mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
469 lines
16 KiB
C#
469 lines
16 KiB
C#
using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Hosting;
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using Microsoft.Extensions.Logging;
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using MinecraftClient.Mcp;
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using ModelContextProtocol.Server;
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var builder = Host.CreateApplicationBuilder(args);
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builder.Logging.AddConsole(options =>
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{
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options.LogToStandardErrorThreshold = LogLevel.Trace;
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});
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builder.Services.AddSingleton<IMccMcpCapabilities, DeterministicCapabilities>();
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builder.Services.AddMcpServer()
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.WithStdioServerTransport()
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.WithTools<MccMcpToolSet>();
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await builder.Build().RunAsync();
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internal sealed class DeterministicCapabilities : IMccMcpCapabilities
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{
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private static double C(double value) => Math.Round(value, 2, MidpointRounding.AwayFromZero);
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public MccMcpResult GetSessionStatus() =>
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MccMcpResult.Ok(new
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{
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connected = true,
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host = "deterministic.local",
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port = 25565,
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username = "HarnessBot",
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location = new { x = C(0.5), y = C(80.0), z = C(0.5) }
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});
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public MccMcpResult GetServerInfo() =>
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MccMcpResult.Ok(new
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{
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host = "deterministic.local",
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port = 25565,
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tps = 20.0
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});
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public MccMcpResult GetPlayerState() =>
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MccMcpResult.Ok(new
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{
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nickname = "HarnessBot",
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username = "HarnessBot",
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health = 20.0f,
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saturation = 20,
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gamemode = 1,
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currentSlot = 1,
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yaw = 0.0f,
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pitch = 0.0f,
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location = new { x = C(0.5), y = C(80.0), z = C(0.5) },
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effects = new object[0]
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});
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public MccMcpResult GetPlayersList() =>
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MccMcpResult.Ok(new
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{
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players = new[] { "HarnessBot", "PlayerOne" }
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});
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public MccMcpResult GetChatHistory(int maxCount, bool includeJson) =>
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MccMcpResult.Ok(new
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{
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count = 2,
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entries = new object[]
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{
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new { timestampUtc = DateTimeOffset.UtcNow.AddSeconds(-10), kind = "chat", text = "<PlayerOne> hello", sender = "PlayerOne", message = "hello", json = includeJson ? "{}" : null },
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new { timestampUtc = DateTimeOffset.UtcNow.AddSeconds(-5), kind = "system", text = "HarnessBot joined the game", sender = (string?)null, message = (string?)null, json = includeJson ? "{}" : null }
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}
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});
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public MccMcpResult GetInternalCommands() =>
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MccMcpResult.Ok(new
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{
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count = 4,
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commands = new[]
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{
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new { name = "debug", usage = "debug [on|off|state]", description = "Toggle debug or print state." },
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new { name = "move", usage = "move <x> <y> <z>", description = "Move to location." },
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new { name = "useitem", usage = "useitem [x] [y] [z]", description = "Use current held item." },
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new { name = "dig", usage = "dig <x> <y> <z> [duration]", description = "Dig block at location." }
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}
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});
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public MccMcpResult GetMaterialsList(string? filter, int maxCount) =>
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MccMcpResult.Ok(new
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{
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total = 3,
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count = 3,
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filter,
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materials = new[]
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{
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new { name = "Air", typeLabel = "Air" },
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new { name = "GrassBlock", typeLabel = "Grass Block" },
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new { name = "OakLog", typeLabel = "Oak Log" }
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}
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});
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public MccMcpResult GetBlockTypesList(string? filter, int maxCount) =>
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MccMcpResult.Ok(new
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{
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total = 3,
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count = 3,
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filter,
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blockTypes = new[]
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{
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new { name = "Air", typeLabel = "Air" },
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new { name = "GrassBlock", typeLabel = "Grass Block" },
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new { name = "OakLog", typeLabel = "Oak Log" }
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}
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});
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public MccMcpResult GetEntityTypesList(string? filter, int maxCount) =>
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MccMcpResult.Ok(new
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{
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total = 3,
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count = 3,
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filter,
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entityTypes = new[]
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{
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new { name = "Player", typeLabel = "Player" },
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new { name = "Item", typeLabel = "Item" },
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new { name = "Villager", typeLabel = "Villager" }
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}
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});
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public MccMcpResult SendChat(string text) =>
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MccMcpResult.Ok(new { echoed = text });
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public MccMcpResult QuitClient() =>
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MccMcpResult.Ok(new { quitting = true });
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public MccMcpResult RunInternalCommand(string command) =>
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MccMcpResult.Ok(new { command, status = "Done", output = "deterministic" });
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public MccMcpResult UseItemOnHand() =>
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MccMcpResult.Ok(new { success = true, action = "use_item_on_hand" });
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public MccMcpResult ChangeHotbarSlot(int slot) =>
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MccMcpResult.Ok(new { success = true, slot });
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public MccMcpResult UseItemOnBlock(double x, double y, double z) =>
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MccMcpResult.Ok(new { success = true, x = C(x), y = C(y), z = C(z), action = "useitem" });
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public MccMcpResult DigBlock(double x, double y, double z, double durationSeconds) =>
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MccMcpResult.Ok(new
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{
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success = true,
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target = new { x = C(x), y = C(y), z = C(z) },
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beforeBlock = new { material = "OakLog", typeLabel = "Oak Log", blockId = 137, blockMeta = 0 },
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afterBlock = new { material = "Air", typeLabel = "Air", blockId = 0, blockMeta = 0 },
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commandAccepted = true,
