Sync every 2 weeks. A mirror of original repository.
Find a file
BruceChen e1cb18c6f8 fix: add EntityMetadataPalette1206 for correct 1.20.6+ entity metadata parsing
1.20.6 introduced three new EntityDataSerializer types compared to 1.20.4:
- PARTICLES (id 18) - list of particles, inserted after PARTICLE
- WOLF_VARIANT (id 23) - wolf variant holder, inserted after CAT_VARIANT
- ARMADILLO_STATE (id 28) - armadillo state, inserted after SNIFFER_STATE

These insertions shifted subsequent serializer IDs, causing the 1.19.4
palette (EntityMetadataPalette1194) to misidentify metadata types on
1.20.6+ servers. This could lead to incorrect byte consumption and
potential packet parse failures when entities with affected metadata
types (e.g. wolves, armadillos, area effect clouds with particles)
were present.

Changes:
- Add Particles, WolfVariant, ArmadilloState to EntityMetaDataType enum
- Create EntityMetadataPalette1206 with correct 31-entry ID mapping
- Route 1.20.6+ to the new palette in EntityMetadataPalette.GetPalette()
- Add read logic for the three new types in DataTypes.cs

Verified on 1.21.1 vanilla server: cat, wolf, frog, armadillo, painting
entities all spawn without metadata parse errors.

Made-with: Cursor
2026-03-20 01:43:48 +08:00
.github Merge branch 'master' into 1.20.6 2025-12-02 00:06:16 +08:00
.idea [SKIP_BUILD] Fix document build failure 2022-11-28 14:10:55 +08:00
ConsoleInteractive@db2be2a7f8 Update ConsoleInteractive for preliminary docker support 2023-09-24 18:03:59 +08:00
DebugTools [SKIP_BUILD] Change file encoding to UTF-8 with BOM 2022-11-28 13:55:05 +08:00
Docker [skip ci] Update docker image to use updated releases 2024-08-14 18:22:05 +08:00
docs [skipci]Merge pull request #2852 from MCCTeam/dependabot/npm_and_yarn/docs/prismjs-1.30.0 2025-05-22 13:39:59 +02:00
MinecraftClient fix: add EntityMetadataPalette1206 for correct 1.20.6+ entity metadata parsing 2026-03-20 01:43:48 +08:00
MinecraftClientGUI [SKIP_BUILD] Change file encoding to UTF-8 with BOM 2022-11-28 13:55:05 +08:00
.gitattributes [skip ci] Set repository line endings to LF 2023-09-15 14:43:24 +08:00
.gitignore [SKIP_BUILD] Fix unintended HTML tags. 2023-01-28 14:53:15 +08:00
.gitmodules [SKIP_BUILD] Fix document build failure 2022-11-28 14:10:55 +08:00
crowdin.yml Store the text resources of the setting file separately. 2022-11-30 16:22:48 +08:00
LICENSE.md Add LICENSE.md 2023-04-10 18:47:52 +02:00
MinecraftClient.sln legacy color support 2022-12-14 14:45:51 +08:00
MinecraftClientGUI.sln Added Minecraft Client GUI v1.0 to the repository 2013-08-21 14:31:57 +02:00
README.md Add Sentry Error Tracking (#2670) 2024-06-22 06:41:13 +08:00

Logo

Minecraft Console Client (MCC)

Documentation | Download | Installation | Configuration | Usage

GitHub Actions build status Discord server

About

Minecraft Console Client (MCC) is a lightweight cross-platform open-source Minecraft TUI client for Java edition that allows you to connect to any Minecraft Java server, send commands and receive text messages in a fast and easy way without having to open the main Minecraft game.

Download

Get development builds from the Releases section

How to use 📚

Getting Help 🙋

Check out the Website, README and existing Discussions: Maybe your question is answered there. If not, please open a New Discussion and ask your question. If you find a bug, please report it in the Issues section.

Discord

We now have a Discord server, click here to join.

Helping Us ❤️

We are a small community so we need help to implement upgrades for new Minecraft versions, fixing bugs and expanding the project. We are always looking for motivated people to contribute. If you feel like it could be you, please have a look at the issues section :)

How to contribute 📝

If you'd like to contribute to Minecraft Console Client, great, just fork the repository and submit a pull request on the Master branch. To contribute to the website / online documentation see also the Website repository.

Alt

Translating Minecraft Console Client 🌍

To improve translations for MCC, please visit: Crowdin - Minecraft Console Client.

Building from the source 🏗️

This section has been moved to our new Documentation website.

License ⚖️

Unless specifically stated, the code is from the MCC Team or Contributors, and available under CDDL-1.0. Else, the license and original author are mentioned in source file headers. The main terms of the CDDL-1.0 license are basically the following:

  • You may use the licensed code in whole or in part in any program you desire, regardless of the license of the program as a whole (or rather, as excluding the code you are borrowing). The program itself may be open or closed source, free or commercial.
  • However, in all cases, any modifications, improvements, or additions to the CDDL code (any code that is referenced in direct modifications to the CDDL code is considered an addition to the CDDL code, and so is bound by this requirement; e.g. a modification of a math function to use a fast lookup table makes that table itself an addition to the CDDL code, regardless of whether it's in a source code file of its own) must be made publicly and freely available in source, under the CDDL license itself.
  • In any program (source or binary) that uses CDDL code, recognition must be given to the source (either project or author) of the CDDL code. As well, modifications to the CDDL code (which must be distributed as source) may not remove notices indicating the ancestry of the code.

More info at http://qstuff.blogspot.fr/2007/04/why-cddl.html Full license at http://opensource.org/licenses/CDDL-1.0

Uses technologies from