Minecraft-Console-Client/MinecraftClient/MinecraftCom.cs
ORelio 551c152c7c Support for unicode chars in JSON strings: \u0123
+ Small change in str2filter (case insensitive)
+ Commented debug instruction for RAW data
2013-08-08 10:51:59 +02:00

820 lines
34 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace MinecraftClient
{
/// <summary>
/// The class containing all the core functions needed to communicate with a Minecraft server.
/// </summary>
public class MinecraftCom : IAutoComplete
{
#region Login to Minecraft.net, Obtaining a session ID
public enum LoginResult { Error, Success, WrongPassword, Blocked, AccountMigrated, NotPremium };
/// <summary>
/// Allows to login to a premium Minecraft account, and retrieve the session ID.
/// </summary>
/// <param name="user">Login</param>
/// <param name="pass">Password</param>
/// <param name="outdata">Will contain the data returned by Minecraft.net, if the login is successful : Version:UpdateTicket:Username:SessionID</param>
/// <returns>Returns the status of the login (Success, Failure, etc.)</returns>
public static LoginResult GetLogin(string user, string pass, ref string outdata)
{
try
{
Console.ForegroundColor = ConsoleColor.DarkGray;
WebClient wClient = new WebClient();
Console.WriteLine("https://login.minecraft.net/?user=" + user + "&password=<******>&version=13");
string result = wClient.DownloadString("https://login.minecraft.net/?user=" + user + "&password=" + pass + "&version=13");
outdata = result;
Console.WriteLine(result);
Console.ForegroundColor = ConsoleColor.Gray;
if (result == "Bad login") { return LoginResult.WrongPassword; }
if (result == "User not premium") { return LoginResult.NotPremium; }
if (result == "Too many failed logins") { return LoginResult.Blocked; }
if (result == "Account migrated, use e-mail as username.") { return LoginResult.AccountMigrated; }
else return LoginResult.Success;
}
catch (WebException) { return LoginResult.Error; }
}
#endregion
#region Keep-Alive for a Minecraft.net session, should be called every 5 minutes (currently unused)
/// <summary>
/// The session ID will expire within 5 minutes unless this function is called every 5 minutes
/// </summary>
/// <param name="user">Username</param>
/// <param name="sessionID">Session ID to keep alive</param>
public static void SessionKeepAlive(string user, string sessionID)
{
new WebClient().DownloadString("https://login.minecraft.net/session?name=" + user + "&session=" + sessionID);
}
#endregion
#region Session checking when joining a server in online mode
/// <summary>
/// This method allows to join an online-mode server.
/// It Should be called between the handshake and the login attempt.
/// </summary>
/// <param name="user">Username</param>
/// <param name="sessionID">A valid session ID for this username</param>
/// <param name="hash">Hash returned by the server during the handshake</param>
/// <returns>Returns true if the check was successful</returns>
public static bool SessionCheck(string user, string sessionID, string hash)
{
Console.ForegroundColor = ConsoleColor.DarkGray;
WebClient client = new WebClient();
Console.Write("http://session.minecraft.net/game/joinserver.jsp?user=" + user + "&sessionId=" + sessionID + "&serverId=" + hash + " ... ");
string result = client.DownloadString("http://session.minecraft.net/game/joinserver.jsp?user=" + user + "&sessionId=" + sessionID + "&serverId=" + hash);
Console.WriteLine(result);
Console.ForegroundColor = ConsoleColor.Gray;
return (result == "OK");
}
#endregion
#region Server-side session checking (programmed for testing purposes)
/// <summary>
/// Reproduces the username checking done by an online-mode server during the login process.
/// </summary>
/// <param name="user">Username</param>
/// <param name="hash">Hash sent by the server during the handshake</param>
/// <returns>Returns true if the user is allowed to join the server</returns>
public static bool ServerSessionCheck(string user, string hash)
{
Console.ForegroundColor = ConsoleColor.DarkGray;
WebClient client = new WebClient();
ConsoleIO.WriteLine("http://session.minecraft.net/game/checkserver.jsp?user=" + user + "&serverId=" + hash);
string result = client.DownloadString("http://session.minecraft.net/game/checkserver.jsp?user=" + user + "&serverId=" + hash);
ConsoleIO.WriteLine(result);
Console.ForegroundColor = ConsoleColor.Gray;
return (result == "YES");
}
#endregion
TcpClient c = new TcpClient();
Crypto.AesStream s;
public bool HasBeenKicked { get { return connectionlost; } }
bool connectionlost = false;
bool encrypted = false;
byte protocolversion;
public bool Update()
{
for (int i = 0; i < bots.Count; i++) { bots[i].Update(); }
if (c.Client == null || !c.Connected) { return false; }
byte id = 0;
try
{
while (c.Client.Available > 0)
{
id = readNextByte();
ProcessResult result = processPacket(id);
//Debug : Print packet IDs that are beign processed. Green = OK, Red = Unknown packet
//If the client gets out of sync, check the last green packet processing code.
