mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
25 lines
983 B
C#
25 lines
983 B
C#
using System.Collections.Generic;
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using Brigadier.NET;
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namespace MinecraftClient.Commands
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{
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public class Debug : Command
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{
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public override string CmdName { get { return "debug"; } }
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public override string CmdUsage { get { return "debug [on|off]"; } }
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public override string CmdDesc { get { return "cmd.debug.desc"; } }
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public override void RegisterCommand(McClient handler, CommandDispatcher<CommandSource> dispatcher)
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{
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}
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public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
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{
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if (HasArg(command))
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Settings.Config.Logging.DebugMessages = (GetArg(command).ToLower() == "on");
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else
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Settings.Config.Logging.DebugMessages = !Settings.Config.Logging.DebugMessages;
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return Translations.Get(Settings.Config.Logging.DebugMessages ? "cmd.debug.state_on" : "cmd.debug.state_off");
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}
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}
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}
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