ReinforceZwei
9137fa59e7
Complete inventory shift click
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Complete item stacking mechanism for left click
2020-07-23 19:19:32 +02:00
ReinforceZwei
a51368a859
Add a proof of concept working demo
2020-07-23 19:19:32 +02:00
ReinforceZwei
d043f90d4e
Remove duplicated item
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Fix #1129
2020-07-15 21:02:08 +02:00
Рома Данилов
835df9b1fc
Add /entity cmd ( #1129 )
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* Update MinecraftClient.csproj
* Create Entitycmd.cs
* Update MinecraftClient.csproj
* Update Protocol18PacketTypes.cs
* Update Protocol18PacketTypes.cs
2020-07-13 19:01:24 +02:00
ORelio
855bdade0b
Fixes following pull requests ( #1101 , #1097 )
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Fix coding style issues and compile errors
2020-07-04 11:12:27 +02:00
Рома Данилов
fb50b0d5cb
ChatBot API: OnScoreboardObjective, OnEntityEffect, OnUpdateScore, EntityInteract, Hand list ( #1097 )
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* Create Effect.cs
* Rename Effect.cs to Effects.cs
* Update MinecraftClient.csproj
* Update Effects.cs
* Update Effects.cs
* add EntityEffect
* Update McClient.cs
* Update Protocol18.cs + EntityEffect
* Update IMinecraftComHandler.cs
* Update Protocol18PacketTypes.cs + EntityEffect
* Update ChatBot.cs + OnEntityEquipment
* Update PacketIncomingType.cs + ScoreboardObjective
* Update Protocol18PacketTypes.cs
* Update Protocol18.cs
* Update IMinecraftComHandler.cs + OnScoreboardObjective
* Update McClient.cs + OnScoreboardObjective
* Update ChatBot.cs + OnScoreboardObjective event
* Update Protocol18.cs: fix scoreboard
* Update McClient.cs
* Update ChatBot.cs
* Update PacketIncomingType.cs
* Update ChatBot.cs + OnUpdateScore
* Update McClient.cs + OnUpdateScore
* Update IMinecraftComHandler.cs + OnUpdateScore
* Update Protocol18.cs
* Update Protocol18PacketTypes.cs
* Update Protocol18.cs + fix micro lags
* Update Protocol18.cs
* Update Protocol18.cs
* Update Protocol18.cs
* Update Protocol16.cs
* Update Protocol18.cs
* Update McClient.cs
* Update IMinecraftCom.cs
* Update McClient.cs
* Update McClient.cs
* Update McClient.cs
* Update ChatBot.cs + GetEntities()
* Create Hand.cs
* Update MinecraftClient.csproj
* Update McClient.cs
* Update ChatBot.cs
* Update Protocol18.cs
* Update ChatBot.cs
* Update ChatBot.cs
* Update ChatBot.cs
* Update ChatBot.cs
* Update ChatBot.cs: fix
* Update AutoAttack.cs: Fix
* Update McClient.cs: compile fix
* Update ChatBot.cs
* Update AutoAttack.cs
* Update ChatBot.cs
* Update Protocol18.cs
* Update IMinecraftComHandler.cs
* Update McClient.cs
* Update ChatBot.cs
* Update Protocol18.cs
* Update IMinecraftComHandler.cs
* Update ChatBot.cs
* Update McClient.cs
* Update McClient.cs: remove check distance
* Update EntityActionType.cs: more actions
* Create CommandBlockMode.cs
* Create CommandBlockFlags.cs
* Update IMinecraftCom.cs
* Update McClient.cs
* Update ChatBot.cs
* Update Protocol18.cs
* Update Protocol16.cs
* Update PacketOutgoingType.cs
* Update Protocol18PacketTypes.cs
* Update Protocol18.cs
2020-07-04 10:45:51 +02:00
ORelio
4cc29a6ee6
Adjust dig block API
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Attempt to automate dig start and dig complete (#1077 )
2020-06-20 21:30:26 +02:00
ORelio
2add4030f4
Rename McTcpClient to McClient for clarity
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+ Fix compile error in #1071
2020-06-20 15:01:17 +02:00
Рома Данилов
b52435f0ce
Implement OnMapData, OnTitle, UpdateSign, OnEntityEquipment, Useblock ( #1071 )
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* + Fix null PlayerInventory
+ Fix null PlayerInventory
* Update Protocol18.cs
* Update McTcpClient.cs
+ Fix https://github.com/ORelio/Minecraft-Console-Client/issues/1022
* Update Protocol18.cs
+ MapData
* Update PacketIncomingType.cs
+ MapData
* Update Protocol18PacketTypes.cs
* Update IMinecraftComHandler.cs
+ OnMapData
* Update McTcpClient.cs
+ OnMapData
* Update ChatBot.cs
+ OnMapData
* Update Protocol18.cs
* Update Protocol18PacketTypes.cs
+ Fix
* Update PacketIncomingType.cs
+ Title
* Update Protocol18PacketTypes.cs
* Update Protocol18.cs
