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https://github.com/bombsquad-community/plugin-manager.git
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[ci] auto-format
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parent
768280103f
commit
bf3e61bc9c
1 changed files with 76 additions and 76 deletions
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@ -171,23 +171,23 @@ def new_refresh_in_game(
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h, v, scale = positions[self._p_index]
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v += 35
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bui.textwidget(parent=self._root_widget,
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position=(h - self._button_width / 2, v),
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size=(self._button_width, self._button_height),
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color=(1, 1, 1, 0.5),
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scale=0.7,
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h_align='center',
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text=bs.Lstr(value=player_name))
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position=(h - self._button_width / 2, v),
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size=(self._button_width, self._button_height),
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color=(1, 1, 1, 0.5),
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scale=0.7,
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h_align='center',
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text=bs.Lstr(value=player_name))
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else:
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player_name = ''
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h, v, scale = positions[self._p_index]
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self._p_index += 1
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btn = bui.buttonwidget(parent=self._root_widget,
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position=(h - self._button_width / 2, v),
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size=(self._button_width, self._button_height),
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scale=scale,
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label=bs.Lstr(resource=self._r + '.resumeText'),
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autoselect=self._use_autoselect,
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on_activate_call=self._resume)
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position=(h - self._button_width / 2, v),
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size=(self._button_width, self._button_height),
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scale=scale,
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label=bs.Lstr(resource=self._r + '.resumeText'),
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autoselect=self._use_autoselect,
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on_activate_call=self._resume)
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bui.containerwidget(edit=self._root_widget, cancel_button=btn)
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# Add any custom options defined by the current game.
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@ -205,25 +205,25 @@ def new_refresh_in_game(
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call = bs.Call(entry['call'], bs.WeakCall(self._resume))
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bui.buttonwidget(parent=self._root_widget,
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position=(h - self._button_width / 2, v),
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size=(self._button_width, self._button_height),
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scale=scale,
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on_activate_call=call,
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label=entry['label'],
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autoselect=self._use_autoselect)
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position=(h - self._button_width / 2, v),
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size=(self._button_width, self._button_height),
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scale=scale,
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on_activate_call=call,
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label=entry['label'],
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autoselect=self._use_autoselect)
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# Add a 'leave' button if the menu-owner has a player.
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if ((self._input_player or self._connected_to_remote_player)
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and not (self._is_demo or self._is_arcade)):
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h, v, scale = positions[self._p_index]
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self._p_index += 1
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btn = bui.buttonwidget(parent=self._root_widget,
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position=(h - self._button_width / 2, v),
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size=(self._button_width,
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self._button_height),
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scale=scale,
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on_activate_call=self._leave,
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label='',
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autoselect=self._use_autoselect)
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position=(h - self._button_width / 2, v),
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size=(self._button_width,
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self._button_height),
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scale=scale,
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on_activate_call=self._leave,
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label='',
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autoselect=self._use_autoselect)
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if (player_name != '' and player_name[0] != '<'
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and player_name[-1] != '>'):
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@ -232,26 +232,26 @@ def new_refresh_in_game(
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else:
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txt = bs.Lstr(value=player_name)
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bui.textwidget(parent=self._root_widget,
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position=(h, v + self._button_height *
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(0.64 if player_name != '' else 0.5)),
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size=(0, 0),
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text=bs.Lstr(resource=self._r + '.leaveGameText'),
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scale=(0.83 if player_name != '' else 1.0),
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color=(0.75, 1.0, 0.7),
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h_align='center',
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v_align='center',
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draw_controller=btn,
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maxwidth=self._button_width * 0.9)
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position=(h, v + self._button_height *
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(0.64 if player_name != '' else 0.5)),
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size=(0, 0),
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text=bs.Lstr(resource=self._r + '.leaveGameText'),
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scale=(0.83 if player_name != '' else 1.0),
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color=(0.75, 1.0, 0.7),
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h_align='center',
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v_align='center',
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draw_controller=btn,
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maxwidth=self._button_width * 0.9)
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bui.textwidget(parent=self._root_widget,
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position=(h, v + self._button_height * 0.27),
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size=(0, 0),
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text=txt,
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color=(0.75, 1.0, 0.7),
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h_align='center',
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v_align='center',
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draw_controller=btn,
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scale=0.45,
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maxwidth=self._button_width * 0.9)
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position=(h, v + self._button_height * 0.27),
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size=(0, 0),
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text=txt,
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color=(0.75, 1.0, 0.7),
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h_align='center',
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v_align='center',
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draw_controller=btn,
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scale=0.45,
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maxwidth=self._button_width * 0.9)
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return h, v, scale
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@ -366,16 +366,16 @@ def new_refresh(self) -> None:
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# Scattered eggs on easter.
