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Reed Pennock e4161af158 feat: Wire MC 26.2 (protocol 776) routing and adapt Teams packet parsing
- Add MC_26_2_Version = 776 and bump all upper-bound feature gates
- Route 26.2 to the new item/block/entity palettes and
  StructuredComponentsRegistry262
- Reuse PacketPalette261 (play/config packet IDs are unchanged in 26.2;
  the only registry change is spectate_entity renamed to spectator_action
  at the same ID, which MCC does not send) and EntityMetadataPalette261
  (serializer list is identical)
- Add a 26.2 branch for Set Player Team parsing: field order changed to
  displayName, prefix, suffix, visibility, collision rule, then color as
  Optional<TeamColor> (absent maps to -1) and options byte last
- Register protocol 776 in both supported-protocol lists and the
  version string mappings; bump MCHighestVersion to 26.2

JoinGame gained a trailing onlineMode bool and LoginFinished a trailing
session UUID in 26.2; both sit after every field MCC reads, so parsing
is unaffected.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 16:43:31 -05:00
.claude Centralized skills to .skills folder. 2026-03-21 14:44:47 +01:00
.codex Add MCC wrappers and guards for build and publish 2026-04-12 18:37:03 +00:00
.cursor Centralized skills to .skills folder. 2026-03-21 14:44:47 +01:00
.github [skipci] chore: increase Node.js memory limit for documentation build 2026-04-14 17:05:11 +00:00
.idea [SKIP_BUILD] Fix document build failure 2022-11-28 14:10:55 +08:00
.skills Updated skills 2026-06-25 23:02:43 +02:00
ConsoleInteractive@ff6d2129e9 chore: update subproject commit reference for ConsoleInteractive 2026-04-08 02:50:39 +08:00
DebugTools chore: remove remaining CursorBot references 2026-04-12 23:43:54 +08:00
Docker [skip ci] Update docker image to use updated releases 2024-08-14 18:22:05 +08:00
docs chore(deps): bump webpack-dev-server from 5.2.4 to 5.2.5 in /docs 2026-06-20 21:01:34 +00:00
MinecraftClient feat: Wire MC 26.2 (protocol 776) routing and adapt Teams packet parsing 2026-07-02 16:43:31 -05:00
MinecraftClientGUI Added changes from 2927 2026-03-22 12:45:52 +01:00
tools Cosmetic changes, UX/UI improvements in TUI mode, added colored text support in dialogs 2026-06-14 02:11:04 +02:00
.cursorindexingignore feat: add cursor indexing ignore rules for SpecStory files 2026-03-22 15:30:42 +08:00
.gitattributes [skip ci] Set repository line endings to LF 2023-09-15 14:43:24 +08:00
.gitignore [skipci] docs: update .gitignore and config for superpowers documentation 2026-04-14 17:11:09 +00:00
.gitmodules [SKIP_BUILD] Fix document build failure 2022-11-28 14:10:55 +08:00
AGENTS.md Add structured component test reference to AGENTS.md and integration testing skill 2026-06-11 21:56:35 +02:00
CLAUDE.md Added AGENTS.md/CLAUDE.md and a C# 12 best practices skill for MCC. 2026-03-21 19:12:13 +01:00
crowdin.yml chore: add websocket guide translations to Crowdin configuration 2026-04-08 22:29:42 +08:00
Directory.Build.props Add worktree-isolated tmpfs build outputs 2026-04-12 20:07:15 +08:00
LICENSE.md Add LICENSE.md 2023-04-10 18:47:52 +02:00
MinecraftClient.sln Implemented a first version of an MCP server as a Chat Bot 2026-03-28 02:08:47 +01:00
MinecraftClientGUI.sln Added Minecraft Client GUI v1.0 to the repository 2013-08-21 14:31:57 +02:00
README.md fix: update Crowdin project URL in documentation and settings 2026-04-06 19:57:45 +08:00

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Minecraft Console Client (MCC)

Documentation | Download | Installation | Configuration | Usage

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About

Minecraft Console Client (MCC) is a lightweight cross-platform open-source Minecraft TUI client for Java edition that allows you to connect to any Minecraft Java server, send commands and receive text messages in a fast and easy way without having to open the main Minecraft game.

Download

Get the latest release from the Releases section.

Quick Install

Open a terminal in the folder where you want MCC and run:

Linux / macOS:

curl -fsSL https://mccteam.github.io/install.sh | sh

Windows (PowerShell):

iwr -useb https://mccteam.github.io/install.ps1 | iex

The script detects your architecture and downloads the right binary. For more options (including wget and manual downloads), see the installation guide.

How to use 📚

Getting Help 🙋

Check out the Website, README and existing Discussions: Maybe your question is answered there. If not, please open a New Discussion and ask your question. If you find a bug, please report it in the Issues section.

Discord

We now have a Discord server, click here to join.

Helping Us ❤️

We are a small community so we need help to implement upgrades for new Minecraft versions, fixing bugs and expanding the project. We are always looking for motivated people to contribute. If you feel like it could be you, please have a look at the issues section :)

How to contribute 📝

If you'd like to contribute to Minecraft Console Client, great, just fork the repository and submit a pull request on the Master branch. To contribute to the website / online documentation see also the Website repository.

Alt

Translating Minecraft Console Client 🌍

To improve translations for MCC, please visit: Crowdin - Minecraft Console Client.

Building from the source 🏗️

This section has been moved to our new Documentation website.

License ⚖️

Unless specifically stated, the code is from the MCC Team or Contributors, and available under CDDL-1.0. Else, the license and original author are mentioned in source file headers. The main terms of the CDDL-1.0 license are basically the following:

  • You may use the licensed code in whole or in part in any program you desire, regardless of the license of the program as a whole (or rather, as excluding the code you are borrowing). The program itself may be open or closed source, free or commercial.
  • However, in all cases, any modifications, improvements, or additions to the CDDL code (any code that is referenced in direct modifications to the CDDL code is considered an addition to the CDDL code, and so is bound by this requirement; e.g. a modification of a math function to use a fast lookup table makes that table itself an addition to the CDDL code, regardless of whether it's in a source code file of its own) must be made publicly and freely available in source, under the CDDL license itself.
  • In any program (source or binary) that uses CDDL code, recognition must be given to the source (either project or author) of the CDDL code. As well, modifications to the CDDL code (which must be distributed as source) may not remove notices indicating the ancestry of the code.

More info at http://qstuff.blogspot.fr/2007/04/why-cddl.html Full license at http://opensource.org/licenses/CDDL-1.0

Uses technologies from