mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
93 lines
3.2 KiB
C#
93 lines
3.2 KiB
C#
using System.Collections.Generic;
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using MinecraftClient.Pathing.Core;
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using MinecraftClient.Pathing.Execution;
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using Xunit;
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namespace MinecraftClient.Tests.Pathing.Execution;
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public sealed class PathTransitionHintsTests
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{
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[Fact]
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public void FromPath_AssignsTurnHints_WhenNextSegmentChangesHeading()
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{
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var nodes = BuildNodes(
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(0, 80, 0, MoveType.Traverse),
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(1, 80, 0, MoveType.Traverse),
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(1, 80, 1, MoveType.Traverse));
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List<PathSegment> segments = PathSegmentBuilder.FromPath(nodes);
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PathTransitionHints hints = segments[0].ExitHints;
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Assert.Equal(PathTransitionType.Turn, segments[0].ExitTransition);
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Assert.True(hints.RequireStableFooting);
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Assert.True(hints.RequireGrounded);
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Assert.Equal(0, hints.DesiredHeadingX);
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Assert.Equal(1, hints.DesiredHeadingZ);
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Assert.InRange(hints.MaxExitSpeed, 0.0, 0.05);
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}
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[Fact]
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public void FromPath_AssignsJumpReadyHints_WhenNextSegmentIsParkour()
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{
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var nodes = BuildNodes(
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(120, 80, 110, MoveType.Traverse),
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(121, 80, 110, MoveType.Traverse),
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(123, 80, 110, MoveType.Parkour));
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List<PathSegment> segments = PathSegmentBuilder.FromPath(nodes);
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PathTransitionHints hints = segments[0].ExitHints;
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Assert.Equal(PathTransitionType.PrepareJump, segments[0].ExitTransition);
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Assert.True(hints.RequireJumpReady);
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Assert.False(hints.RequireStableFooting);
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Assert.Equal(1, hints.DesiredHeadingX);
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Assert.Equal(0, hints.DesiredHeadingZ);
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Assert.True(hints.MinExitSpeed >= 0.10, $"MinExitSpeed={hints.MinExitSpeed}");
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}
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[Fact]
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public void FromPath_AssignsZeroRunUpSpeedHints_WhenNextSegmentIsAscend()
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{
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var nodes = BuildNodes(
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(174, 80, 162, MoveType.Traverse),
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(175, 80, 162, MoveType.Traverse),
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(176, 81, 162, MoveType.Ascend));
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List<PathSegment> segments = PathSegmentBuilder.FromPath(nodes);
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PathTransitionHints hints = segments[0].ExitHints;
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Assert.Equal(PathTransitionType.PrepareJump, segments[0].ExitTransition);
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Assert.True(hints.RequireJumpReady);
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Assert.Equal(0.0, hints.MinExitSpeed);
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}
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[Fact]
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public void FromPath_AssignsPreciseStopHints_WhenSegmentIsFinalStop()
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{
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var nodes = BuildNodes(
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(10, 80, 10, MoveType.Traverse),
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(11, 80, 10, MoveType.Traverse));
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List<PathSegment> segments = PathSegmentBuilder.FromPath(nodes);
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PathTransitionHints hints = segments[0].ExitHints;
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Assert.Equal(PathTransitionType.FinalStop, segments[0].ExitTransition);
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Assert.True(hints.RequireStableFooting);
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Assert.True(hints.RequireGrounded);
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Assert.InRange(hints.MaxExitSpeed, 0.0, 0.02);
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}
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private static List<PathNode> BuildNodes(params (int x, int y, int z, MoveType moveUsed)[] raw)
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{
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var result = new List<PathNode>(raw.Length);
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for (int i = 0; i < raw.Length; i++)
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{
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var node = new PathNode(raw[i].x, raw[i].y, raw[i].z);
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if (i > 0)
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node.MoveUsed = raw[i].moveUsed;
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result.Add(node);
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}
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return result;
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}
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}
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