21 KiB
Usage
How to run the program:
Using the command line parameters:
Windows
Simply run MinecraftClient.exe
::: tip
On Windows it's best using Windows Terminal for the best experience and looks. Some features like emojis in the /chunk command do not work in CMD or Powershell 5
:::
Linux, macOS
To run the client you need to type the following command in your terminal emulator:
./MinecraftClient
If you want to keep it running in the background you can use screen (Linux only)
Example:
# Start the screen
screen -S mcc
# Run it
./MinecraftClient
# Detach from the screen by pressing CTRL + A + D
# Re-attach if you want to have accces again
screen -r mcc
Learn more on how to use the screen command: YouTube
Docker
See Run using Docker
Command-line usage
Minecraft Console Client has a plethora of useful command line parameters, here you can learn about them.
For people not familiar with the command line
For people who are not familiar with the usage of programs in the command line (terminal emulators), here we will explain what every single thing means, if you're already experienced you can skip this.
In command line (terminal emulators) you can run programs by specifying their name and hitting enter, usually programs have additional way of being configured, started or provided some additional data in a different manner, this is achieved by using command line parameters.
Command line parameters are written after the name of the program, they're separated by spaces and they can have a few different formats, examples:
someparameter-some-parameter--some-other-parameter--some-setting="some value"-a=5
Parameters with a single dash (-) are usually used for a single letter (short-hand) parameters, while the ones with a double dash (--) are being used for parameters with a longer/full name.
When you are reading examples, you will often see something like this: <something here>, this means that this is a place holder and it should be changed with some value, excluding the < and the >.
For example <username> you need to change to an username of your liking, example: notch (< and > should not be included).
[ and ] mean that a parameter is an optional one.
They also can hold some values, example from the MCC:
MinecraftClient.exe --debugmessages=false
When a parameter has a textual value that includes one more spaces, you will need to wrap it the value in double quotes ("), example: --some-parameter="some text here with spaces in it"
Here is an example for using a --help command line parameter for MCC that will print out a page on how to use MCC from the command line:
MinecraftClient.exe --help
Quick usage of MCC with examples
::: tip
On Linux and macOS, you need to type: ./MinecraftClient instead of MinecraftClient.exe
:::
MinecraftClient.exe --help
MinecraftClient.exe <username> <password> <server>
MinecraftClient.exe <username> <password> <server> "/mycommand"
MinecraftClient.exe --setting=value [--other settings]
MinecraftClient.exe --section.setting=value [--other settings]
MinecraftClient.exe <settings-file.ini> [--other settings]
Examples:
# Logging in as a user: notch, with a password: password123 onto a server with the ip: mc.someserver.com:25565
MinecraftClient.exe notch password123 mc.someserver.com:25565
# Overriding a setting from MinecraftClient.ini using a command line parameter
MinecraftClient.exe --debugmessages=false
# Providing a custom settings ini file and overriding a language to Chinese
MinecraftClient.exe CustomSettingsFile.ini --language=zh
Rules of using the command line parameters
You can mix and match arguments by following theses rules:
- First positional argument may be either the login or a settings file
- Other positional arguments are read in order: login, password, server, command
- Arguments starting with
--can be in any order and position
Examples and further explanations:
MinecraftClient.exe <login> <password> <server>
- This will automatically connect you to the chosen server.
- You may omit password and/or server to specify e.g. only the login
- To specify a server but ask password interactively, use
""as password. - To specify offline mode with no password, use
-as password.
MinecraftClient.exe <login> <password> <server> "/mycommand"
- This will automatically send
/mycommandto the server and close. - To send several commands and/or stay connected, use the 1ScriptScheduler1 bot instead.
MinecraftClient.exe <myconfig.ini>
- This will load the specified configuration file
- If the file contains login / password / server ip, it will automatically connect.
MinecraftClient.exe --setting=value [--other settings]
- Specify settings on the command-line, see possible value in the configuration file
- Use
--section.setting=valuefor settings outside the[Main]section - Example:
--antiafk.enabled=truefor enabling theAntiAFKbot
MinecraftClient.exe <myconfig.ini> <login> <password> <server> [--other settings]
- Load the specified configuration file and override some settings from the file
Internal Commands
These commands can be performed from the chat prompt, scripts or remote control.
From chat prompt, commands must by default be prepended with a slash, eg. /quit.
In scripts and remote control, no slash is needed to perform the command, eg. quit.
::: tip
Some commands may not be documented yet or are defined in description of Chat Bots, use /help to list them all, or you can contribute to this page.
:::
animation
-
Description:
Swing your main or off hand.
-
Usage:
/animation <mainhand|offhand>
bed
-
Description:
Allows you to make the bot sleep easily, all about sleeping in one command.
-
Usage:
Basic usage:
bed leave|sleep <x> <y> <z>|sleep <radius> -
Examples:
Leave a bed:
/bed leaveSleep in a bed on 124 84 76:
/bed sleep 124 84 76Sleep in a bed using relative coordinates:
/bed sleep ~ ~ ~-2Automatically find a bed in radius of 50 blocks and sleep in it:
/bed sleep 50
bots
-
Description:
Allows you to list and unload a specific bot or all bots. Useful when debugging and developing scripts.
