mirror of
https://github.com/Freaku17/BombSquad-Mods-byFreaku
synced 2025-10-19 20:20:40 +00:00
Rename & update memory_game.py for 1.7.37+ (API 9)
This commit is contained in:
parent
98b8133144
commit
4f23ee5fff
1 changed files with 261 additions and 248 deletions
|
|
@ -12,32 +12,29 @@ from __future__ import annotations
|
|||
# (& some improvements)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
# incase someone is wondering how is map floating. Check out
|
||||
# def spawnAllMap(self)
|
||||
|
||||
|
||||
|
||||
# ba_meta require api 8
|
||||
# ba_meta require api 9
|
||||
from typing import TYPE_CHECKING, overload
|
||||
import _babase, babase, random
|
||||
import _babase
|
||||
import babase
|
||||
import random
|
||||
import bascenev1 as bs
|
||||
from bascenev1lib.gameutils import SharedObjects
|
||||
if TYPE_CHECKING:
|
||||
from typing import Any, Sequence, Optional, List, Dict, Type, Union, Any, Literal
|
||||
|
||||
|
||||
|
||||
|
||||
class OnTimer(bs.Actor):
|
||||
"""Timer which counts but doesn't show on-screen"""
|
||||
|
||||
def __init__(self) -> None:
|
||||
super().__init__()
|
||||
self._starttime_ms: int | None = None
|
||||
self.node = bs.newnode('text', attrs={ 'v_attach': 'top', 'h_attach': 'center', 'h_align': 'center', 'color': (1, 1, 0.5, 1), 'flatness': 0.5, 'shadow': 0.5, 'position': (0, -70), 'scale': 0, 'text': ''})
|
||||
self.node = bs.newnode('text', attrs={'v_attach': 'top', 'h_attach': 'center', 'h_align': 'center', 'color': (
|
||||
1, 1, 0.5, 1), 'flatness': 0.5, 'shadow': 0.5, 'position': (0, -70), 'scale': 0, 'text': ''})
|
||||
self.inputnode = bs.newnode(
|
||||
'timedisplay', attrs={'timemin': 0, 'showsubseconds': True}
|
||||
)
|
||||
|
|
@ -101,8 +98,6 @@ class OnTimer(bs.Actor):
|
|||
self.node.delete()
|
||||
|
||||
|
||||
|
||||
|
||||
class Player(bs.Player['Team']):
|
||||
"""Our player type for this game."""
|
||||
|
||||
|
|
@ -120,7 +115,8 @@ class MGgame(bs.TeamGameActivity[Player, Team]):
|
|||
|
||||
name = 'Memory Game'
|
||||
description = 'Memories tiles and survive till the end!'
|
||||
available_settings = [bs.BoolSetting('Epic Mode', default=False), bs.BoolSetting('Enable Bottom Credits', True)]
|
||||
available_settings = [bs.BoolSetting(
|
||||
'Epic Mode', default=False), bs.BoolSetting('Enable Bottom Credits', True)]
|
||||
scoreconfig = bs.ScoreConfig(label='Survived', scoretype=bs.ScoreType.MILLISECONDS, version='B')
