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https://github.com/bombsquad-community/plugin-manager.git
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Merge pull request #468 from MrParadox1691/main
Minor bug fix for Vanishing tiles
This commit is contained in:
commit
b6ccdb12ef
2 changed files with 16 additions and 12 deletions
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@ -1694,7 +1694,7 @@
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"external_url": "https://discord.gg/sQGDsztQcy",
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"external_url": "https://discord.gg/sQGDsztQcy",
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"authors": [
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"authors": [
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{
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{
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"name": "Mr.ghosty",
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"name": "Mr.Paradox",
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"email": "",
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"email": "",
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"discord": "gaurangbroyo"
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"discord": "gaurangbroyo"
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},
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},
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@ -1705,6 +1705,12 @@
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}
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}
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],
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],
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"versions": {
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"versions": {
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"2.1.1": {
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"api_version": 9,
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"commit_sha": "5d7d222",
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"released_on": "11-06-2026",
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"md5sum": "d71b9615872ba3655a83166dd211ecd2"
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},
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"2.1.0": {
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"2.1.0": {
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"api_version": 9,
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"api_version": 9,
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"commit_sha": "0749053",
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"commit_sha": "0749053",
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@ -15,10 +15,10 @@ plugman = dict(
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description="Tiles disappear gradually. Survive each round to continue. Last player standing wins!",
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description="Tiles disappear gradually. Survive each round to continue. Last player standing wins!",
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external_url="https://discord.gg/sQGDsztQcy",
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external_url="https://discord.gg/sQGDsztQcy",
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authors=[
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authors=[
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{"name": "Mr.ghosty", "email": "", "discord": "gaurangbroyo"},
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{"name": "Mr.Paradox", "email": "", "discord": "gaurangbroyo"},
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{"name": "senchx", "email": "", "discord": "senchx0"},
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{"name": "senchx", "email": "", "discord": "senchx0"},
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],
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],
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version="2.1.0",
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version="2.1.1",
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)
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)
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@ -103,7 +103,7 @@ class VanishingTilesGame(bs.TeamGameActivity[Player, Team]):
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if self._show_credits:
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if self._show_credits:
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self._credit_node = bs.newnode('text', attrs={
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self._credit_node = bs.newnode('text', attrs={
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'text': 'Made by Mr.Ghosty',
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'text': 'Made by Mr.Paradox',
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'scale': 0.7, 'position': (0, 8), 'shadow': 0.8, 'flatness': 1.0,
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'scale': 0.7, 'position': (0, 8), 'shadow': 0.8, 'flatness': 1.0,
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'color': (1.0, 0.3, 0.8, 1.0), 'h_align': 'center', 'v_attach': 'bottom',
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'color': (1.0, 0.3, 0.8, 1.0), 'h_align': 'center', 'v_attach': 'bottom',
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})
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})
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@ -403,14 +403,12 @@ class VanishingTilesMap(bs.Map):
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})
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})
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bs._map.register_map(VanishingTilesMap)
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try:
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bs._map.register_map(VanishingTilesMap)
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except Exception:
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pass
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# ba_meta export babase.Plugin
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# ba_meta export babase.Plugin
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class Main(babase.Plugin):
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class Main(babase.Plugin):
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def __init__(self) -> None:
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pass
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babase.app.classic.add_coop_practice_level(bs.Level(
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name='Vanishing Tiles', displayname='Vanishing Tiles',
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gametype=VanishingTilesGame, settings={},
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preview_texture_name='powerupHealth',
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))
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