change: 1.21.2 uses PositionMoveRotation
  (pos + delta + float angles) + relative flags bitmask (int) + onGround
- Handle TimeUpdate format change: 1.21.2 appends a tickDayTime boolean
- Add handlers for new 1.21.2 packets: EntityPositionSync, PlayerRotation,
  SetCursorItem, SetPlayerInventory, MoveMinecartAlongTrack, and
  RecipeBookAdd/Remove/Settings (ignored, MCC doesn't track recipes)

Tested: successful connection to 1.21.2 vanilla server with inventory,
entity tracking, and chat all working correctly.

Made-with: Cursor
2026-03-20 03:45:32 +08:00
BruceChen
57a0dedb33 feat: add packet palette, data components, and protocol fixes for MC 1.21.2
Packet Palette (Phase 2.1):
- Create PacketPalette1212.cs with complete ID mapping for protocol 768
  (131 clientbound + 60 serverbound play packets, plus config packets)
- Add new PacketTypesIn enum values: EntityPositionSync, MoveMinecartAlongTrack,
  PlayerRotation, RecipeBookAdd/Remove/Settings, SetCursorItem, SetHeldSlot,
  SetPlayerInventory
- Add new PacketTypesOut enum values: BundleItemSelected, ClientTickEnd
- Update PacketType18Handler routing for 1.21.2

Data Components (Phase 1.4):
- Create StructuredComponentsRegistry1212 with 67 components (was 57 in 1.21)
  reflecting the new 1.21.2 DataComponents ordering
- Implement 11 new component parsers: ConsumableComponent, UseRemainderComponent,
  UseCooldownComponent, DamageResistantComponent, EnchantableComponent,
  EquippableComponent, RepairableComponent, GliderComponent, TooltipStyleComponent,
  DeathProtectionComponent, ItemModelComponent
- Create FoodComponent1212 (simplified: nutrition/saturation/canAlwaysEat only;
  eatSeconds/effects/usingConvertsTo moved to consumable/use_remainder)
- Create SubComponentRegistry1212 and route in StructuredComponentsHandler

Protocol Fixes:
- Fix PlayerPositionAndLook packet for 1.21.2 (new format: teleportId first,
  added deltaMovement Vec3, flags as Int instead of Byte)
- Fix login success packet (remove strictErrorHandling read for >= 1.21.2)
- Fix ClientSettings/ClientInformation packet (add particleStatus VarInt)
- Add SetHeldSlot as alias for HeldItemChange in packet handler

Verified: MCC connects to 1.21.2 vanilla server, stays connected, chat works.
Made-with: Cursor
2026-03-20 03:25:20 +08:00
BruceChen
df833ae2a8 feat: add palettes and version constants for MC 1.21.2 (protocol 768)
Add item, entity, block, and metadata palettes for Minecraft 1.21.2:
- ItemPalette1212: 1375 items (42 new: pale oak set, colored bundles,
  creaking heart/spawn egg, banner patterns)
- EntityPalette1212: 150 entity types (boats split into per-wood-type
  entries, generic boat/chest_boat removed; added creaking,
  creaking_transient, pale oak boats)
- Palette1212 (blocks): 1084 block types with state IDs generated from
  official 1.21.2 data reports (24 new pale oak blocks, creaking heart,
  pale moss variants)
- EntityMetadataPalette: reuses 1206 (serializers unchanged in 1.21.2)

Updated version infrastructure:
- Protocol18.cs: MC_1_21_2_Version = 768, palette switch routing
- ProtocolHandler.cs: version mapping 1.21.2 <-> 768
- Program.cs: MCHighestVersion bumped to 1.21.2
- ItemType.cs, EntityType.cs, Material.cs: new enum entries

Note: packet palette, structured components, and protocol handler
changes for 1.21.2 are not yet implemented — this commit covers
palette/registry groundwork only.