|
||||
|
||||
# Print messages when players die (since its meaningful in this game).
|
||||
|
|
@ -248,7 +244,6 @@ class MGgame(bs.TeamGameActivity[Player, Team]):
|
|||
'opacity': 0.0,
|
||||
'attach': 'topCenter'})
|
||||
|
||||
|
||||
def on_transition_in(self) -> None:
|
||||
super().on_transition_in()
|
||||
self._bellLow = bs.getsound('bellLow')
|
||||
|
|
@ -298,8 +293,16 @@ class MGgame(bs.TeamGameActivity[Player, Team]):
|
|||
self.coldel14 = True
|
||||
self.coldel15 = True
|
||||
self.coldel16 = True
|
||||
import base64
|
||||
exec(base64.b64decode("aWYgc2VsZi5jcmVkaXRfdGV4dDoKICAgICMjIFBlb3BsZSBzdGVhbGVkIGNyZWRpdHMgc28gdGhhdHMgd2h5IEkgZW5jb2RlZCB0aGlzLi4uCiAgICAjIyBFdmVuIHRobyB0aGVyZSBpcyBhIG9wdGlvbiwgdGhleSBjaGFuZ2VkIGNyZWF0ZWQgYnkKICAgICMjIGxpa2Ugd3RmIGlzIHRoaWVyIHByb2JsZW0/PwoKICAgICMjIEFueXdheXMgaGF2ZSBhIGdvb2QgZGF5IQogICAgdCA9IGJzLm5ld25vZGUoJ3RleHQnLAogICAgICAgICAgICAgICBhdHRycz17ICd0ZXh0JzoiTWFkZSBieSDugYhGcmVha3Vcbk9yaWdpbmFsbHkgZm9yIDEuNDogYnlBTkczTCIsICMjIERpc2FibGUgJ0VuYWJsZSBCb3R0b20gQ3JlZGl0cycgd2hlbiBtYWtpbmcgcGxheWxpc3QsIE5vIG5lZWQgdG8gZWRpdCB0aGlzIGxvdmVseS4uLgogICAgICAgICdzY2FsZSc6MC43LAogICAgICAgICdwb3NpdGlvbic6KDAsMCksCiAgICAgICAgJ3NoYWRvdyc6MC41LAogICAgICAgICdmbGF0bmVzcyc6MS4yLAogICAgICAgICdjb2xvcic6KDEsIDEsIDEpLAogICAgICAgICdoX2FsaWduJzonY2VudGVyJywKICAgICAgICAndl9hdHRhY2gnOidib3R0b20nfSk=").decode('UTF-8'))
|
||||
if self.credit_text:
|
||||
t = bs.newnode('text',
|
||||
attrs={'text': "Made by Freaku\nOriginally for 1.4: byANG3L", # Disable 'Enable Bottom Credits' when making playlist, No need to edit this lovely...
|
||||
'scale': 0.7,
|
||||
'position': (0, 0),
|
||||
'shadow': 0.5,
|
||||
'flatness': 1.2,
|
||||
'color': (1, 1, 1),
|
||||
'h_align': 'center',
|
||||
'v_attach': 'bottom'})
|
||||
self.spawnAllMap()
|
||||
self.flashHide()
|
||||
|
||||
|
|
@ -310,6 +313,7 @@ class MGgame(bs.TeamGameActivity[Player, Team]):
|
|||
|
||||
def startCounter(self):
|
||||
self._textCounter.text = '10'
|
||||
|
||||
def count9():
|
||||
def count8():
|
||||
def count7():
|
||||
|
|
@ -377,7 +381,8 @@ class MGgame(bs.TeamGameActivity[Player, Team]):
|
|||
# overriding the default character spawning..
|
||||
def spawn_player(self, player: Player) -> bs.Actor:
|
||||
spaz = self.spawn_player_spaz(player)
|
||||
pos = (self._spawnCenter[0] + random.uniform(-1.5, 2.5), self._spawnCenter[1], self._spawnCenter[2] + random.uniform(-2.5, 1.5))
|
||||
pos = (self._spawnCenter[0] + random.uniform(-1.5, 2.5),
|
||||
self._spawnCenter[1], self._spawnCenter[2] + random.uniform(-2.5, 1.5))
|
||||
spaz.connect_controls_to_player(enable_punch=False, enable_bomb=False, enable_pickup=False)
|
||||
spaz.handlemessage(bs.StandMessage(pos))
|
||||
return spaz
|
||||
|
|
@ -428,6 +433,7 @@ class MGgame(bs.TeamGameActivity[Player, Team]):
|
|||
|
||||
def _stop(self):
|
||||
self._textureSelected = self._randomSelect()
|
||||
|
||||
def circle():
|
||||
def circle2():
|
||||
def circle3():
|
||||
|
|
@ -679,112 +685,128 @@ class MGgame(bs.TeamGameActivity[Player, Team]):
|
|||
self.mapFGP = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (4.5, 2, -9), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGPTex = None
|
||||
self.mapFGPcol = bs.newnode('region',attrs={'position': (4.5,2,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGPcol = bs.newnode('region', attrs={'position': (4.5, 2, -9), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel = False
|
||||
|
||||
if self.coldel2:
|
||||
self.mapFGP2 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (4.5, 2, -6), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP2Tex = None
|
||||
self.mapFGP2col = bs.newnode('region',attrs={'position': (4.5,2,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP2col = bs.newnode('region', attrs={'position': (4.5, 2, -6), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel2 = False
|
||||
|
||||
if self.coldel3:
|
||||
self.mapFGP3 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (4.5, 2, -3), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP3Tex = None
|
||||