-
Usage:
/bots <list|unload <bot name|all>> -
Examples:
Unload a bot called CustomScript
/bots unload CustomScriptUnload all bots
/bots unload all
changeslot
-
Description:
Change your selected slot in the hotbar.
::: tip
You need to have Inventory Handling enabled in order for this to work.
:::
-
Usage:
/changeslot <1-9>
chunk
-
Description:
Displays the chunk loading status in a nice way.
::: warning
To use this feature you need to enable the Terrain and Movements
:::
::: tip
You need a terminal with emoji support, like Powershell 7, Windows Terminal or Alacritty, if you do not want emoji support and want to use cmd or powershell 5, disable emojis with:
enableemoji:::
-
Usage:
/chunk status [chunkX chunkZ|locationX locationY locationZ]How it looks:
dig
-
Description:
Dig a block on a specific coordinate.
-
Usage:
/dig <x> <y> <z> -
Example:
/dig 127 63 12Using relative coordinates:
/dig ~ ~-1 ~2
dropitem
-
Description:
Drop all items of a specific type from your inventory.
::: tip
You need to have Inventory Handling enabled in order for this to work.
:::
-
Usage:
/dropitem <itemtype>::: tip
All item types can be found here.
:::
-
Example:
/dropitem diamond
entity
-
Description:
Attack an entity, use an entity or get a list of entities around you.
::: tip
You need to have Inventory Handling and Entity Handling enabled in order for this to work.
:::
-
Usage:
Basic usage:
/entity <id|entitytype> <attack|use>Get a list of entities around you:
/entity::: tip
All entity types can be found here.
:::
-
Examples:
Attack a Zombie:
/entity Zombie attack
execif
-
Description:
Allows you to execute a command if a specific condition is met.
The condition is a C# expression and the local variables you set using
set,setrndor the configuration file can be used. The condition is always returned as a boolean, so only comparison can be done, if needed cast the expression result to bool.Also the instance of MCC is available with
MCC..::: tip
All local variables are treated as strings in the app, when comparing their values, you can use
<variable> == "<value>", or better use.Equalsmethod:::
-
Usage:
Basic usage:
/execif <condition (C# expression)> ---> <command> -
Examples:
Setting a variable and using it:
/set test=Something /execif test == "Something" ---> send Success!/set test2=1 /execif test2 == "1" ---> send Success 2!Basic C# expression:
/execif 1 + 2 + 3 == 6 ---> send Success!Using MCC class:
/execif MCC.GetHealth() == 20.0 ---> send Success!Using in combination with
execmulti:/execif 1 == 1 ---> execmulti send 1 -> send 2 -> send 3
execmulti
-
Description:
Allows you to execute multiple commands in succession on a single line, useful for debugging or when using
execifCommands are separated by
-> -
Usage:
Basic usage:
execmulti <command 1> -> <command 2> -> <command 3> -> ... -
Examples:
/execmulti send 1 -> send 2 -> send 3 -> sneak
quit
-
Alias:
exit -
Description:
Disconnect from the server and close the application
reco
-
Description:
Disconnect and reconnect to the server
-
Usage:
/reco [account]::: tip
[account]is an account alias defined in accounts file, for more info check out accountlist:::
reload
-
Description:
Reloads settings from MinecraftClient.ini and Chat Bots.
::: tip
Some settings won't be reloaded since they are used before the client initialization. Also, settings provided by the command line paramteres will be overriden. This also does not reload the ReplayBot due to technical limitations.
:::
-
Usage:
/reload
connect
-
Description:
Go to the given server and resume the script
-
Usage:
/connect <server> [account]::: tip
<server>is either a server IP or a server alias defined in servers file, for more info check out serverlist:::
::: tip
[account]is an account alias defined in accounts file, for more info check out accountlist:::
script
-
Description:
Run a script containing a list of commands
-
Usage:
/script <script name>
send
-
Description:
Send a message or a command to the server
-
Usage:
/send <text>
respawn
-
Description:
Use this to respawn if you are dead (like clicking "respawn" in-game)
-
Usage:
/respawn
log
-
Description:
Display some text in the console (useful for scripts)
-
Usage:
/log <text> -
Example:
/log this is some text
list
-
Description:
List players logged in to the server (uses tab list info sent by server)
-
Usage:
/list
set
-
Description:
Set a value which can be used as
%variable%in further commands -
Usage:
/set <variable>=<value> -
Examples:
/set abc=123
setrnd
-
Description:
Set a
%variable%randomly to one of the provided values -
Usage:
/setrnd <variable> string1 "\"string2\" string3" -
Examples:
/setrnd <variable> -7to10(Set a
%variable%to a number from -7 to 9)
sneak
-
Description:
Toggle sneaking.
