Minecraft-Console-Client/MinecraftClient/Commands/Set.cs
BruceChen f8aefaf129 init
2022-10-26 08:54:54 +08:00

35 lines
1.2 KiB
C#

using System.Collections.Generic;
using Brigadier.NET;
namespace MinecraftClient.Commands
{
public class Set : Command
{
public override string CmdName { get { return "set"; } }
public override string CmdUsage { get { return "set varname=value"; } }
public override string CmdDesc { get { return "cmd.set.desc"; } }
public override void RegisterCommand(McClient handler, CommandDispatcher<CommandSource> dispatcher)
{
}
public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
{
if (HasArg(command))
{
string[] temp = GetArg(command).Split('=');
if (temp.Length > 1)
{
if (Settings.Config.AppVar.SetVar(temp[0], GetArg(command).Substring(temp[0].Length + 1)))
return ""; //Success
else
return Translations.Get("cmd.set.format");
}
else
return GetCmdDescTranslated();
}
else
return GetCmdDescTranslated();
}
}
}