self.mapFGP3col = bs.newnode('region',attrs={'position': (4.5,2,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP3col = bs.newnode('region', attrs={'position': (4.5, 2, -3), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel3 = False
|
||||
|
||||
if self.coldel4:
|
||||
self.mapFGP4 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (4.5, 2, 0), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP4Tex = None
|
||||
self.mapFGP4col = bs.newnode('region',attrs={'position': (4.5,2,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP4col = bs.newnode('region', attrs={'position': (4.5, 2, 0), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel4 = False
|
||||
|
||||
if self.coldel5:
|
||||
self.mapFGP5 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (1.5, 2, -9), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP5Tex = None
|
||||
self.mapFGP5col = bs.newnode('region',attrs={'position': (1.5,2,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP5col = bs.newnode('region', attrs={'position': (1.5, 2, -9), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel5 = False
|
||||
|
||||
if self.coldel6:
|
||||
self.mapFGP6 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (1.5, 2, -6), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP6Tex = None
|
||||
self.mapFGP6col = bs.newnode('region',attrs={'position': (1.5,2,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP6col = bs.newnode('region', attrs={'position': (1.5, 2, -6), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel6 = False
|
||||
|
||||
if self.coldel7:
|
||||
self.mapFGP7 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (1.5, 2, -3), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP7Tex = None
|
||||
self.mapFGP7col = bs.newnode('region',attrs={'position': (1.5,2,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP7col = bs.newnode('region', attrs={'position': (1.5, 2, -3), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel7 = False
|
||||
|
||||
if self.coldel8:
|
||||
self.mapFGP8 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (1.5, 2, 0), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP8Tex = None
|
||||
self.mapFGP8col = bs.newnode('region',attrs={'position': (1.5,2,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP8col = bs.newnode('region', attrs={'position': (1.5, 2, 0), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel8 = False
|
||||
|
||||
if self.coldel9:
|
||||
self.mapFGP9 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (-1.5, 2, -9), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP9Tex = None
|
||||
self.mapFGP9col = bs.newnode('region',attrs={'position': (-1.5,2,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP9col = bs.newnode('region', attrs={'position': (-1.5, 2, -9), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel9 = False
|
||||
|
||||
if self.coldel10:
|
||||
self.mapFGP10 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (-1.5, 2, -6), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP10Tex = None
|
||||
self.mapFGP10col = bs.newnode('region',attrs={'position': (-1.5,2,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP10col = bs.newnode('region', attrs={'position': (-1.5, 2, -6), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel10 = False
|
||||
|
||||
if self.coldel11:
|
||||
self.mapFGP11 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (-1.5, 2, -3), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP11Tex = None
|
||||
self.mapFGP11col = bs.newnode('region',attrs={'position': (-1.5,2,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP11col = bs.newnode('region', attrs={'position': (-1.5, 2, -3), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel11 = False
|
||||
|
||||
if self.coldel12:
|
||||
self.mapFGP12 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (-1.5, 2, 0), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP12Tex = None
|
||||
self.mapFGP12col = bs.newnode('region',attrs={'position': (-1.5,2,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP12col = bs.newnode('region', attrs={'position': (-1.5, 2, 0), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel12 = False
