ORelio
259ef80cf9
Inventory: Select foreground container ( #1875 )
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When several containers are open "/inventory container" will select
the container with highest ID (i.e. foreground container)
2021-12-28 11:15:11 +01:00
ORelio
f16e9e87dd
Add support for inventory layout as ASCII art ( #906 )
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Inventory art mostly made by Mhowser
TODO: Implement remaining inventory types
2021-05-29 15:21:38 +02:00
ORelio
64123a26a5
Add /inventory creativedelete ( #1590 )
2021-05-15 20:11:07 +02:00
ReinforceZwei
073458f5f2
Improve inventory command output ( #1582 )
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* Improve inventory command output
* Remove unused code
* Sort item list before printing
* Fix incorrect container slot count
* Update Container.IsHotbar method
2021-05-11 14:02:47 +08:00
ReinforceZwei
2017d5d652
Add support of language files ( #1273 )
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* Basic support of language file
Only mapped main part of MCC.
* Translations function imporve
* Change translation file naming
* Fix default translation file naming
* Complete translation file mapping for main part
Command and ChatBot not done yet
* Complete translation mapping for commands
Except Entitycmd
* Complete translation mapping for ChatBots
* Add new method for replacing translation key
Just for Entitycmd. Be proud of yourself. We have a convenient method now.
* Complete all translation mapping
* Add default config and translation file to resource
* Remove untranslatable messages from default translation file
2020-10-17 13:41:31 +02:00
Рома Данилов
33781c5de5
Inventory: Show item Damage ( #1213 )
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* /inventory add show item Damage
* Removing unnecessary using
* Upgrade
* Fix
* Update Inventory.cs
* add Damage
* Done
* Done, Fix
* Remove extra space, Fix documentation
2020-08-17 12:27:15 +02:00
ReinforceZwei
ca1e902307
Add help information for inventory command ( #1170 )
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* Add help information for inventory command
* Change optional parameter representation
2020-08-03 14:13:07 +02:00
ORelio
2add4030f4
Rename McTcpClient to McClient for clarity
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+ Fix compile error in #1071
2020-06-20 15:01:17 +02:00
Рома Данилов
b52435f0ce
Implement OnMapData, OnTitle, UpdateSign, OnEntityEquipment, Useblock ( #1071 )
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* + Fix null PlayerInventory
+ Fix null PlayerInventory
* Update Protocol18.cs
* Update McTcpClient.cs
+ Fix https://github.com/ORelio/Minecraft-Console-Client/issues/1022
* Update Protocol18.cs
+ MapData
* Update PacketIncomingType.cs
+ MapData
* Update Protocol18PacketTypes.cs
* Update IMinecraftComHandler.cs
+ OnMapData
* Update McTcpClient.cs
+ OnMapData
* Update ChatBot.cs
+ OnMapData
* Update Protocol18.cs
* Update Protocol18PacketTypes.cs
+ Fix
* Update PacketIncomingType.cs
+ Title
* Update Protocol18PacketTypes.cs
* Update Protocol18.cs
* Update IMinecraftComHandler.cs
+ OnTitle
* Update McTcpClient.cs
* Update ChatBot.cs
+ OnTitle
* Update Protocol18.cs
Fix
* Update IMinecraftComHandler.cs
* Update McTcpClient.cs
* add ClearInventories()
* add ClearInventories()
* Update McTcpClient.cs
+ OnTitle
* Preparing to Add BlockAction
* Update PacketOutgoingType.cs
* Update PacketOutgoingType.cs
* Update Protocol18.cs
+ SendUpdateSign
* Update Protocol16.cs
+ SendUpdateSign
* Update IMinecraftCom.cs
+ SendUpdateSign
* Update McTcpClient.cs
+ UpdateSign
* Update ChatBot.cs
+ UpdateSign
* Update McTcpClient.cs
Update PlaceBlock
* Update ChatBot.cs
* Update McTcpClient.cs
* add SendCreativeInventoryAction nbt
add SendCreativeInventoryAction nbt
* Update Protocol18.cs
* Update Protocol16.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update Inventory.cs
* Update Protocol18PacketTypes.cs
* Update PacketIncomingType.cs
* Update Protocol18PacketTypes.cs
* Update Protocol18PacketTypes.cs
Fix
* Update Protocol18PacketTypes.cs
