Player list updates on MC 1.8 handler did not take into account the
amount of items in the list and were only processing the first item,
including when there wasn't any item to process. Unfortunately some
weird servers were sending useless empty tab-list updates, causing a
crash. Should fix issue #78 and forum posts 1267, 1269, 1284. Thanks
dbear20, link3321, gerik43, Darkaegis, k3ldon and Ryan6578 for their bug
reports! :)
Lots of changes in 1.8 protocol so a new protocol handler was necessary
Packet (de)compression done with dotNetZip Zlib compression engine
1.4.6-1.7.10 support is still there thanks to app refactoring