Commit graph

23 commits

Author SHA1 Message Date
BruceChen
117a38b5f9 Better translation 2022-10-17 20:00:33 +08:00
BruceChen
a98438131f Fix == operator causing crash 2022-10-06 22:16:41 +08:00
BruceChen
53898f3446 Fix xxx.Parse 2022-10-04 11:53:07 +08:00
BruceChen
1d52d1eadd
Fix all warnings & Trim (#2226)
* Fix AutoFishing crash
* Fix all warnings
* Remove DotNetZip.
* Fix the usage of HttpClient.
2022-10-02 18:31:08 +08:00
BruceChen
4aa6c1c99f
Upgrade GetLookingBlock 2022-10-02 13:49:36 +08:00
BruceChen
e01eab28a2 Add Location.Parse 2022-09-29 22:49:07 +08:00
BruceChen
223c13561c Fix /move 2022-09-09 16:13:25 +08:00
BruceChen
0eb8d9998c Support for using relative coordinates in /move 2022-09-05 22:03:47 +08:00
BruceChen
1a90b6d942 Use separate threads for decryption and decompression 2022-08-30 17:37:46 +08:00
BruceChen
d10ad138f1 Trim 2022-08-28 14:57:44 +08:00
BruceChen
ed8e97fd2d Bug fix: /move command went to the wrong location 2022-08-25 14:36:15 +08:00
Milutinke
af6f655d5e Fixed the requested changes for Terrain Movement. Tested and working. 2022-08-18 20:58:49 +02:00
BruceChen
94fd8b118d "/move X Y Z" now moves the player to the center of the block first 2022-07-25 18:11:10 +08:00
BruceChen
3429989527 change .NET version to 4.0 2022-07-24 22:03:02 +08:00
BruceChen
735d182468 Rename variables 2022-07-24 21:48:09 +08:00
BruceChen
516effa81d terrain handling for 1.18(1.18.1) and 1.18.2 2022-07-24 21:41:56 +08:00
ORelio
d6220ff779 Fix potentual issue with location != operator 2022-04-23 11:50:43 +02:00
ORelio
70c991cd30 Calulate dig range using eyes location (#1228) 2020-08-24 00:06:52 +02:00
ORelio
295d6546b8 MC 1.14 Basic/Chat support (#703)
Implement MC 1.14 baseline protocol support
Terrain and movements not supported yet for 1.14
2019-04-29 00:26:32 +02:00
ORelio
b0c8f82697 Add simple movements with /move command
- Determine if we can move to the specified direction
 - Add moving ability to the specified direction
 - Add /move command for triggering moves
 - Add move decomp. into steps (more natural)
 - Add pathfinding routines (still WIP)
 - SO YES YOU CAN NOW WALK USING MCC!!!
2015-12-12 16:48:38 +01:00
ORelio
5d8d42e3d1 Terrain: Fix coordinate parsing (negative coords)
- Optimize readNextUShortsLittleEndian network reading method
- Various coordinate computation issues, negative chunk offsets
- Properly parse negative coordinates for block change events
- Properly reach ground if less than 1 block over the ground
2015-12-08 00:34:40 +01:00
ORelio
cb00c28b6e Add world handling (and fall to ground)
- World is now properly parsed and stored from chunk data
- Block changes are also handled and world updated accordingly
- Added ground checking, the player will move down to reach the ground
- Performance tweaking in Protocol18, using lists instead of arrays
- Fix player look not properly skipped causing invalid location after
teleport
2015-11-30 15:30:49 +01:00
ORelio
72bd485e67 Add basic location handling
- Retrieve player location from the server
- Send back player location from the server
- Requires that a specific setting is enabled
- Should allow items to be picked up by the player
- May also trigger some anti chead plugins
2015-11-27 17:16:37 +01:00