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if _baplus.get_v1_account_misc_read_val('easter',
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False) and not self._in_game:
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False) and not self._in_game:
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icon_size = 34
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bui.imagewidget(parent=self._root_widget,
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position=(h - icon_size * 0.5 - 15,
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v + self._button_height * scale -
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icon_size * 0.24 + 1.5),
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transition_delay=self._tdelay,
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size=(icon_size, icon_size),
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texture=bui.gettexture('egg3'),
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tilt_scale=0.0)
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position=(h - icon_size * 0.5 - 15,
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v + self._button_height * scale -
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icon_size * 0.24 + 1.5),
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transition_delay=self._tdelay,
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size=(icon_size, icon_size),
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texture=bui.gettexture('egg3'),
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tilt_scale=0.0)
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self._tdelay += self._t_delay_inc
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@ -386,13 +386,13 @@ def new_refresh(self) -> None:
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# If we're in a replay, we have a 'Leave Replay' button.
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if _bs.is_in_replay():
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bui.buttonwidget(parent=self._root_widget,
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position=(h - self._button_width * 0.5 * scale,
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v),
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scale=scale,
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size=(self._button_width, self._button_height),
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autoselect=self._use_autoselect,
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label=bs.Lstr(resource='replayEndText'),
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on_activate_call=self._confirm_end_replay)
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position=(h - self._button_width * 0.5 * scale,
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v),
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scale=scale,
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size=(self._button_width, self._button_height),
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autoselect=self._use_autoselect,
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label=bs.Lstr(resource='replayEndText'),
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on_activate_call=self._confirm_end_replay)
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elif _bs.get_foreground_host_session() is not None:
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bui.buttonwidget(
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parent=self._root_widget,
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@ -465,16 +465,16 @@ def new_refresh(self) -> None:
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if _baplus.get_v1_account_misc_read_val('easter', False):
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icon_size = 30
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bui.imagewidget(parent=self._root_widget,
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position=(h - icon_size * 0.5 + 25,
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v + self._button_height * scale -
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icon_size * 0.24 + 1.5),
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transition_delay=self._tdelay,
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size=(icon_size, icon_size),
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texture=bui.gettexture('egg1'),
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tilt_scale=0.0)
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position=(h - icon_size * 0.5 + 25,
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v + self._button_height * scale -
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icon_size * 0.24 + 1.5),
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transition_delay=self._tdelay,
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size=(icon_size, icon_size),
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texture=bui.gettexture('egg1'),
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tilt_scale=0.0)
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bui.containerwidget(edit=self._root_widget,
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cancel_button=quit_button)
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cancel_button=quit_button)
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self._tdelay += self._t_delay_inc
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else:
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self._quit_button = None
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@ -488,7 +488,7 @@ def new_refresh(self) -> None:
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QuitWindow(swish=True, back=True)
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bui.containerwidget(edit=self._root_widget,
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on_cancel_call=_do_quit)
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on_cancel_call=_do_quit)
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# Add speed-up/slow-down buttons for replays.
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# (ideally this should be part of a fading-out playback bar like most
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@ -526,14 +526,14 @@ def new_refresh(self) -> None:
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bs.WeakCall(self._change_replay_speed, 0),
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repeat=True)
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btn = bui.buttonwidget(parent=self._root_widget,
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position=(h - b_size - b_buffer,
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v - b_size - b_buffer + v_offs),
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button_type='square',
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size=(b_size, b_size),
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label='',
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autoselect=True,
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on_activate_call=bs.Call(
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self._change_replay_speed, -1))
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position=(h - b_size - b_buffer,
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v - b_size - b_buffer + v_offs),
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button_type='square',
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size=(b_size, b_size),
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label='',
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autoselect=True,
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on_activate_call=bs.Call(
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self._change_replay_speed, -1))
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bui.textwidget(
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parent=self._root_widget,
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draw_controller=btn,
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