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https://github.com/MCCTeam/Minecraft-Console-Client
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- Reset _BotRecoAttempts on successful game join so retry counter does not carry stale state across sessions - Display "unlimited" instead of near-int.MaxValue retry count when Retries is set to -1 (infinite) - Guard SendText with CanSendMessage check to prevent NullReferenceException when bots call send after disconnect - Catch SocketException/IOException in Protocol18 Updater thread so a closed socket triggers OnConnectionLost gracefully instead of an unhandled exception Made-with: Cursor |
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|---|---|---|
| .. | ||
| Forge | ||
| Packet/s2c | ||
| PacketPalettes | ||
| StructuredComponents | ||
| ConfigurationPacketTypesIn.cs | ||
| ConfigurationPacketTypesOut.cs | ||
| DataTypes.cs | ||
| PacketType18Handler.cs | ||
| PacketTypesIn.cs | ||
| PacketTypesOut.cs | ||
| Protocol16.cs | ||
| Protocol18.cs | ||
| Protocol18Forge.cs | ||
| Protocol18Terrain.cs | ||
| SocketWrapper.cs | ||
| ZlibUtils.cs | ||