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copilot-swe-agent[bot] 22455905a7 Add automatic mining-speed and dig-duration handling
- Add BlockHardness.cs with hardness data for all 1053 blocks from MC 1.21.11
- Add MiningCalculator.cs with version-aware dig duration computation
  - Tool speed from ToolComponent (1.20.6+) or legacy hardcoded tables
  - Efficiency enchantment (legacy: level^2+1, 1.21.11+: mining_efficiency attribute)
  - Haste/Conduit Power/Mining Fatigue effects
  - BLOCK_BREAK_SPEED attribute (1.20.6+)
  - MINING_EFFICIENCY and SUBMERGED_MINING_SPEED attributes (1.21.11+)
  - Underwater penalty with Aqua Affinity support (legacy) or attribute (modern)
  - Airborne penalty
  - Correct tool for drops check (30 vs 100 divisor)
- Modify McClient.DigBlock to auto-compute duration for survival/adventure mode
- Cache player attributes from OnEntityProperties in McClient
- Expose duration parameter in ChatBot.cs scripting wrapper
- Add /downloads/ to .gitignore

Agent-Logs-Url: https://github.com/MCCTeam/Minecraft-Console-Client/sessions/579df446-a335-4174-9a8b-4d66173c82b1

Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
2026-03-30 08:24:00 +00:00
.claude Centralized skills to .skills folder. 2026-03-21 14:44:47 +01:00
.codex Centralized skills to .skills folder. 2026-03-21 14:44:47 +01:00
.cursor Centralized skills to .skills folder. 2026-03-21 14:44:47 +01:00
.github Fix CI script injection via commit message special characters 2026-03-30 02:26:03 +08:00
.idea [SKIP_BUILD] Fix document build failure 2022-11-28 14:10:55 +08:00
.skills Minimap support 2026-03-29 19:53:50 +08:00
ConsoleInteractive@a9afc0df4c skipci update ConsoleInteractive library 2026-03-27 12:08:05 +08:00
DebugTools [SKIP_BUILD] Change file encoding to UTF-8 with BOM 2022-11-28 13:55:05 +08:00
Docker [skip ci] Update docker image to use updated releases 2024-08-14 18:22:05 +08:00
docs fix: use Console::Write for progress bar to avoid duplicate bars when piped via iex 2026-03-29 19:45:40 +00:00
MinecraftClient Add automatic mining-speed and dig-duration handling 2026-03-30 08:24:00 +00:00
MinecraftClientGUI Added changes from 2927 2026-03-22 12:45:52 +01:00
tools Minimap support 2026-03-29 19:53:50 +08:00
.cursorindexingignore feat: add cursor indexing ignore rules for SpecStory files 2026-03-22 15:30:42 +08:00
.gitattributes [skip ci] Set repository line endings to LF 2023-09-15 14:43:24 +08:00
.gitignore Add automatic mining-speed and dig-duration handling 2026-03-30 08:24:00 +00:00
.gitmodules [SKIP_BUILD] Fix document build failure 2022-11-28 14:10:55 +08:00
AGENTS.md Add server status display and protocol version upgrade handling 2026-03-30 01:39:37 +08:00
CLAUDE.md Added AGENTS.md/CLAUDE.md and a C# 12 best practices skill for MCC. 2026-03-21 19:12:13 +01:00
crowdin.yml Update base_path in crowdin.yml to use relative path 2026-03-28 23:38:56 +08:00
LICENSE.md Add LICENSE.md 2023-04-10 18:47:52 +02:00
MinecraftClient.sln legacy color support 2022-12-14 14:45:51 +08:00
MinecraftClientGUI.sln Added Minecraft Client GUI v1.0 to the repository 2013-08-21 14:31:57 +02:00
README.md Add Quick Install section to README with one-liner install commands 2026-03-29 20:05:16 +00:00

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Minecraft Console Client (MCC)

Documentation | Download | Installation | Configuration | Usage

GitHub Actions build status Discord server

About

Minecraft Console Client (MCC) is a lightweight cross-platform open-source Minecraft TUI client for Java edition that allows you to connect to any Minecraft Java server, send commands and receive text messages in a fast and easy way without having to open the main Minecraft game.

Download

Get the latest release from the Releases section.

Quick Install

Open a terminal in the folder where you want MCC and run:

Linux / macOS:

curl -fsSL https://mccteam.github.io/install.sh | sh

Windows (PowerShell):

iwr -useb https://mccteam.github.io/install.ps1 | iex

The script detects your architecture and downloads the right binary. For more options (including wget and manual downloads), see the installation guide.

How to use 📚

Getting Help 🙋

Check out the Website, README and existing Discussions: Maybe your question is answered there. If not, please open a New Discussion and ask your question. If you find a bug, please report it in the Issues section.

Discord

We now have a Discord server, click here to join.

Helping Us ❤️

We are a small community so we need help to implement upgrades for new Minecraft versions, fixing bugs and expanding the project. We are always looking for motivated people to contribute. If you feel like it could be you, please have a look at the issues section :)

How to contribute 📝

If you'd like to contribute to Minecraft Console Client, great, just fork the repository and submit a pull request on the Master branch. To contribute to the website / online documentation see also the Website repository.

Alt

Translating Minecraft Console Client 🌍

To improve translations for MCC, please visit: Crowdin - Minecraft Console Client.

Building from the source 🏗️

This section has been moved to our new Documentation website.

License ⚖️

Unless specifically stated, the code is from the MCC Team or Contributors, and available under CDDL-1.0. Else, the license and original author are mentioned in source file headers. The main terms of the CDDL-1.0 license are basically the following:

  • You may use the licensed code in whole or in part in any program you desire, regardless of the license of the program as a whole (or rather, as excluding the code you are borrowing). The program itself may be open or closed source, free or commercial.
  • However, in all cases, any modifications, improvements, or additions to the CDDL code (any code that is referenced in direct modifications to the CDDL code is considered an addition to the CDDL code, and so is bound by this requirement; e.g. a modification of a math function to use a fast lookup table makes that table itself an addition to the CDDL code, regardless of whether it's in a source code file of its own) must be made publicly and freely available in source, under the CDDL license itself.
  • In any program (source or binary) that uses CDDL code, recognition must be given to the source (either project or author) of the CDDL code. As well, modifications to the CDDL code (which must be distributed as source) may not remove notices indicating the ancestry of the code.

More info at http://qstuff.blogspot.fr/2007/04/why-cddl.html Full license at http://opensource.org/licenses/CDDL-1.0

Uses technologies from