Fix
* Update IMinecraftComHandler.cs
* Update IMinecraftComHandler.cs
* Update ChatBot.cs
* Update McTcpClient.cs
+ OnEntityEquipment
* Update Protocol18.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update Protocol18.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update ChatBot.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update Protocol18.cs
* Create Useblock.cs
* Update MinecraftClient.csproj
* Update McTcpClient.cs
2020-06-20 14:57:07 +02:00
Рома Данилов
87302bafab
Keep track of current game mode ( #1053 )
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* GetGamemode()
* GetGamemode()
* ChangeGamemode()
* GetGamemode()
* Update ChatBot.cs
code refractor
* Update Inventory.cs
Gamemode check added
* Update Protocol18.cs
* Update Protocol18.cs
* Update Protocol18.cs
code refractor
* Update IMinecraftComHandler.cs
code refractor
* Update IMinecraftComHandler.cs
* Update McTcpClient.cs
fix
* Update McTcpClient.cs
fix
* Fix duplicate gamemode event
Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
2020-06-13 15:00:30 +02:00
ORelio
23870711a0
Code refactoring (related to #1024 )
2020-05-25 21:39:24 +02:00
Рома Данилов
d120001d70
Add Entity.Name & /inventory 0 creative <slot> <itemtype> <count> ( #1024 )
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* Update Program.cs
* Update Entity.cs
Add Entity.Name
* Update Program.cs
* Update Entity.cs
Add break;
* Update Entity.cs
* Update Inventory.cs
Add /inventory 0 creative <slot> <item> <count>
* Update PacketOutgoingType.cs
+ CreativeInventoryAction
* Update Protocol16.cs
+ SendCreativeInventorAction
* Update Protocol18.cs
+ SendCreativeInventorAction
* Update IMinecraftCom.cs
+ SendCreativeInventorAction
* Update McTcpClient.cs
+ DoCreativeInventorAction
* Update ChatBot.cs
+ CreativeInventorAction
* Update McTcpClient.cs
* Update ChatBot.cs
* Update Inventory.cs
Add show count
* Update ChatBot.cs
+ ChatBot fix
* Update Inventory.cs
Inventory update and Fix
* Update Entity.cs
* Update McTcpClient.cs
* Update Program.cs
* Update Protocol16.cs
* Update Protocol18.cs
* Update IMinecraftCom.cs
* Update Entity.cs
2020-05-25 21:16:53 +02:00
ORelio
5b0b0c9cc3
Inventory drop 1/all + message
2020-05-24 15:17:05 +02:00
ReinforceZwei
aaf6dca522
Add drop item for inventory
2020-05-24 14:44:33 +02:00
ReinforceZwei
902527502e
start implement
2020-05-24 14:44:33 +02:00
ReinforceZwei
d6022d1ee9
Rename ClickWindow to WindowAction
2020-05-24 14:44:33 +02:00
ReinforceZwei
1e5b9fc94b
Implement middle click
2020-05-24 14:44:33 +02:00
ReinforceZwei
02d393fe4d
Small fixes
2020-05-24 14:44:33 +02:00
ReinforceZwei
4f96aa2081
Implement inventory right click
2020-05-24 14:44:33 +02:00
ORelio
c2dc483d36
Add /inventory player and /inventory container
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Allow interacting with an inventory without specifying an ID
Useful for automated interactions when container has in incremental ID
Eg. /inventory container click 1
See #981
2020-05-01 13:41:26 +02:00
ReinforceZwei
31d45b0950
Update Inventory.cs
2020-04-09 20:50:34 +02:00
ReinforceZwei
2e1e79bcef
Add AutoEat
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#923
2020-04-09 20:50:34 +02:00
ORelio
dbe02c063c
Inventory handling improvements
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Fix click issue for item with NBT
Show custom display names in inventory
See issues #910 #912 #914
2020-04-01 22:05:44 +02:00
ReinforceZwei
0b31f70d7b
Fix console froze if inventory do not exist
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issues #908
2020-03-30 20:22:40 +02:00
ORelio
e04f06cece
Interact with inventories
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The /inventory command allow listing inventory and clicking on items
Should be enough for operating GUI menus such as Server chooser/teleporter
2020-03-29 18:41:26 +02:00
ORelio
bc3d6aba00
Implement item types
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Github discussion on commit 6929ae236a
2020-03-28 23:30:42 +01:00
ORelio
6929ae236a
Add code documentation for inventories
2020-03-28 15:01:08 +01:00