|
||||
|
||||
if self.coldel13:
|
||||
self.mapFGP13 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (-4.5, 2, -9), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP13Tex = None
|
||||
self.mapFGP13col = bs.newnode('region',attrs={'position': (-4.5,2,-9),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP13col = bs.newnode('region', attrs={'position': (-4.5, 2, -9), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel13 = False
|
||||
|
||||
if self.coldel14:
|
||||
self.mapFGP14 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (-4.5, 2, -6), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP14Tex = None
|
||||
self.mapFGP14col = bs.newnode('region',attrs={'position': (-4.5,2,-6),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP14col = bs.newnode('region', attrs={'position': (-4.5, 2, -6), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel14 = False
|
||||
|
||||
if self.coldel15:
|
||||
self.mapFGP15 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (-4.5, 2, -3), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP15Tex = None
|
||||
self.mapFGP15col = bs.newnode('region',attrs={'position': (-4.5,2,-3),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP15col = bs.newnode('region', attrs={'position': (-4.5, 2, -3), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel15 = False
|
||||
|
||||
if self.coldel16:
|
||||
self.mapFGP16 = bs.newnode('prop',
|
||||
attrs={'body': 'puck', 'position': (-4.5, 2, 0), 'mesh': self._mapFGPModel, 'mesh_scale': 3.73, 'body_scale': 3.73, 'shadow_size': 0.5, 'gravity_scale': 0.0, 'color_texture': self._mapFGPDefaultTex, 'reflection': 'soft', 'reflection_scale': [1.0], 'is_area_of_interest': True, 'materials': [self.dont_collide]})
|
||||
self.mapFGP16Tex = None
|
||||
self.mapFGP16col = bs.newnode('region',attrs={'position': (-4.5,2,0),'scale': (3.5,0.1,3.5),'type': 'box','materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.mapFGP16col = bs.newnode('region', attrs={'position': (-4.5, 2, 0), 'scale': (
|
||||
3.5, 0.1, 3.5), 'type': 'box', 'materials': (self._collide_with_player, shared.footing_material)})
|
||||
self.coldel16 = False
|
||||
|
||||
def _platformTexDefault(self):
|
||||
|
|
@ -868,7 +890,6 @@ class MGgame(bs.TeamGameActivity[Player, Team]):
|
|||
if living_team_count <= 1:
|
||||
self.end_game()
|
||||
|
||||
|
||||
def end_game(self) -> None:
|
||||
cur_time = bs.time()
|
||||
assert self._timer is not None
|
||||
|
|
@ -921,18 +942,14 @@ class MGgame(bs.TeamGameActivity[Player, Team]):
|
|||
self.end(results=results)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class MGdefs():
|
||||
points = {}
|
||||
boxes = {}
|
||||
boxes['area_of_interest_bounds'] = (0.3544110667, 4.493562578, -2.518391331) + (0.0, 0.0, 0.0) + (16.64754831, 8.06138989, 18.5029888)
|
||||
boxes['map_bounds'] = (0.2608783669, 4.899663734, -3.543675157) + (0.0, 0.0, 0.0) + (29.23565494, 14.19991443, 29.92689344)
|
||||
boxes['area_of_interest_bounds'] = (
|
||||
0.3544110667, 4.493562578, -2.518391331) + (0.0, 0.0, 0.0) + (16.64754831, 8.06138989, 18.5029888)
|
||||
boxes['map_bounds'] = (0.2608783669, 4.899663734, -3.543675157) + \
|
||||
(0.0, 0.0, 0.0) + (29.23565494, 14.19991443, 29.92689344)
|
||||
|
||||
|
||||
class MGmap(bs.Map):
|
||||
defs = MGdefs()
|
||||
|
|
@ -975,16 +992,12 @@ class MGmap(bs.Map):
|
|||
gnode.vr_near_clip = 0.5
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bs._map.register_map(MGmap)
|
||||
|
||||
|
||||
|
||||
|
||||
# ba_meta export plugin
|
||||
class byFreaku(babase.Plugin):
|
||||
def __init__(self):
|
||||
## Campaign support ##
|
||||
babase.app.classic.add_coop_practice_level(bs.Level(name='Memory Game', displayname='${GAME}', gametype=MGgame, settings={}, preview_texture_name='achievementOffYouGo'))
|
||||
babase.app.classic.add_coop_practice_level(bs.Level(
|
||||
name='Memory Game', displayname='${GAME}', gametype=MGgame, settings={}, preview_texture_name='achievementOffYouGo'))
|
||||
Loading…
Add table
Add a link
Reference in a new issue