- Automatically close on connection lost or other failure
- Feature suggested by TorchRJ_
- Also, forgot to mention in 'App refactoring almost done' :
- Issue depending on username and/or server should be fixed
- Created specific namespaces and folders for each app brick
- Added proxy support using Starksoft's Biko Library
- App bricks: Main, ChatBots, Crypto, Protocol, Proxy
- Each class is now in its own file (Aes streams, chatbots)
- Used "Bridge" design pattern for Crypto, Protocol, Proxy
- Added back support for Minecraft 1.4.6 to 1.6.4 (MCC 1.6.2)
- Need to fully re-test everything and fix bugs
- To Fix : Server pinging is slow on SpigotMC
- To Do : Add Minecraft 1.2.5 (MCC 1.3) and maybe 1.3 to 1.4.5
- Allow to launch script on various events
- Removed startup script, now part of ScriptScheduler
- ScriptScheduler is configured using its own INI file
- Can launch scripts on first login, login and/or specific time
- Added "connect" command in scripts (idea from TorchRJ_)
- Handle 503 service unavailable error for Minecraft logins
- Renamed [Scripting] into [StartupScript] (more explicit)
- Startup Script only runs once even using /reco but ...
- Scripts are now kept and resumed when (re)connecting
- Detect missing HTTPS certificates
- Give the mozroots command for importing certificates
- Use a specific workaround AesStream class made for Mono
- It only process 128bits blocks because Mono is not CFB-8 ready
Encryption Key Request is now fully processed using .NET RSA
capabilities
-> Good news, that was the last step for removing IKVM dependencies!
-> So now MCC does not need to use any external library. Yay! :)
-> MCC should now be compatible with Mono (Mac, Linux).
+ Removed no longed needed DLL files (9 MBytes!)
+ State MC 1.7.5 as a supported version.
+ Update version number to MCC 1.7.2
- MinecraftClient.ini or the specified INI file is loaded anyway
- Command-line arguments overrides the INI file settings
- INI file is added in front of the command-line args
- eg. MinecraftClient.exe my.ini Login Password IP
- If using autorelog bot, " - Username" was added each time the app was
restarting
- To fix this, added a ConsoleTitle setting which is re-used when
restarting
- Default console title is set if no title is provided in config file
- Fix custom console title beign replaced when adding username
- Idea is from v1RuX, see commit bf87374
If "BasicIO" is passed as last argument, Basic IO will be enabled.
- Basic input/output : disable the advanced I/O class from MCC 1.3+
- Do not print colors, output messages directly with §c color tags
This allows an external GUI to manage input/output instead of MCC.
http://www.minecraftforum.net/topic/1314800-/page__st__180#entry23903618
- All settings are moved in a new Settings class
- Settings can be loaded by parsing an INI file
- A default INI file is generated with default settings
- By default, loads MinecraftClient.ini if no command-line arguments are
used
- Another INI file can be loaded with MinecraftClient.exe MyFile.ini
- All the config files can be renamed or moved, just edit the INI file
- A title for the console window can be specified in the INI file
- Regular command-line arguments still works but will probably be
simplified in the future.
- Smal code optimizations and adjustments
Do NOT put thread sleeps in bots. NEVER. Initialize() and Update() are
called in the main thread!
Also, a delay should be respected between each chat/command sendind to
avoid being kicked.
Putting Thread.Sleep() in bots may cause the client to be out of sync
with the server or make it lose connection so again do not use them :)