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https://github.com/MCCTeam/Minecraft-Console-Client
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* Add test replay handler * Fix incorrect built raw packet * Fix incorrect built raw packet * Add filter * Add not working zip lib * Add dotNetZip lib and complete basic function * Update ReplayHandler.cs * Complete Replay handler Without client player handling * Complete replay mod - New ChatBot OnNetworkPacket event * Add auto-backup and command for Replay Mod * Add ReplayMod description to readme * Small naming changes, fix compile error on .NET4.0 * ReplayHandler slight optimizations Use Path.Combine to automatically use Windows '\' or Linux '/' Move re-usable common parts outside the Replay handler Small optimizations in building JSON strings Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com> |
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| .. | ||
| ChatBots | ||
| Commands | ||
| config | ||
| Crypto | ||
| Inventory | ||
| Mapping | ||
| Properties | ||
| Protocol | ||
| Proxy | ||
| Resources | ||
| WinAPI | ||
| .gitignore | ||
| AutoTimeout.cs | ||
| ChatBot.cs | ||
| Command.cs | ||
| ConsoleIO.cs | ||
| CSharpRunner.cs | ||
| FileMonitor.cs | ||
| INIFile.cs | ||
| Json.cs | ||
| McClient.cs | ||
| MinecraftClient.csproj | ||
| MinecraftClient.csproj.user | ||
| Program.cs | ||
| Settings.cs | ||