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changed = true,
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destroyed = true,
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attempts = 1,
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attemptedDurationsSeconds = new[] { durationSeconds > 0 ? durationSeconds : 1.5 },
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distance = 1.5,
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playerLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) }
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});
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public MccMcpResult PlaceBlock(int x, int y, int z, string face, string hand, bool lookAtBlock) =>
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MccMcpResult.Ok(new { success = true, x, y, z, face, hand, lookAtBlock, action = "place_block" });
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public MccMcpResult InteractEntity(int entityId, string interaction, string hand) =>
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MccMcpResult.Ok(new { success = true, entityId, interaction, hand });
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public MccMcpResult ScanNearbyBlocks(int radius, int maxCount, string? materialFilter) =>
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MccMcpResult.Ok(new
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{
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center = new { x = 0, y = 79, z = 0 },
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radius,
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count = 1,
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blocks = new[]
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{
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new { x = 0, y = 79, z = 0, material = materialFilter ?? "GrassBlock", blockId = 9, blockMeta = 0, distance = 0.0 }
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}
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});
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public MccMcpResult FindBlocks(string? query, int radius, int maxCount, bool exactMatch) =>
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MccMcpResult.Ok(new
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{
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center = new { x = 0, y = 79, z = 0 },
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radius,
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query,
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exactMatch,
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count = 2,
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blocks = new object[]
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{
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new { x = 1, y = 79, z = 0, material = "GrassBlock", typeLabel = "Grass Block", blockId = 9, blockMeta = 0, distance = 1.0 },
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new { x = 2, y = 79, z = 0, material = "Dirt", typeLabel = "Dirt", blockId = 10, blockMeta = 0, distance = 2.0 }
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}
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});
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public MccMcpResult IsPlayerNearby(string? playerName, double radius, bool includeSelf) =>
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MccMcpResult.Ok(new
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{
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radius,
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playerName,
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includeSelf,
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anyNearby = true,
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count = 1,
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players = new object[]
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{
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new
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{
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entityId = 1,
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uuid = Guid.Empty,
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name = "PlayerOne",
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customName = (string?)null,
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x = C(3.5),
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y = C(80.0),
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z = C(0.5),
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distance = 3.0,
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latency = 5
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}
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}
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});
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public MccMcpResult LocatePlayer(string playerName, bool includeSelf) =>
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MccMcpResult.Ok(new
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{
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playerName,
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matchedName = "PlayerOne",
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entityId = 1,
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uuid = Guid.Empty,
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x = C(3.5),
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y = C(80.0),
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z = C(0.5),
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distance = 3.0
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});
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public MccMcpResult CanReachPosition(double x, double y, double z, bool allowUnsafe, int maxOffset, int minOffset, int timeoutMs) =>
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MccMcpResult.Ok(new
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{
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reachable = true,
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exactReachable = true,
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target = new { x = C(x), y = C(y), z = C(z) },
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startLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) },
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finalWaypoint = new { x = C(x), y = C(y), z = C(z) },
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finalDistance = 0.0,
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waypointCount = 4,
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allowUnsafe,
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maxOffset,
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minOffset,
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timeoutMs = timeoutMs <= 0 ? 5000 : timeoutMs
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});
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public MccMcpResult MoveTo(double x, double y, double z, bool allowUnsafe, bool allowDirectTeleport, int maxOffset, int minOffset, int timeoutMs) =>
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MccMcpResult.Ok(new
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{
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pathFound = true,
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arrived = true,
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tolerance = 1.5,
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verifyWaitMs = 250,
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target = new { x = C(x), y = C(y), z = C(z) },
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startLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) },
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finalLocation = new { x = C(x), y = C(y), z = C(z) },
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finalDistance = 0.0,
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distanceMoved = 3.0,
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allowUnsafe,
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allowDirectTeleport,
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maxOffset,
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minOffset,
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timeoutMs
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});
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public MccMcpResult MoveToPlayer(string playerName, bool allowUnsafe, bool allowDirectTeleport, int maxOffset, int minOffset, int timeoutMs) =>
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MccMcpResult.Ok(new
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{
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pathFound = true,
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arrived = true,
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tolerance = 1.5,
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verifyWaitMs = 250,
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target = new
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{
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playerName = "PlayerOne",
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entityId = 1,
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x = C(3.5),
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y = C(80.0),
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z = C(0.5)
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},
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startLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) },
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finalLocation = new { x = C(3.5), y = C(80.0), z = C(0.5) },
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finalDistance = 0.0,
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distanceMoved = 3.0,
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allowUnsafe,
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allowDirectTeleport,
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maxOffset,
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minOffset,
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timeoutMs
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});
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public MccMcpResult LookAt(double x, double y, double z) =>
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MccMcpResult.Ok(new { looked = true, x = C(x), y = C(y), z = C(z) });
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public MccMcpResult GetInventorySnapshot(int inventoryId) =>
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MccMcpResult.Ok(new
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{
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id = inventoryId,
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slots = new[]
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{
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new { slot = 0, type = "Stone", count = 64 }
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}
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});
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public MccMcpResult InventoryWindowAction(int inventoryId, int slotId, string actionType) =>
