Add 'exit on failure' setting

- Automatically close on connection lost or other failure
- Feature suggested by TorchRJ_
- Also, forgot to mention in 'App refactoring almost done' :
- Issue depending on username and/or server should be fixed
This commit is contained in:
ORelio 2014-05-31 12:56:54 +02:00
parent a2ce7ab2c4
commit c8332eb845
3 changed files with 12 additions and 6 deletions

View file

@ -113,8 +113,7 @@ namespace MinecraftClient
client = ProxyHandler.newTcpClient(host, port);
client.ReceiveBufferSize = 1024 * 1024;
handler = Protocol.ProtocolHandler.getProtocolHandler(client, protocolversion, this);
Console.WriteLine("Version is supported.");
Console.WriteLine("Logging in...");
Console.WriteLine("Version is supported.\nLogging in...");
if (handler.Login())
{

View file

@ -218,11 +218,15 @@ namespace MinecraftClient
public static bool ReadLineReconnect()
{
string text = Console.ReadLine();
if (text == "reco" || text == "reconnect" || text == "/reco" || text == "/reconnect")
if (!Settings.exitOnFailure)
{
Program.Restart();
return true;
string text = Console.ReadLine();
if (text == "reco" || text == "reconnect" || text == "/reco" || text == "/reconnect")
{
Program.Restart();
return true;
}
else return false;
}
else return false;
}

View file

@ -38,6 +38,7 @@ namespace MinecraftClient
public static List<string> Bots_Owners = new List<string>();
public static string Language = "en_GB";
public static bool chatTimeStamps = false;
public static bool exitOnFailure = false;
//AntiAFK Settings
public static bool AntiAFK_Enabled = false;
@ -134,6 +135,7 @@ namespace MinecraftClient
case "language": Language = argValue; break;
case "consoletitle": ConsoleTitle = argValue; break;
case "timestamps": chatTimeStamps = str2bool(argValue); break;
case "exitonfailure": exitOnFailure = str2bool(argValue); break;
case "botowners":
Bots_Owners.Clear();
foreach (string name in argValue.ToLower().Replace(" ", "").Split(','))
@ -258,6 +260,7 @@ namespace MinecraftClient
+ "language=en_GB\r\n"
+ "botowners=Player1,Player2,Player3\r\n"
+ "consoletitle=%username% - Minecraft Console Client\r\n"
+ "exitonfailure=false\r\n"
+ "timestamps=false\r\n"
+ "\r\n"
+ "[Proxy]\r\n"