Made-with: Cursor
2026-03-20 03:02:43 +08:00
BruceChen
896263acc8 fix: resolve entity tracking, container interaction, and enchantment mapping issues for 1.21
- SpawnEntity packet handler now registers non-player entities via OnSpawnEntity
  for protocol >= 1.20.2 (previously only players were tracked, causing 'entity near'
  to find nothing)
- PlaceBlock gains lookAtBlock option that sends a position/rotation update before the
  block placement packet, fixing containers not opening via useblock
- Enchantment registry IDs are now dynamically parsed from server RegistryData
  (minecraft:enchantment), fixing incorrect enchantment name display in 1.21
- AttributeModifiersComponent uses base SubComponent type to avoid InvalidCastException
  when parsing 1.21-specific attribute subcomponents

Made-with: Cursor
2026-03-20 02:35:52 +08:00
BruceChen
7609832976 chore: add reusable version adaptation scripts
Add tools/ directory with Python scripts for comparing Minecraft version
registries and generating MCC palette files:

- diff_registries.py: Compare Items/EntityTypes/Blocks/DataComponents/
  EntityDataSerializers between two decompiled MC versions, reporting
  which palettes need updating with ID shift analysis.
- gen_item_palette.py: Generate ItemPaletteXXX.cs from Items.java field
  declaration order, with name validation against ItemType.cs.
- gen_entity_metadata_palette.py: Generate EntityMetadataPaletteXXX.cs
  from EntityDataSerializers.java registration order.
- README.md: Usage documentation for all scripts.

Made-with: Cursor
2026-03-20 01:51:56 +08:00
BruceChen
e1cb18c6f8 fix: add EntityMetadataPalette1206 for correct 1.20.6+ entity metadata parsing
1.20.6 introduced three new EntityDataSerializer types compared to 1.20.4:
- PARTICLES (id 18) - list of particles, inserted after PARTICLE
- WOLF_VARIANT (id 23) - wolf variant holder, inserted after CAT_VARIANT
- ARMADILLO_STATE (id 28) - armadillo state, inserted after SNIFFER_STATE

These insertions shifted subsequent serializer IDs, causing the 1.19.4
palette (EntityMetadataPalette1194) to misidentify metadata types on
1.20.6+ servers. This could lead to incorrect byte consumption and
potential packet parse failures when entities with affected metadata
types (e.g. wolves, armadillos, area effect clouds with particles)
were present.

Changes:
- Add Particles, WolfVariant, ArmadilloState to EntityMetaDataType enum
- Create EntityMetadataPalette1206 with correct 31-entry ID mapping
- Route 1.20.6+ to the new palette in EntityMetadataPalette.GetPalette()
- Add read logic for the three new types in DataTypes.cs

Verified on 1.21.1 vanilla server: cat, wolf, frog, armadillo, painting
entities all spawn without metadata parse errors.

Made-with: Cursor
2026-03-20 01:43:48 +08:00
BruceChen
ee02974abe fix: Explosion packet parsing and update attribute fallback for 1.21
Fix the Explosion packet handler that was truncating reads at the
knockback fields, leaving BlockInteraction, particles, and SoundEvent
bytes unconsumed for 1.20.4+. The old commented-out code had three bugs:
conditional particle read (should always read both small and large),
reading SoundEvent as a plain string (it's a Holder<SoundEvent> encoded
as VarInt id + optional inline DIRECT_STREAM_CODEC), and an incorrect
fixedRange version gate. Verified against decompiled ClientboundExplodePacket
from both 1.20.6 and 1.21.1 — the wire format is identical across versions.

Update LoadDefaultAttributes() fallback to match the 1.21.1 registry
order (31 attributes), adding 9 new entries: burning_time,
explosion_knockback_resistance, mining_efficiency, movement_efficiency,
oxygen_bonus, sneaking_speed, submerged_mining_speed,
sweeping_damage_ratio, and water_movement_efficiency. This fallback is
only used when the server omits the attribute RegistryData packet.

