Minecraft-Console-Client/MinecraftClient/Commands/Useblock.cs
BruceChen f8aefaf129 init
2022-10-26 08:54:54 +08:00

38 lines
1.5 KiB
C#

using System.Collections.Generic;
using Brigadier.NET;
using MinecraftClient.Mapping;
namespace MinecraftClient.Commands
{
class Useblock : Command
{
public override string CmdName { get { return "useblock"; } }
public override string CmdUsage { get { return "useblock <x> <y> <z>"; } }
public override string CmdDesc { get { return "cmd.useblock.desc"; } }
public override void RegisterCommand(McClient handler, CommandDispatcher<CommandSource> dispatcher)
{
}
public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
{
if (!handler.GetTerrainEnabled())
return Translations.Get("extra.terrainandmovement_required");
else if (HasArg(command))
{
string[] args = GetArgs(command);
if (args.Length >= 3)
{
Location block = Location.Parse(handler.GetCurrentLocation().ToFloor(), args[0], args[1], args[2]).ToFloor();
Location blockCenter = block.ToCenter();
bool res = handler.PlaceBlock(block, Direction.Down);
return Translations.Get("cmd.useblock.use", blockCenter.X, blockCenter.Y, blockCenter.Z, res ? "succeeded" : "failed");
}
else
return GetCmdDescTranslated();
}
else
return GetCmdDescTranslated();
}
}
}