Minecraft-Console-Client/MinecraftClient/Pathing/Moves/Impl
BruceChen 9046c61f95 fix: improve vine/ladder climb-down and descent through climbable blocks
- ClimbTemplate: add explicit descent handling with horizontal drift
  correction instead of relying on no-input gravity alone
- DescendTemplate: on climbable blocks, suppress Forward input to
  prevent HorizontalCollision-triggered upward bumps, allowing gravity
  to slide the player down naturally
- MoveClimb: restrict climb-up past the top of a climbable column --
  only allow if there is solid ground to stand on at destination,
  preventing impossible vine-top exits where the player would fall back

Made-with: Cursor
2026-04-12 18:43:32 +00:00
..
MoveAscend.cs feat: add Phase 1 core pathfinding architecture 2026-04-12 18:43:32 +00:00
MoveClimb.cs fix: improve vine/ladder climb-down and descent through climbable blocks 2026-04-12 18:43:32 +00:00
MoveDescend.cs feat: add 4-block jumps, diagonal parkour, high-fall water/ladder support 2026-04-12 18:43:32 +00:00
MoveDiagonal.cs feat: add Phase 1 core pathfinding architecture 2026-04-12 18:43:32 +00:00
MoveFall.cs feat: add 4-block jumps, diagonal parkour, high-fall water/ladder support 2026-04-12 18:43:32 +00:00
MoveParkour.cs feat: add 4-block jumps, diagonal parkour, high-fall water/ladder support 2026-04-12 18:43:32 +00:00
MoveTraverse.cs feat: add Phase 1 core pathfinding architecture 2026-04-12 18:43:32 +00:00