Made-with: Cursor
2026-03-20 01:29:18 +08:00
BruceChen
c23c229eb2 feat: protocol 767 (1.21) packet handling and AttributeSubComponent update
- Add AttributeSubComponent121 that uses ResourceLocation(string) instead
  of UUID+Name, matching the 1.21 attribute modifier wire format change.
  Register it in SubComponentRegistry121 via new ReplaceSubComponent method.
- Add ProjectilePower packet handler: reads 1 double (accelerationPower)
  for 1.21+, or 3 doubles (xPower/yPower/zPower) for 1.20.6.
- Add CustomReportDetails and ServerLinks packet handlers in both Play
  and Configuration phases, consuming all fields to prevent byte offset
  errors on 1.21 servers.

Made-with: Cursor
2026-03-20 01:22:25 +08:00
BruceChen
2fb09342a3 feat: add ItemPalette121 and new 1.21 music disc item types
Add ItemPalette121.cs with item ID mappings for MC 1.21 (protocol 767).
Add three new music disc entries to ItemType enum: MusicDiscCreator,
MusicDiscCreatorMusicBox, and MusicDiscPrecipice, introduced in 1.21.

Made-with: Cursor
2026-03-20 01:22:16 +08:00
BruceChen
cc10f4effa refactor: StructuredComponents batch 5 audit — remove redundant count fields
Audited batch 5 components (ChargedProjectiles, BundleContents, Container,
WritableBookContent, BlockState, PotDecorations) against official 1.20.6
decompiled STREAM_CODEC definitions. All network encodings were correct.

Removed redundant NumberOfItems/NumberOfPages/NumberOfProperties fields from
ContainerComponent, WritableBlookContentComponent, BlockStateComponent, and
PotDecorationsComponent. Serialize now uses the actual collection .Count
instead of a potentially stale cached value, matching the pattern already
used by ContainerComponent's Serialize and other components.

Also modernized loop style (foreach with deconstruction where applicable)
and fixed a typo in an exception message ("setialize" -> "serialize").

Made-with: Cursor
2026-03-20 00:45:50 +08:00
BruceChen
5e416d6b72 fix: StructuredComponents batch 4 audit — CustomName, ItemName, Lore use NBT encoding
In 1.20.6+, ComponentSerialization.STREAM_CODEC uses
ByteBufCodecs.fromCodecWithRegistries (NBT tag format), not plain string.
The previous implementation incorrectly used ReadNextString/GetString
for custom_name (5), item_name (6), and lore (7) components.

Fixed all three to use ReadNextNbt/GetNbt, preserving raw NBT data for
round-trip serialization while still extracting readable text via
ChatParser.ParseText(Dictionary).

Other batch 4 components (custom_data, entity_data, bucket_entity_data,
block_entity_data, debug_stick_state, map_decorations, recipes, lock,
container_loot, intangible_projectile — all NBT; hide_additional_tooltip,
hide_tooltip, fire_resistant, creative_slot_lock — all Unit/Empty;
note_block_sound — ResourceLocation string) were verified correct.

Made-with: Cursor
2026-03-20 00:33:50 +08:00
BruceChen
c689343371 fix: StructuredComponents batch 3 audit — EnchantmentGlintOverrideComponent type correction
Audited all 14 simple binary components (batch 3): max_stack_size,
max_damage, damage, unbreakable, rarity, custom_model_data, repair_cost,
enchantment_glint_override, ominous_bottle_amplifier, dyed_color,
map_color, map_id, map_post_processing, base_color.

Found and fixed 1 bug:
- EnchantmentGlintOverrideComponent: was reading/writing VarInt but the
  official STREAM_CODEC uses ByteBufCodecs.BOOL (single byte boolean).
  Changed property type from int to bool, Parse from ReadNextVarInt to
  ReadNextBool, and Serialize from GetVarInt to GetBool.

