Merge pull request #468 from MrParadox1691/main

Minor bug fix for Vanishing tiles
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Loup 2026-06-12 01:49:06 +05:30 committed by GitHub
commit b6ccdb12ef
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2 changed files with 16 additions and 12 deletions

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@ -1694,7 +1694,7 @@
"external_url": "https://discord.gg/sQGDsztQcy", "external_url": "https://discord.gg/sQGDsztQcy",
"authors": [ "authors": [
{ {
"name": "Mr.ghosty", "name": "Mr.Paradox",
"email": "", "email": "",
"discord": "gaurangbroyo" "discord": "gaurangbroyo"
}, },
@ -1705,6 +1705,12 @@
} }
], ],
"versions": { "versions": {
"2.1.1": {
"api_version": 9,
"commit_sha": "5d7d222",
"released_on": "11-06-2026",
"md5sum": "d71b9615872ba3655a83166dd211ecd2"
},
"2.1.0": { "2.1.0": {
"api_version": 9, "api_version": 9,
"commit_sha": "0749053", "commit_sha": "0749053",

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@ -15,10 +15,10 @@ plugman = dict(
description="Tiles disappear gradually. Survive each round to continue. Last player standing wins!", description="Tiles disappear gradually. Survive each round to continue. Last player standing wins!",
external_url="https://discord.gg/sQGDsztQcy", external_url="https://discord.gg/sQGDsztQcy",
authors=[ authors=[
{"name": "Mr.ghosty", "email": "", "discord": "gaurangbroyo"}, {"name": "Mr.Paradox", "email": "", "discord": "gaurangbroyo"},
{"name": "senchx", "email": "", "discord": "senchx0"}, {"name": "senchx", "email": "", "discord": "senchx0"},
], ],
version="2.1.0", version="2.1.1",
) )
@ -103,7 +103,7 @@ class VanishingTilesGame(bs.TeamGameActivity[Player, Team]):
if self._show_credits: if self._show_credits:
self._credit_node = bs.newnode('text', attrs={ self._credit_node = bs.newnode('text', attrs={
'text': 'Made by Mr.Ghosty', 'text': 'Made by Mr.Paradox',
'scale': 0.7, 'position': (0, 8), 'shadow': 0.8, 'flatness': 1.0, 'scale': 0.7, 'position': (0, 8), 'shadow': 0.8, 'flatness': 1.0,
'color': (1.0, 0.3, 0.8, 1.0), 'h_align': 'center', 'v_attach': 'bottom', 'color': (1.0, 0.3, 0.8, 1.0), 'h_align': 'center', 'v_attach': 'bottom',
}) })
@ -403,14 +403,12 @@ class VanishingTilesMap(bs.Map):
}) })
try:
bs._map.register_map(VanishingTilesMap) bs._map.register_map(VanishingTilesMap)
except Exception:
pass
# ba_meta export babase.Plugin # ba_meta export babase.Plugin
class Main(babase.Plugin): class Main(babase.Plugin):
def __init__(self) -> None: pass
babase.app.classic.add_coop_practice_level(bs.Level(
name='Vanishing Tiles', displayname='Vanishing Tiles',
gametype=VanishingTilesGame, settings={},
preview_texture_name='powerupHealth',
))