- Added "connect" command in scripts (idea from TorchRJ_)
- Handle 503 service unavailable error for Minecraft logins
- Renamed [Scripting] into [StartupScript] (more explicit)
- Startup Script only runs once even using /reco but ...
- Scripts are now kept and resumed when (re)connecting
- Detect missing HTTPS certificates
- Give the mozroots command for importing certificates
- Use a specific workaround AesStream class made for Mono
- It only process 128bits blocks because Mono is not CFB-8 ready
Encryption Key Request is now fully processed using .NET RSA
capabilities
-> Good news, that was the last step for removing IKVM dependencies!
-> So now MCC does not need to use any external library. Yay! :)
-> MCC should now be compatible with Mono (Mac, Linux).
+ Removed no longed needed DLL files (9 MBytes!)
+ State MC 1.7.5 as a supported version.
+ Update version number to MCC 1.7.2
- Death detector didn't work anyway, stats packet is not sent on death
- Could sometime crash the app due to a "VarInt too big" issue
- Note: "health upade" packet is also not sent by the server
- Player is automatically respawned when logging in
- Added /respawn command (MC 1.7 does not fail to respawn)
- Cleaned MCC command handling code, /exec is now /script
This commit fixes an unhandled WebException that may occur when
attempting to connect to the Minecraft session server when it is very
slow or unreachable.
If "BasicIO" is passed as last argument, Basic IO will be enabled.
- Basic input/output : disable the advanced I/O class from MCC 1.3+
- Do not print colors, output messages directly with §c color tags
This allows an external GUI to manage input/output instead of MCC.
http://www.minecraftforum.net/topic/1314800-/page__st__180#entry23903618
- All settings are moved in a new Settings class
- Settings can be loaded by parsing an INI file
- A default INI file is generated with default settings
- By default, loads MinecraftClient.ini if no command-line arguments are
used
- Another INI file can be loaded with MinecraftClient.exe MyFile.ini
- All the config files can be renamed or moved, just edit the INI file
- A title for the console window can be specified in the INI file
- Regular command-line arguments still works but will probably be
simplified in the future.
- Smal code optimizations and adjustments
- Added a notification message when you die stating you can respawn with
/reco
- Added a respawn packet sent before disconnecting when using /reco
Note: Why a respawn in /reco and not a /respawn command? Once respawned
using the console on 1.6.2 server, the player stays invisible for other
players unless he (or the other player) disconnects & reconnect so it's
necessary to reconnect after respawning.