//if (result == ProcessResult.OK) { printstring("§a0x" + id.ToString("X"), false); }
//else { printstring("§c0x" + id.ToString("X"), false); }
if (result == ProcessResult.ConnectionLost)
{
return false;
}
}
}
catch (SocketException) { return false; }
return true;
}
public void DebugDump()
{
byte[] cache = new byte[128000];
Receive(cache, 0, 128000, SocketFlags.None);
string dump = BitConverter.ToString(cache);
System.IO.File.WriteAllText("debug.txt", dump);
System.Diagnostics.Process.Start("debug.txt");
}
public bool OnConnectionLost()
{
if (!connectionlost)
{
connectionlost = true;
for (int i = 0; i < bots.Count; i++)
{
if (bots[i].OnDisconnect(ChatBot.DisconnectReason.ConnectionLost, "Connection has been lost."))
{
return true; //The client is about to restart
}
}
}
return false;
}
private enum ProcessResult { OK, ConnectionLost, UnknownPacket }
private ProcessResult processPacket(int id)
{
int nbr = 0;
switch (id)
{
case 0x00: byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 };
Receive(keepalive, 1, 4, SocketFlags.None);
Send(keepalive); break;
case 0x01: readData(4); readNextString(); readData(5); break;
case 0x02: readData(1); readNextString(); readNextString(); readData(4); break;
case 0x03:
string message = readNextString();
if (protocolversion >= 72)
{
//printstring("§8" + message, false); //Debug : Show the RAW JSON data
message = ChatParser.ParseText(message);
printstring(message, false);
}
else printstring(message, false);
for (int i = 0; i < bots.Count; i++) { bots[i].GetText(message); } break;
case 0x04: readData(16); break;
case 0x05: readData(6); readNextItemSlot(); break;
case 0x06: readData(12); break;
case 0x07: readData(9); break;
case 0x08: if (protocolversion >= 72) { readData(10); } else readData(8); break;
case 0x09: readData(8); readNextString(); break;
case 0x0A: readData(1); break;
case 0x0B: readData(33); break;
case 0x0C: readData(9); break;
case 0x0D: readData(41); break;
case 0x0E: readData(11); break;
case 0x0F: readData(10); readNextItemSlot(); readData(3); break;
case 0x10: readData(2); break;
case 0x11: readData(14); break;
case 0x12: readData(5); break;
case 0x13: if (protocolversion >= 72) { readData(9); } else readData(5); break;
case 0x14: readData(4); readNextString(); readData(16); readNextEntityMetaData(); break;
case 0x16: readData(8); break;
case 0x17: readData(19); readNextObjectData(); break;
case 0x18: readData(26); readNextEntityMetaData(); break;
case 0x19: readData(4); readNextString(); readData(16); break;
case 0x1A: readData(18); break;
case 0x1B: if (protocolversion >= 72) { readData(10); } break;
case 0x1C: readData(10); break;
case 0x1D: nbr = (int)readNextByte(); readData(nbr * 4); break;
case 0x1E: readData(4); break;
case 0x1F: readData(7); break;
case 0x20: readData(6); break;
case 0x21: readData(9); break;
case 0x22: readData(18); break;
case 0x23: readData(5); break;
case 0x26: readData(5); break;
case 0x27: if (protocolversion >= 72) { readData(9); } else readData(8); break;
case 0x28: readData(4); readNextEntityMetaData(); break;
case 0x29: readData(8); break;
case 0x2A: readData(5); break;
case 0x2B: readData(8); break;
case 0x2C: if (protocolversion >= 72) { readNextEntityProperties(protocolversion); } break;
case 0x33: readData(13); nbr = readNextInt(); readData(nbr); break;
case 0x34: readData(10); nbr = readNextInt(); readData(nbr); break;
case 0x35: readData(12); break;
case 0x36: readData(14); break;
case 0x37: readData(17); break;
case 0x38: readNextChunkBulkData(); break;
case 0x3C: readData(28); nbr = readNextInt(); readData(3 * nbr); readData(12); break;
case 0x3D: readData(18); break;
case 0x3E: readNextString(); readData(17); break;
case 0x3F: if (protocolversion > 51) { readNextString(); readData(32); } break;
case 0x46: readData(2); break;
case 0x47: readData(17); break;
case 0x64: readNextWindowData(protocolversion); break;
case 0x65: readData(1); break;
case 0x66: readData(7); readNextItemSlot(); break;
case 0x67: readData(3); readNextItemSlot(); break;
case 0x68: readData(1); for (nbr = readNextShort(); nbr > 0; nbr--) { readNextItemSlot(); } break;
case 0x69: readData(5); break;
case 0x6A: readData(4); break;
case 0x6B: readData(2); readNextItemSlot(); break;
case 0x6C: readData(2); break;
case 0x82: readData(10); readNextString(); readNextString(); readNextString(); readNextString(); break;
