Minecraft-Console-Client/MinecraftClient/Protocol/Handlers
ReinforceZwei 7e20e409a8
Add support for creating replay mod capture files (#1246)
* Add test replay handler
* Fix incorrect built raw packet
* Fix incorrect built raw packet
* Add filter
* Add not working zip lib
* Add dotNetZip lib and complete basic function
* Update ReplayHandler.cs
* Complete Replay handler
Without client player handling
* Complete replay mod
- New ChatBot OnNetworkPacket event
* Add auto-backup and command for Replay Mod
* Add ReplayMod description to readme
* Small naming changes, fix compile error on .NET4.0
* ReplayHandler slight optimizations
Use Path.Combine to automatically use Windows '\' or Linux '/'
Move re-usable common parts outside the Replay handler
Small optimizations in building JSON strings
Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
2020-09-06 21:51:42 +02:00
..
Compression Add support for creating replay mod capture files (#1246) 2020-09-06 21:51:42 +02:00
Forge Implement Forge FML2 protocol (MC 1.13+) (#1184) 2020-08-11 12:52:38 +02:00
PacketPalettes Fix 1.13 packet palette duplicated packet type 2020-08-27 19:33:08 +02:00
DataTypes.cs Add support for creating replay mod capture files (#1246) 2020-09-06 21:51:42 +02:00
PacketType18Handler.cs Add packet palettes (#1236) 2020-08-26 19:19:59 +02:00
PacketTypesIn.cs Add packet palettes (#1236) 2020-08-26 19:19:59 +02:00
PacketTypesOut.cs Add packet palettes (#1236) 2020-08-26 19:19:59 +02:00
Protocol16.cs Add support for creating replay mod capture files (#1246) 2020-09-06 21:51:42 +02:00
Protocol18.cs Add support for creating replay mod capture files (#1246) 2020-09-06 21:51:42 +02:00
Protocol18Forge.cs Implement Forge FML2 protocol (MC 1.13+) (#1184) 2020-08-11 12:52:38 +02:00
Protocol18Terrain.cs Replace List to Queue 2020-05-24 14:47:40 +02:00
SocketWrapper.cs Split Protocol18 protocol into several classes 2019-04-29 22:30:43 +02:00
ZlibUtils.cs Fix packet compression 2017-09-09 17:07:26 +02:00