* Update IMinecraftComHandler.cs
+ OnTitle
* Update McTcpClient.cs
* Update ChatBot.cs
+ OnTitle
* Update Protocol18.cs
Fix
* Update IMinecraftComHandler.cs
* Update McTcpClient.cs
* add ClearInventories()
* add ClearInventories()
* Update McTcpClient.cs
+ OnTitle
* Preparing to Add BlockAction
* Update PacketOutgoingType.cs
* Update PacketOutgoingType.cs
* Update Protocol18.cs
+ SendUpdateSign
* Update Protocol16.cs
+ SendUpdateSign
* Update IMinecraftCom.cs
+ SendUpdateSign
* Update McTcpClient.cs
+ UpdateSign
* Update ChatBot.cs
+ UpdateSign
* Update McTcpClient.cs
Update PlaceBlock
* Update ChatBot.cs
* Update McTcpClient.cs
* add SendCreativeInventoryAction nbt
add SendCreativeInventoryAction nbt
* Update Protocol18.cs
* Update Protocol16.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update Inventory.cs
* Update Protocol18PacketTypes.cs
* Update PacketIncomingType.cs
* Update Protocol18PacketTypes.cs
* Update Protocol18PacketTypes.cs
Fix
* Update Protocol18PacketTypes.cs
Fix
* Update IMinecraftComHandler.cs
* Update IMinecraftComHandler.cs
* Update ChatBot.cs
* Update McTcpClient.cs
+ OnEntityEquipment
* Update Protocol18.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update Protocol18.cs
* Update McTcpClient.cs
* Update ChatBot.cs
* Update ChatBot.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update McTcpClient.cs
* Update Protocol18.cs
* Create Useblock.cs
* Update MinecraftClient.csproj
* Update McTcpClient.cs
2020-06-20 14:57:07 +02:00
Рома Данилов
87b2d3bf4a
new command /animation ( #1026 )
2020-05-26 11:02:09 +02:00
ORelio
bd85c46663
Implement entity types ( #1001 )
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Implement palette generation and investigate palette changes between
versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity
palette and 1.15 refreshes the whole palette just to insert Bee.
Also refactor entity handling code here and there.
2020-05-24 18:21:22 +02:00
ReinforceZwei
d6022d1ee9
Rename ClickWindow to WindowAction
2020-05-24 14:44:33 +02:00
CarbonNeuron
0cd7f2043b
Rename Action to EntityActionType, Apply Rename refactoring.
2020-05-03 11:21:34 -05:00
CarbonNeuron
16959d6e65
Remove AutoLook.cs Chatbot because it is not in main project. Also removes it in McTcpClient.cs, and gets rid of the Settings.cs and Default paramaters.
2020-05-01 09:02:15 -05:00
CarbonNeuron
384c804e54
Added Entity Action handling, and A TSneak command that will Toggle Sneak.
2020-05-01 08:28:22 -05:00
ReinforceZwei
b1121e91e3
Add Item type extension
2020-04-09 20:50:34 +02:00
ReinforceZwei
97b0b03c33
Move AutoEat to a ChatBot
2020-04-09 20:50:34 +02:00
ReinforceZwei
bf86259b4b
Rename command Status to Health
2020-04-04 15:39:05 +02:00
ReinforceZwei
975e6d4daa
Add command to check player health and saturation
2020-04-04 15:39:05 +02:00
ORelio
bc3d6aba00
Implement item types
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Github discussion on commit 6929ae236a
2020-03-28 23:30:42 +01:00
ORelio
6929ae236a
Add code documentation for inventories
2020-03-28 15:01:08 +01:00
ReinforceZwei
137855a71d
Add GetShort() method in dataTypes
2020-03-27 13:10:37 +01:00
ReinforceZwei
13206614c4
Add inventory type convert
2020-03-27 13:10:37 +01:00
ReinforceZwei
bc449b404e
Inventory handling
2020-03-27 13:10:37 +01:00
ReinforceZwei
364afdfc72
Update Inventory support version to 1.15.2 and Remove GetInventoryEnabled condition bypass
2020-03-24 19:23:59 +01:00
ReinforceZwei
dbf5334758
Moved Auto attack and auto fishing to ChatBots and added ChatBotAPI for entity handling
2020-03-24 19:23:59 +01:00
ReinforceZwei
51d03b9ced
Added basic auto fishing
2020-03-24 19:23:59 +01:00
ReinforceZwei
850eae86d7
Add command to turn on and off auto attack
2020-03-24 19:23:59 +01:00
ReinforceZwei
0b0e3c334e
auto attack
2020-03-24 19:23:59 +01:00
ORelio
c6f00ce686
Add support for Minecraft 1.15
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See #834
2019-12-14 14:22:24 +01:00
xPenguinx
5895a4161f
Started to implement inventory handling
2019-05-28 18:53:40 +02:00
ORelio
0d58fb9063
MC 1.14 Terrain support ( #703 )
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Minecraft 1.14 is now fully supported.