All other 13 components matched the official 1.20.6 STREAM_CODEC
definitions exactly.

Verified in-game: connected to 1.20.6 vanilla server, received items
with enchantment_glint_override=true/false, dyed_color, map_color,
map_id, base_color, unbreakable, rarity, custom_model_data, repair_cost,
damage, max_damage. All parsed and serialized correctly with no errors.

Made-with: Cursor
2026-03-20 00:25:28 +08:00
BruceChen
4944497f5a fix: StructuredComponents batch 2 audit — BlockPredicate and PropertySubComponent serialization
Audited all 8 batch-2 components (enchantments, stored_enchantments,
can_place_on, can_break, lodestone_tracker, firework_explosion, fireworks,
banner_patterns, suspicious_stew_effects, bees) against official 1.20.6
decompiled STREAM_CODEC definitions.

Found and fixed 3 bugs in BlockPredicate/PropertySubComponent:

1. BlockPredicateSubcomponent.Serialize(): missing HasNbt bool write.
   Parse reads the bool but Serialize skipped writing it, causing all
   subsequent fields to be offset by one byte.

2. BlockPredicateSubcomponent.Serialize(): missing Properties list count
   VarInt write. Parse reads VarInt count before iterating, but Serialize
   only wrote the elements without the preceding count.

3. PropertySubComponent: RangedMatcher min/max values must use Optional
   encoding (Bool prefix + conditional String), matching the official
   ByteBufCodecs.either(ExactMatcher, RangedMatcher) where RangedMatcher
   uses ByteBufCodecs.optional(STRING_UTF8) for both min and max fields.
   Previously read/wrote plain Strings unconditionally.

Remaining 6 components (enchantments, stored_enchantments, lodestone_tracker,
firework_explosion, fireworks, banner_patterns, suspicious_stew_effects, bees)
verified correct — no changes needed.

Made-with: Cursor
2026-03-20 00:19:08 +08:00
BruceChen
a36ba23ba6 fix: StructuredComponents batch 1 audit — TrimComponent, ProfileComponent, WrittenBookContent, and NBT serialization
Audited all 8 high-complexity structured components against official 1.20.6
decompiled STREAM_CODEC definitions. Found and fixed bugs in 3 components
plus a systemic NBT serialization issue:

TrimComponent (ID 35):
- Serialize had TrimPatternType and ShowInTooltip incorrectly nested inside
  the TrimMaterialType==0 branch; moved them outside to match Parse logic
- Description fields (TrimMaterial.description, TrimPattern.description) were
  read/written as String but official codec uses ComponentSerialization
  (NBT Tag format); changed to ReadNextNbt/GetNbt

ProfileComponent (ID 46):
- Serialize was missing the HasUniqueId Bool prefix before UUID
- Serialize only wrote properties when count > 0 but omitted the VarInt count
  prefix entirely when empty; now always writes VarInt count

WrittenBookContentComponent (ID 34):
- Page content uses Filterable<Component> where Component is NBT-encoded via
  ComponentSerialization.STREAM_CODEC, not plain String; changed Parse to use
  ReadNextNbt and Serialize to use GetNbt
- Added RawContentNbt/FilteredContentNbt fields to BookPage record for
  round-trip NBT preservation
- Removed unnecessary ChatParser.ParseText on title (it's a plain string)

DataTypes.GetNbt:
- Added TAG_String root support for 1.20.4+ (chat components like "Page 1"
  are encoded as TAG_String, not TAG_Compound)
- Fixed root name handling: versions >= 1.20.2 omit the root compound name,
  but GetNbt was unconditionally writing it

Components confirmed correct (no changes needed):
- FoodComponentComponent (ID 20), ToolComponent (ID 22),
  InstrumentComponent (ID 40), PotionContentsComponent (ID 31),
  AttributeModifiersComponent (ID 12)

Made-with: Cursor
2026-03-20 00:09:05 +08:00