- Updated the 'useblock' command to allow specifying the hand (mainhand or offhand) for block placement.
- Modified command usage description to reflect the new optional parameter.
- Adjusted the command execution logic to handle the selected hand during block placement.
- Updated explosion packet processing to accommodate changes in Minecraft protocol versions, specifically for versions 1.21.2 and 1.20.4.
- Removed obsolete fields such as explosion strength and block records for newer versions, and added support for optional knockback and particle data.
- Enhanced backward compatibility for earlier versions by maintaining existing logic for explosion data retrieval.
- Introduced TuiTooltipService for managing tooltips across TUI components.
- Updated MinimapControl to utilize the new tooltip service for enhanced entity information display.
- Refactored tooltip rendering logic to improve visibility and interaction based on mouse position.
- Introduced a tooltip system for displaying entity information on the minimap.
- Enhanced the SampleResult class to include entity mapping and block type summaries.
- Updated the rendering logic to incorporate tooltips and improve user interaction with the minimap.
- Introduced message aggregation functionality with a configurable interval to reduce Discord API rate limits.
- Added options to relay all messages from Minecraft, including system messages, to Discord.
- Updated configuration comments to reflect new settings and their purposes.
Commented out the MaybePrintClassicModeTuiRecommendation function call to prevent its execution until the related issue is resolved. Reference to the issue is included for tracking purposes.
Add a new /tryout command as an extensible entry point for recommended feature trials, with /tryout tui as the first action. The command updates [Console.General] ConsoleMode to "tui", writes the config back immediately, and explains both how to revert the change and that a restart is required.
Also show a startup recommendation in classic console mode when stdin is interactive, so users can discover the TUI experience without manually editing MinecraftClient.ini. All user-facing text is routed through the translation resources.
- Updated ConsoleIO to allow writing to the console when Backend is null, improving error handling.
- Simplified settings write-back logic in Program.cs to ensure default settings are written correctly based on configuration results.
- Updated the Container class to include a protocol version parameter for accurate container type mapping.
- Modified the GetContainerType method to account for changes in container types introduced in Minecraft 1.20.4.
- Added new container types, including Crafter, to the ContainerType enum.
- Adjusted ContainerTypeExtensions to reflect the new container mappings and ensure compatibility with the updated protocol.
- Added a step to check for the availability of Crowdin secrets before downloading translations.
- Updated the condition for fetching translations to rely on the new check for Crowdin credentials.
- Corrected the assembly configuration to use the correct date format for builds.
- Modified the condition for fetching translations to include checks for CROWDIN_PROJECT_ID and CROWDIN_PERSONAL_TOKEN.
- Added environment variables for CROWDIN credentials to streamline the translation process.
Fixes long commit message >256 chars breaking releases
Cleanup build code and consolidate variables
Make skip ci more user-friendly by including all variations of skip-ci and ci-skip
Add PublishSingleFile flag
- Simplified the condition for disabling tab cycling by checking only for the Tab key.
- Improved clarity in the command key down event handling for better user experience.
- Introduced a new `StartupState` class to encapsulate the state collected before the console backend initialization.
- Updated the configuration loading process to handle legacy upgrades and provide detailed feedback on configuration status.
- Enhanced the TUI backend to utilize the new startup state for improved initialization flow.
- Refactored the `LoadFromFile` method in `Settings` to return a structured result, improving error handling and clarity.
- Improved the exit process by ensuring the backend shutdown is called after handling offline prompts.
- Enhanced command input history management by encapsulating text setting logic in a dedicated method to prevent event handler interference.
- Adjusted the background color in the color parser for better visibility.
- Increased the sleep duration in the TUI exit guard thread to ensure a smoother shutdown process.
- Implemented a check in the Inventory command to log a warning and return a failure status if the container type is not PlayerInventory.
- Added a new localized string for the warning message to inform users about unsupported container types.
These changes improve user feedback and error handling in the inventory management system.
- Added support for the new world border hit flag in Protocol18 for protocol version 1.21.2.
- Updated SocketWrapper to throw a SocketException if SendDataRAW is called when not connected, improving error handling.
These changes enhance the protocol handling and error management in the Minecraft Console Client.
* feat: implement interactive TUI inventory viewer
- Added InventoryTui command to open an interactive terminal user interface for inventory management.
