using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using Microsoft.Extensions.Logging; using MinecraftClient.Mcp; using ModelContextProtocol.Server; var builder = Host.CreateApplicationBuilder(args); builder.Logging.AddConsole(options => { options.LogToStandardErrorThreshold = LogLevel.Trace; }); builder.Services.AddSingleton(); builder.Services.AddMcpServer() .WithStdioServerTransport() .WithTools(); await builder.Build().RunAsync(); internal sealed class DeterministicCapabilities : IMccMcpCapabilities { private static double C(double value) => Math.Round(value, 2, MidpointRounding.AwayFromZero); public MccMcpResult GetSessionStatus() => MccMcpResult.Ok(new { connected = true, host = "deterministic.local", port = 25565, username = "HarnessBot", location = new { x = C(0.5), y = C(80.0), z = C(0.5) } }); public MccMcpResult GetServerInfo() => MccMcpResult.Ok(new { host = "deterministic.local", port = 25565, tps = 20.0 }); public MccMcpResult GetPlayerState() => MccMcpResult.Ok(new { nickname = "HarnessBot", username = "HarnessBot", health = 20.0f, saturation = 20, gamemode = 1, currentSlot = 1, yaw = 0.0f, pitch = 0.0f, location = new { x = C(0.5), y = C(80.0), z = C(0.5) }, effects = new object[0] }); public MccMcpResult GetPlayersList() => MccMcpResult.Ok(new { players = new[] { "HarnessBot", "PlayerOne" } }); public MccMcpResult GetChatHistory(int maxCount, bool includeJson) => MccMcpResult.Ok(new { count = 2, entries = new object[] { new { timestampUtc = DateTimeOffset.UtcNow.AddSeconds(-10), kind = "chat", text = " hello", sender = "PlayerOne", message = "hello", json = includeJson ? "{}" : null }, new { timestampUtc = DateTimeOffset.UtcNow.AddSeconds(-5), kind = "system", text = "HarnessBot joined the game", sender = (string?)null, message = (string?)null, json = includeJson ? "{}" : null } } }); public MccMcpResult GetInternalCommands() => MccMcpResult.Ok(new { count = 4, commands = new[] { new { name = "debug", usage = "debug [on|off|state]", description = "Toggle debug or print state." }, new { name = "move", usage = "move ", description = "Move to location." }, new { name = "useitem", usage = "useitem [x] [y] [z]", description = "Use current held item." }, new { name = "dig", usage = "dig [duration]", description = "Dig block at location." } } }); public MccMcpResult GetMaterialsList(string? filter, int maxCount) => MccMcpResult.Ok(new { total = 3, count = 3, filter, materials = new[] { new { name = "Air", typeLabel = "Air" }, new { name = "GrassBlock", typeLabel = "Grass Block" }, new { name = "OakLog", typeLabel = "Oak Log" } } }); public MccMcpResult GetBlockTypesList(string? filter, int maxCount) => MccMcpResult.Ok(new { total = 3, count = 3, filter, blockTypes = new[] { new { name = "Air", typeLabel = "Air" }, new { name = "GrassBlock", typeLabel = "Grass Block" }, new { name = "OakLog", typeLabel = "Oak Log" } } }); public MccMcpResult GetEntityTypesList(string? filter, int maxCount) => MccMcpResult.Ok(new { total = 3, count = 3, filter, entityTypes = new[] { new { name = "Player", typeLabel = "Player" }, new { name = "Item", typeLabel = "Item" }, new { name = "Villager", typeLabel = "Villager" } } }); public MccMcpResult SendChat(string text) => MccMcpResult.Ok(new { echoed = text }); public MccMcpResult QuitClient() => MccMcpResult.Ok(new { quitting = true }); public MccMcpResult RunInternalCommand(string command) => MccMcpResult.Ok(new { command, status = "Done", output = "deterministic" }); public MccMcpResult UseItemOnHand() => MccMcpResult.Ok(new { success = true, action = "use_item_on_hand" }); public MccMcpResult ChangeHotbarSlot(int slot) => MccMcpResult.Ok(new { success = true, slot }); public MccMcpResult UseItemOnBlock(double x, double y, double z) => MccMcpResult.Ok(new { success = true, x = C(x), y = C(y), z = C(z), action = "useitem" }); public MccMcpResult DigBlock(double x, double y, double z, double durationSeconds) => MccMcpResult.Ok(new { success = true, target = new { x = C(x), y = C(y), z = C(z) }, beforeBlock = new { material = "OakLog", typeLabel = "Oak Log", blockId = 137, blockMeta = 0 }, afterBlock = new { material = "Air", typeLabel = "Air", blockId = 0, blockMeta = 0 }, commandAccepted = true, changed = true, destroyed = true, attempts = 1, attemptedDurationsSeconds = new[] { durationSeconds > 0 ? durationSeconds : 1.5 }, distance = 1.5, playerLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) } }); public MccMcpResult PlaceBlock(int x, int y, int z, string face, string hand, bool lookAtBlock) => MccMcpResult.Ok(new { success = true, x, y, z, face, hand, lookAtBlock, action = "place_block" }); public MccMcpResult InteractEntity(int entityId, string interaction, string hand) => MccMcpResult.Ok(new { success = true, entityId, interaction, hand }); public MccMcpResult ScanNearbyBlocks(int radius, int maxCount, string? materialFilter) => MccMcpResult.Ok(new { center = new { x = 0, y = 79, z = 0 }, radius, count = 1, blocks = new[] { new { x = 0, y = 79, z = 0, material = materialFilter ?? "GrassBlock", blockId = 9, blockMeta = 0, distance = 0.0 } } }); public MccMcpResult FindBlocks(string? query, int radius, int maxCount, bool exactMatch) => MccMcpResult.Ok(new { center = new { x = 0, y = 79, z = 0 }, radius, query, exactMatch, count = 2, blocks = new object[] { new { x = 1, y = 79, z = 0, material = "GrassBlock", typeLabel = "Grass Block", blockId = 9, blockMeta = 0, distance = 1.0 }, new { x = 2, y = 79, z = 0, material = "Dirt", typeLabel = "Dirt", blockId = 10, blockMeta = 0, distance = 2.0 } } }); public MccMcpResult IsPlayerNearby(string? playerName, double radius, bool includeSelf) => MccMcpResult.Ok(new { radius, playerName, includeSelf, anyNearby = true, count = 1, players = new object[] { new { entityId = 1, uuid = Guid.Empty, name = "PlayerOne", customName = (string?)null, x = C(3.5), y = C(80.0), z = C(0.5), distance = 3.0, latency = 5 } } }); public MccMcpResult LocatePlayer(string playerName, bool includeSelf) => MccMcpResult.Ok(new { playerName, matchedName = "PlayerOne", entityId = 1, uuid = Guid.Empty, x = C(3.5), y = C(80.0), z = C(0.5), distance = 3.0 }); public MccMcpResult CanReachPosition(double x, double y, double z, bool allowUnsafe, int maxOffset, int minOffset, int timeoutMs) => MccMcpResult.Ok(new { reachable = true, exactReachable = true, target = new { x = C(x), y = C(y), z = C(z) }, startLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) }, finalWaypoint = new { x = C(x), y = C(y), z = C(z) }, finalDistance = 0.0, waypointCount = 4, allowUnsafe, maxOffset, minOffset, timeoutMs = timeoutMs <= 0 ? 5000 : timeoutMs }); public MccMcpResult MoveTo(double x, double y, double z, bool allowUnsafe, bool allowDirectTeleport, int maxOffset, int minOffset, int timeoutMs) => MccMcpResult.Ok(new { pathFound = true, arrived = true, tolerance = 1.5, verifyWaitMs = 250, target = new { x = C(x), y = C(y), z = C(z) }, startLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) }, finalLocation = new { x = C(x), y = C(y), z = C(z) }, finalDistance = 0.0, distanceMoved = 3.0, allowUnsafe, allowDirectTeleport, maxOffset, minOffset, timeoutMs }); public MccMcpResult MoveToPlayer(string playerName, bool allowUnsafe, bool allowDirectTeleport, int maxOffset, int minOffset, int timeoutMs) => MccMcpResult.Ok(new { pathFound = true, arrived = true, tolerance = 1.5, verifyWaitMs = 250, target = new { playerName = "PlayerOne", entityId = 1, x = C(3.5), y = C(80.0), z = C(0.5) }, startLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) }, finalLocation = new { x = C(3.5), y = C(80.0), z = C(0.5) }, finalDistance = 0.0, distanceMoved = 3.0, allowUnsafe, allowDirectTeleport, maxOffset, minOffset, timeoutMs }); public MccMcpResult LookAt(double x, double y, double z) => MccMcpResult.Ok(new { looked = true, x = C(x), y = C(y), z = C(z) }); public MccMcpResult GetInventorySnapshot(int inventoryId) => MccMcpResult.Ok(new { id = inventoryId, slots = new[] { new { slot = 0, type = "Stone", count = 64 } } }); public MccMcpResult InventoryWindowAction(int inventoryId, int slotId, string actionType) => MccMcpResult.Ok(new { success = true, inventoryId, slotId, actionType }); public MccMcpResult DropInventoryItem(string itemType, int count, int inventoryId, bool preferStack) => MccMcpResult.Ok(new { success = true, itemType, requestedCount = count, droppedCount = count, beforeCount = 64, afterCount = Math.Max(0, 64 - count), inventoryId, touchedSlots = new[] { 36 }, preferStack }); public MccMcpResult QueryEntities(int maxCount) => MccMcpResult.Ok(new { count = 1, entities = new[] { new { id = 1, type = "Player", x = C(0.5), y = C(80.0), z = C(0.5) } } }); public MccMcpResult ListEntities(int maxCount, string? typeFilter, double radius) => MccMcpResult.Ok(new { totalTracked = 1, count = 1, entities = new[] { new { id = 1, type = "Player", typeLabel = "Player", uuid = Guid.Empty, name = "HarnessBot", customName = (string?)null, x = C(0.5), y = C(80.0), z = C(0.5), distance = 0.0, health = 20.0f, pose = "Standing", latency = 5 } } }); public MccMcpResult GetEntityInfo(int entityId, bool includeMetadata, bool includeEquipment, bool includeEffects) => MccMcpResult.Ok(new { id = entityId, type = "Player", typeLabel = "Player", uuid = Guid.Empty, name = "HarnessBot", customName = (string?)null, customNameVisible = false, x = C(0.5), y = C(80.0), z = C(0.5), yaw = 0.0f, pitch = 0.0f, health = 20.0f, pose = "Standing", latency = 5, objectData = -1, metadata = includeMetadata ? new { flags = 0 } : null, equipment = includeEquipment ? new[] { new { slot = 0, type = "Stone", count = 1 } } : null, activeEffects = includeEffects ? new object[0] : null }); public MccMcpResult FindSigns(string text, bool exactMatch, int radius, int maxCount, bool includeBackText) => MccMcpResult.Ok(new { text, exactMatch, radius, includeBackText, count = 1, signs = new[] { new { x = 2, y = 80, z = 1, material = "OakSign", typeLabel = "Oak Sign", distance = 1.8, isWaxed = false, frontText = new[] { "home", "storage" }, backText = includeBackText ? new[] { "north wall" } : Array.Empty(), matchedLines = new[] { text } } } }); public MccMcpResult ListItemEntities(string? itemType, double radius, int maxCount) => MccMcpResult.Ok(new { itemType = itemType ?? "OakLog", radius, count = 1, items = new[] { new { entityId = 99, itemType = "OakLog", typeLabel = "Oak Log", count = 3, x = C(2.5), y = C(80.0), z = C(1.5), distance = 2.24 } } }); public MccMcpResult PickupItems(string itemType, double radius, int maxItems, bool allowUnsafe, int timeoutMs) => MccMcpResult.Ok(new { itemType, radius, maxItems, allowUnsafe, timeoutMs = timeoutMs <= 0 ? 2500 : timeoutMs, attempted = 1, successfulPickups = 1, collectedCount = 3, initialInventoryCount = 0, finalInventoryCount = 3, remainingNearby = 0, attempts = new object[] { new { entityId = 99, itemType, typeLabel = "Oak Log", expectedCount = 3, target = new { x = C(2.5), y = C(80.0), z = C(1.5) }, pathFound = true, arrived = true, entityGone = true, inventoryDelta = 3, startLocation = new { x = C(0.5), y = C(80.0), z = C(0.5) }, finalLocation = new { x = C(2.5), y = C(80.0), z = C(1.5) }, finalDistance = 0.0 } } }); public MccMcpResult GetWorldBlockAt(int x, int y, int z) => MccMcpResult.Ok(new { x, y, z, material = "Air", blockId = 0, blockMeta = 0 }); }