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MccMcpResult.Ok(new { success = true, inventoryId, slotId, actionType });
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public MccMcpResult DropInventoryItem(string itemType, int count, int inventoryId, bool preferStack) =>
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MccMcpResult.Ok(new
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{
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success = true,
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itemType,
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requestedCount = count,
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droppedCount = count,
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beforeCount = 64,
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afterCount = Math.Max(0, 64 - count),
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inventoryId,
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touchedSlots = new[] { 36 },
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preferStack
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});
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public MccMcpResult QueryEntities(int maxCount) =>
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MccMcpResult.Ok(new
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{
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count = 1,
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entities = new[]
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{
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new { id = 1, type = "Player", x = C(0.5), y = C(80.0), z = C(0.5) }
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}
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});
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public MccMcpResult ListEntities(int maxCount, string? typeFilter, double radius) =>
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MccMcpResult.Ok(new
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{
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totalTracked = 1,
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count = 1,
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entities = new[]
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{
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new
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{
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id = 1,
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type = "Player",
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typeLabel = "Player",
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uuid = Guid.Empty,
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name = "HarnessBot",
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customName = (string?)null,
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x = C(0.5),
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y = C(80.0),
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z = C(0.5),
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distance = 0.0,
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health = 20.0f,
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pose = "Standing",
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latency = 5
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}
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}
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});
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public MccMcpResult GetEntityInfo(int entityId, bool includeMetadata, bool includeEquipment, bool includeEffects) =>
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MccMcpResult.Ok(new
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{
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id = entityId,
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type = "Player",
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typeLabel = "Player",
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uuid = Guid.Empty,
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name = "HarnessBot",
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customName = (string?)null,
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customNameVisible = false,
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x = C(0.5),
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y = C(80.0),
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z = C(0.5),
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yaw = 0.0f,
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pitch = 0.0f,
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health = 20.0f,
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pose = "Standing",
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latency = 5,
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objectData = -1,
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metadata = includeMetadata ? new { flags = 0 } : null,
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equipment = includeEquipment ? new[] { new { slot = 0, type = "Stone", count = 1 } } : null,
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activeEffects = includeEffects ? new object[0] : null
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});
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public MccMcpResult FindSigns(string text, bool exactMatch, int radius, int maxCount, bool includeBackText) =>
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MccMcpResult.Ok(new
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{
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text,
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exactMatch,
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radius,
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includeBackText,
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count = 1,
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signs = new[]
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{
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new
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{
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x = 2,
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y = 80,
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z = 1,
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material = "OakSign",
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typeLabel = "Oak Sign",
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distance = 1.8,
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isWaxed = false,
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frontText = new[] { "home", "storage" },
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backText = includeBackText ? new[] { "north wall" } : Array.Empty<string>(),
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matchedLines = new[] { text }
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}
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}
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});
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public MccMcpResult ListItemEntities(string? itemType, double radius, int maxCount) =>
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MccMcpResult.Ok(new
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{
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itemType = itemType ?? "OakLog",
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radius,
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count = 1,
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items = new[]
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{
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new
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{
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entityId = 99,
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itemType = "OakLog",
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typeLabel = "Oak Log",
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count = 3,
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x = C(2.5),
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y = C(80.0),
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z = C(1.5),
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distance = 2.24
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}
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}
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});
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public MccMcpResult PickupItems(string itemType, double radius, int maxItems, bool allowUnsafe, int timeoutMs) =>
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MccMcpResult.Ok(new
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{
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itemType,
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radius,
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maxItems,
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allowUnsafe,
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timeoutMs = timeoutMs <= 0 ? 2500 : timeoutMs,
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attempted = 1,
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successfulPickups = 1,
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collectedCount = 3,
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initialInventoryCount = 0,
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finalInventoryCount = 3,
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remainingNearby = 0,
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attempts = new object[]
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{
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new
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{
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entityId = 99,
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itemType,
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typeLabel = "Oak Log",
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expectedCount = 3,
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target = new { x = C(2.5), y = C(80.0), z = C(1.5) },
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pathFound = true,
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arrived = true,
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entityGone = true,
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inventoryDelta = 3,
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startLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) },
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finalLocation = new { x = C(2.5), y = C(80.0), z = C(1.5) },
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finalDistance = 0.0
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}
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}
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});
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public MccMcpResult GetWorldBlockAt(int x, int y, int z) =>
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MccMcpResult.Ok(new { x, y, z, material = "Air", blockId = 0, blockMeta = 0 });
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}
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