-
Usage:
/Sneak
tps
-
Description:
Get the server TPS (Ticks Per Second).
-
Usage:
/tps
useitem
-
Description:
Use item in the hand, this can be used to do a right click on items which open menus on servers.
::: tip
You need to have Inventory Handling enabled in order for this to work.
:::
::: warning
The Inventory Handling is currently not supported in
1.4.6 - 1.9:::
-
Usage:
/useitem
useblock
-
Description:
Place a block from a hand on a specific coordinate or open an inventory:
- chest/trap chest
- furnace
- brewing stand
- dispenser/dropper
- hopper
- shulker
- loom
::: tip
You need to have Inventory Handling and Terrain and Movements enabled in order for this to work.
:::
::: tip
Not all inventories have a GUI representation in an ASCII art format.
:::
::: warning
The Inventory Handling is currently not supported in
1.4.6 - 1.9.:::
-
Usage:
/useblock <x> <y> <z> -
Example:
/useblock 43 72 7
follow
-
Description:
Make the bot follow a player.
::: tip
This command is avaliable only with Follow Player Chat Bot enabled.
:::
::: tip
You need to have Inventory Handling enabled in order for this to work.
:::
::: tip
You need to have Enity Handling enabled in order for this to work.
:::
-
Usage:
/follow <player name|stop> -
Example:
/follow milutinke
wait
-
Description:
Wait X ticks (10 ticks = ~1 second. Only for scripts)
-
Usage:
/wait <time> -
Examples:
/wait 20
move
-
Description:
Used for moving when terrain and movements feature is enabled.
::: tip
You need to have Terrain and Movements enabled in order for this to work.
:::
::: warning
The Terrain and Movements is currently not supported in
1.4.6 - 1.6.:::
-
Usage:
/move <on|off|get|up|down|east|west|north|south|center|x y z|gravity [on|off]> [-f]: walk or start walking. "-f": force unsafe movements like falling or touching fire -
Examples:
Enable gravity
/move gravity onMove to coordinates:
/move 125 72 34Move to a center of a block:
/move center
look
-
Description:
Used for looking at direction when terrain and movements is enabled
-
Usage:
/look <x y z|yaw pitch|up|down|east|west|north|south> -
Examples:
/look up/look east
inventory
-
Description:
Used for inventory manipulation.
::: tip
You need to have Inventory Handling enabled in order for this to work.
:::
::: warning
The Inventory Handling is currently not supported in
1.4.6 - 1.9.:::
MCC defines inventories as containers internally, so player's inventory, chests, droppers, dispensers, hoppers, chest minecarts, barrels, furnaces, etc... are all considered a container, and each one of them has it's ID, the words container and inventory can be used interchangeably.
Inventory has slots and each one of them has an id.
::: tip
This command DOES NOT physically open a container (eg. chest), for that you need to use
useblockcommand first.:::
An example of player inventory with annotated IDs in ASCII art and a list of items:
-
Usage:
Basic usage:
/inventory <player|container|<id>> <action> [action parameters] | /inventory <inventories/i> | /inventory <search/s> <item type> [amount]::: tip
player and container can be simplified with p and c accordingly
:::
Actions:
clickshiftclickdrop
Show/Preview items in an inventory:
/inventory <player|id>Click/Shift-Click on an item in an inventory:
/inventory <player|container|<id>> <click|shiftclick> <slot id> [left|right|middle]::: tip
The default click is left click
:::
Close an inventory:
/inventory <player|container|<id>> closeDrop item(s) from an inventory:
/inventory <player|id> drop <slot id> <number of items|all>::: tip
To drop all items from a slot, you can use:
all:::
Give an item to the player inventory from a creative menu when in the creative mode:
/inventory creativegive <slot id> <item type> <amount>::: tip
To find item types, check out this list
:::
Delete an item from a player's inventory when in the creative mode:
/inventory creativedelete <slot id>Show all available inventories:
/inventory inventoriesSearch for an item of specified type in available inventories:
/inventory search <item type> -
Examples:
Show player's inventory:
/inventory playerShow/Preview items in an inventory using an id:
/inventory 3Click on an item in player's inventory in slot number/id
36:/inventory player click 36Right-Click on an item in slot number/id
4in an inventory with an id2:/inventory 2 click 4 rightClose an inventory with an id
2:/inventory 2 closeDrop a single item from a player's inventory in slot number/id
36:/inventory player drop 36 1Drop all items from a player's inventory in slot number/id
37:/inventory player drop 37 allGive an item to the player inventory from a creative menu when in the creative mode:
/inventory creativegive 36 diamondblock 64::: tip
To find item types, check out this list
:::
Delete an item from a player's inventory in slot number/id
36when in the creative mode:/inventory creativedelete 36Search for 10 Slime Blocks in available inventories:
/inventory s SlimeBlock 10
debug
-
Description:
Toggle debug messages, useful for chatbot developers.
help
-
Description:
Show commands help.
::: tip
Use "/send /help" for server help
:::

