Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/StructuredComponents
Reed Pennock e4161af158 feat: Wire MC 26.2 (protocol 776) routing and adapt Teams packet parsing
- Add MC_26_2_Version = 776 and bump all upper-bound feature gates
- Route 26.2 to the new item/block/entity palettes and
  StructuredComponentsRegistry262
- Reuse PacketPalette261 (play/config packet IDs are unchanged in 26.2;
  the only registry change is spectate_entity renamed to spectator_action
  at the same ID, which MCC does not send) and EntityMetadataPalette261
  (serializer list is identical)
- Add a 26.2 branch for Set Player Team parsing: field order changed to
  displayName, prefix, suffix, visibility, collision rule, then color as
  Optional<TeamColor> (absent maps to -1) and options byte last
- Register protocol 776 in both supported-protocol lists and the
  version string mappings; bump MCHighestVersion to 26.2

JoinGame gained a trailing onlineMode bool and LoginFinished a trailing
session UUID in 26.2; both sit after every field MCC reads, so parsing
is unaffected.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 16:43:31 -05:00
..
Components feat: Add MC 26.2 palettes, registries and new sulfur/cinnabar content 2026-07-02 16:43:20 -05:00
Core Formatted the code and removed logs from Auto Attack 2026-06-04 11:42:41 +02:00
Registries feat: Add MC 26.2 palettes, registries and new sulfur/cinnabar content 2026-07-02 16:43:20 -05:00
StructuredComponentsHandler.cs feat: Wire MC 26.2 (protocol 776) routing and adapt Teams packet parsing 2026-07-02 16:43:31 -05:00