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Minecraft 1.21.9 changed the SpawnEntity (Add Entity) packet layout: the velocity/movement field was moved before the angle fields and switched from 3 x Short to a new variable-length LpVec3 encoding. Add ReadNextLpVec3() to consume the LpVec3 wire format (1 byte header, optionally 5+ more bytes with a continuation VarInt), and update ReadNextEntity() to use the new field order for protocol >= 773. Made-with: Cursor |
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|---|---|---|
| .. | ||
| Handlers | ||
| Message | ||
| ProfileKey | ||
| Session | ||
| DataTypeGenerator.cs | ||
| EntityActionType.cs | ||
| GuidExtensions.cs | ||
| IMinecraftCom.cs | ||
| IMinecraftComHandler.cs | ||
| JwtPayloadDecode.cs | ||
| MicrosoftAuthentication.cs | ||
| MojangAPI.cs | ||
| PlayerInfo.cs | ||
| ProtocolHandler.cs | ||
| ProxiedWebRequest.cs | ||
| ReplayHandler.cs | ||