Minecraft-Console-Client/MinecraftClient/Commands/Inventory.cs
2020-03-28 15:01:08 +01:00

24 lines
793 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MinecraftClient.Inventory;
namespace MinecraftClient.Commands
{
class GetInventory : Command
{
public override string CMDName { get { return "inventory"; } }
public override string CMDDesc { get { return "inventory: Show your inventory."; } }
public override string Run(McTcpClient handler, string command, Dictionary<string, object> localVars)
{
Dictionary<int,Item> items = handler.GetPlayerInventory().Items;
foreach(KeyValuePair<int,Item> a in items)
{
ConsoleIO.WriteLine("Slot: "+a.Key+" ItemID: " + a.Value.ID + ", Count: " + a.Value.Count);
}
return "";
}
}
}