Minecraft-Console-Client/MinecraftClient/Inventory/Item.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.Inventory
{
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/// <summary>
/// Represents an item inside a Container
/// </summary>
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public class Item
{
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/// <summary>
/// Item Type
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/// </summary>
public ItemType Type;
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/// <summary>
/// Item Count
/// </summary>
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public int Count;
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/// <summary>
/// Item Metadata
/// </summary>
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public Dictionary<string, object> NBT;
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/// <summary>
/// Create an item with ItemType, Count and Metadata
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/// </summary>
/// <param name="itemType">Type of the item</param>
/// <param name="count">Item Count</param>
/// <param name="nbt">Item Metadata</param>
public Item(ItemType itemType, int count, Dictionary<string, object> nbt)
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{
this.Type = itemType;
this.Count = count;
this.NBT = nbt;
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}
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/// <summary>
/// Check if the item slot is empty
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/// </summary>
/// <returns>TRUE if the item is empty</returns>
public bool IsEmpty
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{
get
{
return Type == ItemType.Air || Count == 0;
}
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}
/// <summary>
/// Retrieve item display name from NBT properties. NULL if no display name is defined.
/// </summary>
public string DisplayName
{
get
{
if (NBT != null && NBT.ContainsKey("display"))
{
var displayProperties = NBT["display"] as Dictionary<string, object>;
if (displayProperties != null && displayProperties.ContainsKey("Name"))
{
string displayName = displayProperties["Name"] as string;
if (!String.IsNullOrEmpty(displayName))
return MinecraftClient.Protocol.ChatParser.ParseText(displayProperties["Name"].ToString());
}
}
return null;
}
}
/// <summary>
/// Retrieve item lores from NBT properties. Returns null if no lores is defined.
/// </summary>
public string[] Lores
{
get
{
List<string> lores = new List<string>();
if (NBT != null && NBT.ContainsKey("display"))
{
var displayProperties = NBT["display"] as Dictionary<string, object>;
if (displayProperties != null && displayProperties.ContainsKey("Lore"))
{
object[] displayName = displayProperties["Lore"] as object[];
foreach (string st in displayName)
{
string str = MinecraftClient.Protocol.ChatParser.ParseText(st.ToString());
lores.Add(str);
}
return lores.ToArray();
}
}
return null;
}
}
/// <summary>
/// Retrieve item damage from NBT properties. Returns 0 if no damage is defined.
/// </summary>
public int Damage
{
get
{
if (NBT != null && NBT.ContainsKey("Damage"))
{
object damage = NBT["Damage"];
if (damage != null)
{
return int.Parse(damage.ToString());
}
}
return 0;
}
}
public override string ToString()
{
StringBuilder sb = new StringBuilder();
sb.AppendFormat("x{0,-2} {1}", Count, Type.ToString());
string displayName = DisplayName;
if (!String.IsNullOrEmpty(displayName))
{
sb.AppendFormat(" - {0}§8", displayName);
}
int damage = Damage;
if (damage != 0)
{
sb.AppendFormat(" | {0}: {1}", Translations.Get("cmd.inventory.damage"), damage);
}
return sb.ToString();
}
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}
}