- Introduced InventoryApp and InventoryMainView classes for TUI layout and functionality.
- Created InventoryViewModel and SlotViewModel to manage inventory data and display.
- Integrated Consolonia for enhanced console UI experience.
- Updated McClient to support console message handling during TUI operation.
These changes enhance user interaction with inventory management in Minecraft Console Client.
* feat: enhance debugging workflow with mcc-debug.sh and TUI support
- Introduced mcc-debug.sh for streamlined one-step build, server start, and MCC launch.
- Added TUI mode for improved user experience during debugging sessions.
- Updated mcc-env.sh to include new debug helpers and TUI mode functionality.
- Enhanced SKILL.md with detailed instructions for using the new debugging tools and console modes.
These changes significantly improve the debugging process for Minecraft Console Client, making it more efficient and user-friendly.
* feat: introduce TUI console backend and related enhancements
- Added ClassicConsoleBackend and TuiConsoleBackend to support different console I/O modes.
- Implemented IConsoleBackend interface for better abstraction of console operations.
- Enhanced ConsoleIO to utilize the new backend structure for input and output handling.
- Introduced MainTuiView and MccTuiApp for a full-screen TUI experience using Avalonia.
- Updated InventoryTuiHost to manage TUI lifecycle and interactions.
These changes significantly improve the console experience in Minecraft Console Client, providing a more flexible and user-friendly interface.
* refactor: remove InventoryTui command implementation
- Deleted the InventoryTui class, which provided an interactive terminal user interface for inventory management.
- This change simplifies the command structure as part of ongoing improvements to the console experience in Minecraft Console Client.
The removal of this command is aligned with recent enhancements to the console backend and user interface.
* refactor: update InventoryMainView and MainTuiView for improved UI handling
- Changed several fields from readonly to mutable in InventoryMainView to allow for dynamic updates.
- Introduced a new McColorParser class for parsing Minecraft color codes and creating colored text blocks.
- Enhanced MainTuiView to support formatted log lines and improved notification handling.
- Updated chat scrolling behavior to ensure better user experience during text input and log display.
These changes streamline the UI components and enhance the overall console experience in Minecraft Console Client.
* feat: enhance command input handling in MainTuiView
- Updated command input to use event routing for better key handling.
- Added support for Ctrl key shortcuts to improve text manipulation (e.g., word deletion, caret movement).
- Implemented text cleaning on input change to prevent newline characters.
- Improved health and food status bar rendering with a new method for building bar text.
These changes significantly enhance the user experience in the TUI by providing more intuitive command input functionality.
* feat: enhance TUI command suggestion functionality
- Introduced a new CommandSuggestion struct for backend-independent suggestion handling.
- Updated ConsoleIO to streamline suggestion updates for both Classic and TUI backends.
- Enhanced MainTuiView to display command suggestions with improved visibility and interaction.
- Increased the maximum number of displayed suggestions from 6 to 10 for better user experience.
These changes significantly improve the command input experience in the TUI, making it more intuitive and user-friendly.
* feat: enhance offline command autocomplete functionality
- Introduced an OfflineAutocompleteHandler to provide command suggestions for offline commands.
- Added support for tab cycling through suggestions in the TUI.
- Improved command input handling to clear suggestions when necessary and manage user input more effectively.
- Updated TuiConsoleBackend to integrate with the new autocomplete feature.
These changes significantly enhance the user experience by making command input more intuitive and responsive in offline scenarios.
* feat: enhance localization and user feedback in TUI
- Updated various TUI components to utilize localized strings for improved user experience.
- Enhanced debug state output with translated labels for better clarity.
- Improved inventory command help messages with localized text.
- Added new translations for console mode descriptions and inventory viewer prompts.
These changes significantly enhance the usability and accessibility of the TUI in Minecraft Console Client, making it more user-friendly and informative.
* feat: enforce localization for user-facing strings in AGENTS.md
- Added guidelines to ensure all user-facing text, including log messages and error messages, is managed through the translation system.
- Specified the use of `Translations.resx` and `Translations.Designer.cs` for localization, emphasizing the importance of avoiding hardcoded strings in source code.
These changes improve the consistency and accessibility of user-facing content across the application.