- Implement NBT parsing to skip NBT field in chunk data
- Update lighting data format in Chunk Data parsing
- Move Chunk Data parsing into Protocol18Terrain.cs
- Improve PaletteGenerator to greatly reduce palette files sizes
- Re-Generate Palette113.cs to reduce its size (378 Kib -> 50 Kib)
- Generate Palette114.cs (57 Kib instead of 516 Kib with prev format)
- Update Material.cs and MaterialExtensions.cs for new block types
2019-05-01 15:31:34 +02:00
ORelio
d2cbc9f1c3
Split Protocol18 protocol into several classes
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- Protocol18: Handles Vanilla packets
- Protocol18Forge: Handles Forge packets
- DataTypes: Handles packet field encoding/decoding
- SocketWrapper: Handles encryption and basic R/W operations
This commit should not change anything for end users, only devs.
See also #704 for discussions about this.
2019-04-29 22:30:43 +02:00
ORelio
c04b17cabc
Implement Terrain and Movements for MC 1.13
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Special thanks to @TheSnoozer and @vkorn for their help!
- Implement global block Palette mechanism
- Add class generation tool from blocks.json
- Regenerate Material.cs and redefine solid blocks
- Migrate previous Material.cs into Palette112
- Generate Palette113 from MC 1.13.2 blocks.json
- Improve Block class to handle up to 65535 block states
- Adjust terrain parsing, small fixes in packets
- Remove unused snapshot-related protocol cases
Solves #599
2019-04-25 22:19:50 +02:00
ORelio
2ebc8eded5
Implement file polling for disk session cache
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For use in case FileSystemWatcher does not work, see #684
2019-04-17 05:18:19 +02:00
Stanley Powers
8bfdb2ab59
Look command
2019-04-12 16:25:15 +02:00
ORelio
143fcf7155
Move SessionToken.cs
2018-05-25 20:27:31 +02:00
ORelio
26716512c1
Fix Windows version detection for UTF-8 console
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Built-in Environment.OSVersion does not work on Win10.
2018-02-11 15:43:58 +01:00
ORelio
dc09896959
Allow access to raw JSON messages from ChatBot
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See #275
2017-05-31 20:54:16 +02:00
ORelio
9f1ef83680
Move Json class into main package
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See #138
2017-05-06 21:08:56 +02:00
ORelio
6505fcccb3
Add 'Debug' command for toggling debug messages
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See #223
2017-03-15 19:14:58 +01:00
ORelio
693073edfc
Replace DnDns with HeijdenDns
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HeijdenDns seems to do a better job at querying SRV records
2017-03-11 15:28:32 +01:00
ORelio
9cd983c50d
Add support for Minecraft Service DNS Records
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- Add DnDns library for performing DNS queries
- Add query method for SRV record
- Resolve Minecraft services
This allows resolving actual server addresses for
servers using SRV records on their domain names
SRV records are basically DNS redirection eg:
myserver.net -> srv1.myserver.net:12345
Should solve #186 reported by sammyvsparks and many others.
2016-10-06 19:13:58 +02:00
ORelio
2a07fbbae6
Remove tab display name experiment (not working)
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- Tab display names should hold display name but...
- Server sends <UUID, name, null> x Player count
- TabListPlus sends <SlotID, ???tab#01, SlotText> x Slot Count
- So we don't have player display names, only worthless slots
- So the whole feature was useless, reverting to name only.
2016-08-27 15:46:34 +02:00
ORelio
9a98a9d46f
Store extended player info, list display names
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- Add 1.10.1 and 1.10.2 in supported version list
- Store both player name and player display names
- List command will sort players by player name
- List command will now display by display name
- Ability to use /list raw to display by real name
Suggestion by Johngreen123
2016-08-22 19:40:58 +02:00
ORelio
d45f75f9f4
Reduce output verbosity, default session cache
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- Memory session cache will be used by default
- Verbose messages are now hidden by default
- Improve ping procedure's Forge handling
- Fix 1.8.9 and 1.9.0 in mcversion setting
- SessionCache.cs: fix LF into CRLF
- Use 1.9 translations instead of 1.8
2016-03-10 13:29:05 +01:00
initsuj
57c53be09f
caching works. needs documentation and testing
2016-03-02 17:11:15 -07:00
initsuj
75f2f738a2
Added clientID to login call.
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Updated project file to include Cache namespace.
2016-03-02 07:25:09 -07:00
ORelio
b0c8f82697
Add simple movements with /move command
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- Determine if we can move to the specified direction
- Add moving ability to the specified direction
- Add /move command for triggering moves
- Add move decomp. into steps (more natural)
- Add pathfinding routines (still WIP)
- SO YES YOU CAN NOW WALK USING MCC!!!
2015-12-12 16:48:38 +01:00
ORelio
49702e30b8
Add block material database
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Taken from Bukkit's Material class, with credits.
Allows to know types and properties of blocks.
+ Use database for "is solid" checks
+ Add "can harm players" method
+ Faster movements, falling seems natural now
+ Shorter error message when ping failed
2015-12-09 23:04:00 +01:00