mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
123 lines
4.6 KiB
C#
123 lines
4.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.ChatBots
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{
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/// <summary>
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/// This bot automatically re-join the server if kick message contains predefined string (Server is restarting ...)
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/// </summary>
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public class AutoRelog : ChatBot
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{
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private static Random random = new Random();
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private string[] dictionary = new string[0];
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private int attempts;
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private int delayMin;
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private int delayMax;
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/// <summary>
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/// This bot automatically re-join the server if kick message contains predefined string
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/// </summary>
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/// <param name="DelayBeforeRelogMin">Minimum delay before re-joining the server (in seconds)</param>
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/// <param name="DelayBeforeRelogMax">Maximum delay before re-joining the server (in seconds)</param>
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/// <param name="retries">Number of retries if connection fails (-1 = infinite)</param>
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public AutoRelog(int DelayBeforeRelogMin, int DelayBeforeRelogMax, int retries)
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{
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attempts = retries;
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if (attempts == -1) { attempts = int.MaxValue; }
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McClient.ReconnectionAttemptsLeft = attempts;
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delayMin = DelayBeforeRelogMin;
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delayMax = DelayBeforeRelogMax;
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if (delayMin < 1)
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delayMin = 1;
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if (delayMax < delayMin)
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delayMax = delayMin;
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LogDebugToConsoleTranslated("bot.autoRelog.launch", attempts);
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}
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public override void Initialize()
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{
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McClient.ReconnectionAttemptsLeft = attempts;
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if (Settings.AutoRelog_IgnoreKickMessage)
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{
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LogDebugToConsoleTranslated("bot.autoRelog.no_kick_msg");
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}
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else
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{
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if (System.IO.File.Exists(Settings.AutoRelog_KickMessagesFile))
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{
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LogDebugToConsoleTranslated("bot.autoRelog.loading", System.IO.Path.GetFullPath(Settings.AutoRelog_KickMessagesFile));
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dictionary = System.IO.File.ReadAllLines(Settings.AutoRelog_KickMessagesFile, Encoding.UTF8);
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for (int i = 0; i < dictionary.Length; i++)
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{
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LogDebugToConsoleTranslated("bot.autoRelog.loaded", dictionary[i]);
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dictionary[i] = dictionary[i].ToLower();
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}
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}
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else
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{
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LogToConsoleTranslated("bot.autoRelog.not_found", System.IO.Path.GetFullPath(Settings.AutoRelog_KickMessagesFile));
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LogDebugToConsoleTranslated("bot.autoRelog.curr_dir", System.IO.Directory.GetCurrentDirectory());
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}
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}
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}
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public override bool OnDisconnect(DisconnectReason reason, string message)
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{
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if (reason == DisconnectReason.UserLogout)
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{
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LogDebugToConsoleTranslated("bot.autoRelog.ignore_user_logout");
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}
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else
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{
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message = GetVerbatim(message);
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string comp = message.ToLower();
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LogDebugToConsoleTranslated("bot.autoRelog.disconnect_msg", message);
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if (Settings.AutoRelog_IgnoreKickMessage)
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{
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LaunchDelayedReconnection(null);
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return true;
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}
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foreach (string msg in dictionary)
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{
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if (comp.Contains(msg))
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{
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LaunchDelayedReconnection(msg);
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return true;
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}
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}
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LogDebugToConsoleTranslated("bot.autoRelog.reconnect_ignore");
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}
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return false;
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}
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private void LaunchDelayedReconnection(string msg)
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{
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int delay = random.Next(delayMin, delayMax);
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LogDebugToConsoleTranslated(String.IsNullOrEmpty(msg) ? "bot.autoRelog.reconnect_always" : "bot.autoRelog.reconnect", msg);
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LogToConsoleTranslated("bot.autoRelog.wait", delay);
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System.Threading.Thread.Sleep(delay * 1000);
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ReconnectToTheServer();
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}
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public static bool OnDisconnectStatic(DisconnectReason reason, string message)
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{
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if (Settings.AutoRelog_Enabled)
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{
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AutoRelog bot = new AutoRelog(Settings.AutoRelog_Delay_Min, Settings.AutoRelog_Delay_Max, Settings.AutoRelog_Retries);
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bot.Initialize();
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return bot.OnDisconnect(reason, message);
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}
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return false;
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}
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}
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}
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