Minecraft-Console-Client/MinecraftClient
BruceChen 5de169db64 pathing: stabilize 0-replan round-trip on ledge/descend runs
Fix a cluster of execution-layer issues that caused replans and void
falls when traversing narrow ledges and multi-block descents between
(251.5,141,210.5) and (252.5,138,220.5):

- WalkTemplate / GroundedSegmentController: suppress the pre-rotation
  bias toward the next segment's exit heading on stable-footing Turn
  exits where the next segment is not a jump.  The next template
  snaps yaw on its first tick anyway, and pre-rotating mid-stride on
  a 1-block walkway pushes sprint drift perpendicular to the path and
  walks the bot off the edge.  Turn exits into a jump still get the
  bias so the takeoff direction stays aligned.

- GroundedSegmentController.ShouldComplete: relax the headingReady
  gate for Turn exits with stable footing so the segment can complete
  once yaw is aligned with either the current or the next segment
  heading (within 25/15 deg).  Without this the removed bias would
  leave the bot stuck at the end of a walkway waiting for a rotation
  that never happens.

- DescendTemplate: restrict the airborne exit-heading bias so it only
  kicks in when the footprint is inside the landing block, or on
  single-step drops where the fall is too short for lateral drift to
  miss the landing column.  On 2+ block drops the bot now keeps yaw
  pointed at the landing center for the whole fall.

- DescendTemplate: add a multi-block overshoot guard on PrepareJump
  exits.  Once airborne and past the landing end-plane on a 2+ Y
  drop, release forward/sprint and press back briefly so air drag
  pulls the bot back into the 1x1 landing column instead of sailing
  one block past it into the neighbouring void.

Live round-trip between the two goal coordinates now completes with
zero replans in three consecutive runs in each direction.  Full unit
test suite is unchanged from the pre-existing baseline (22 failing
tests, all orthogonal to this change).

Made-with: Cursor
2026-04-22 16:43:43 +00:00
..
ChatBots Add TUI support for /map 2026-04-05 17:41:32 +08:00
CommandHandler Modernize data carriers to records and add primary constructors 2026-03-24 01:31:17 +00:00
Commands pathing: stabilize 0-replan round-trip on ledge/descend runs 2026-04-22 16:43:43 +00:00
config Optimized World.cs 2026-03-25 23:57:02 +01:00
Crypto Fix warnings 2026-04-06 20:36:12 +08:00
Inventory Enhance container handling for Minecraft protocol updates 2026-03-28 02:17:47 +08:00
Logger refactor: convert == null / != null to is null / is not null in 31 files 2026-03-24 00:42:59 +00:00
Mapping Merge remote-tracking branch 'origin/master' into feat/optimization 2026-04-03 15:44:59 +02:00
Mcp Bugfixes to the Looking and Movement. Added General prompt engineer. 2026-04-03 19:54:26 +02:00
Pathing pathing: stabilize 0-replan round-trip on ledge/descend runs 2026-04-22 16:43:43 +00:00
Physics pathing: tighten linear parkour execution 2026-04-18 06:14:45 +00:00
Properties Fix all warnings & Trim (#2226) 2022-10-02 18:31:08 +08:00
Protocol fix: correct scoreboard packet parsing for UpdateScore and ScoreboardObjective 2026-04-09 17:15:55 +08:00
Proxy Tooltip support & Bug fix 2022-12-11 13:00:19 +08:00
Resources pathing: stabilize 0-replan round-trip on ledge/descend runs 2026-04-22 16:43:43 +00:00
Scripting feat: complete Phase 4 McClient integration for A* pathfinding 2026-04-12 18:43:32 +00:00
TabList Added a /tab command 2026-04-04 16:17:49 +02:00
Tui fix: update GitHub link in MccBannerPanelBuilder 2026-04-06 20:36:12 +08:00
WinAPI Fix warnings 2026-04-06 20:36:12 +08:00
Achievement.cs Implement unified achievements feature: data model, protocol handling, state management, ChatBot API, and /achievement command 2026-03-29 20:22:31 +00:00
AutoTimeout.cs Fix all warnings & Trim (#2226) 2022-10-02 18:31:08 +08:00
ClassicConsoleBackend.cs refactor: simplify color handling in ClassicConsoleBackend 2026-04-08 02:05:26 +08:00
ColorHelper.cs refactor: simplify color handling in ClassicConsoleBackend 2026-04-08 02:05:26 +08:00
Command.cs Bug fix 2022-12-11 16:30:45 +08:00
ConsoleIO.cs Refactor ConsoleIO and Program settings handling 2026-03-29 00:54:34 +08:00
ExtensionMethods.cs Better translation 2022-10-17 20:00:33 +08:00
FileMonitor.cs refactor: convert == null / != null to is null / is not null in 31 files 2026-03-24 00:42:59 +00:00
IConsoleBackend.cs TUI for MCC (#2976) 2026-03-26 02:08:18 +08:00
INIFile.cs [skip ci] Normalize all line endings 2023-09-15 14:44:11 +08:00
Json.cs Fixed a JSON exception 2026-03-26 19:16:48 +01:00
LegacyAchievementCatalog.cs Fix legacy achievements and add test harness 2026-03-30 17:25:08 +02:00
McClient.cs pathing: stabilize 0-replan round-trip on ledge/descend runs 2026-04-22 16:43:43 +00:00
MinecraftClient.csproj chore: update ModelContextProtocol package version to 1.2.0 and adjust Consolonia and Sentry package versions 2026-04-12 18:46:57 +08:00
Program.cs refactor: simplify color handling in ClassicConsoleBackend 2026-04-08 02:05:26 +08:00
RecipeBookRecipeEntry.cs fix: support 1.21.11 recipe book display ids 2026-03-29 18:45:14 +00:00
Settings.cs feat: enhance game language support in settings 2026-04-07 02:03:02 +08:00
TaskWithDelay.cs Fix all warnings & Trim (#2226) 2022-10-02 18:31:08 +08:00
TaskWithResult.cs Modernize null-check patterns: use 'is null' and 'is not null' 2026-03-24 00:28:02 +00:00
UpgradeHelper.cs Modernize null-check patterns: use 'is null' and 'is not null' 2026-03-24 00:28:02 +00:00