case 0x83: readData(4); nbr = readNextShort(); readData(nbr); break;
case 0x84: readData(11); nbr = readNextShort(); if (nbr > 0) { readData(nbr); } break;
case 0x85: if (protocolversion >= 74) { readData(13); } break;
case 0xC8:
if (readNextInt() == 2022) { printstring("You are dead. Type /reco to respawn & reconnect.", false); }
if (protocolversion >= 72) { readData(4); } else readData(1);
break;
case 0xC9: readNextString(); readData(3); break;
case 0xCA: if (protocolversion >= 72) { readData(9); } else readData(3); break;
case 0xCB: autocomplete_result = readNextString(); autocomplete_received = true; break;
case 0xCC: readNextString(); readData(4); break;
case 0xCD: readData(1); break;
case 0xCE: if (protocolversion > 51) { readNextString(); readNextString(); readData(1); } break;
case 0xCF: if (protocolversion > 51) { readNextString(); readData(1); readNextString(); } readData(4); break;
case 0xD0: if (protocolversion > 51) { readData(1); readNextString(); } break;
case 0xD1: if (protocolversion > 51) { readNextTeamData(); } break;
case 0xFA: readNextString(); nbr = readNextShort(); readData(nbr); break;
case 0xFF: string reason = readNextString();
ConsoleIO.WriteLine("Disconnected by Server :"); printstring(reason, true); connectionlost = true;
for (int i = 0; i < bots.Count; i++) { bots[i].OnDisconnect(ChatBot.DisconnectReason.InGameKick, reason); } return ProcessResult.ConnectionLost;
default: return ProcessResult.UnknownPacket; //unknown packet!
}
return ProcessResult.OK; //packet has been successfully skipped
}
private void readData(int offset)
{
if (offset > 0)
{
try
{
byte[] cache = new byte[offset];
Receive(cache, 0, offset, SocketFlags.None);
}
catch (OutOfMemoryException) { }
}
}
private string readNextString()
{
ushort length = (ushort)readNextShort();
if (length > 0)
{
byte[] cache = new byte[length * 2];
Receive(cache, 0, length * 2, SocketFlags.None);
string result = Encoding.BigEndianUnicode.GetString(cache);
return result;
}
else return "";
}
private byte[] readNextByteArray()
{
short len = readNextShort();
byte[] data = new byte[len];
Receive(data, 0, len, SocketFlags.None);
return data;
}
private short readNextShort()
{
byte[] tmp = new byte[2];
Receive(tmp, 0, 2, SocketFlags.None);
Array.Reverse(tmp);
return BitConverter.ToInt16(tmp, 0);
}
private int readNextInt()
{
byte[] tmp = new byte[4];
Receive(tmp, 0, 4, SocketFlags.None);
Array.Reverse(tmp);
return BitConverter.ToInt32(tmp, 0);
}
private byte readNextByte()
{
byte[] result = new byte[1];
Receive(result, 0, 1, SocketFlags.None);
return result[0];
}
private void readNextItemSlot()
{
short itemid = readNextShort();
//If slot not empty (item ID != -1)
if (itemid != -1)
{
readData(1); //Item count
readData(2); //Item damage
short length = readNextShort();
//If length of optional NBT data > 0, read it
if (length > 0) { readData(length); }
}
}
private void readNextEntityMetaData()
{
do
{
byte[] id = new byte[1];
Receive(id, 0, 1, SocketFlags.None);
if (id[0] == 0x7F) { break; }
int index = id[0] & 0x1F;
int type = id[0] >> 5;
switch (type)
{
case 0: readData(1); break; //Byte
case 1: readData(2); break; //Short
case 2: readData(4); break; //Int
case 3: readData(4); break; //Float
case 4: readNextString(); break; //String
case 5: readNextItemSlot(); break; //Slot
case 6: readData(12); break; //Vector (3 Int)
}
} while (true);
}
private void readNextObjectData()
{
int id = readNextInt();
if (id != 0) { readData(6); }
}
private void readNextTeamData()
{
readNextString(); //Internal Name
byte mode = readNextByte();
if (mode == 0 || mode == 2)
{
readNextString(); //Display Name
readNextString(); //Prefix
readNextString(); //Suffix
readData(1); //Friendly Fire
}
if (mode == 0 || mode == 3 || mode == 4)
{
short count = readNextShort();
for (int i = 0; i < count; i++)
{
readNextString(); //Players
}
}
}
private void readNextEntityProperties(int protocolversion)
{
if (protocolversion >= 72)
{
if (protocolversion >= 74)
{
//Minecraft 1.6.2
readNextInt(); //Entity ID
int count = readNextInt();
for (int i = 0; i < count; i++)
{
readNextString(); //Property name
readData(8); //Property value (Double)
short othercount = readNextShort();
readData(25 * othercount);
}
}
else
{
//Minecraft 1.6.0 / 1.6.1
readNextInt(); //Entity ID
int count = readNextInt();
for (int i = 0; i < count; i++)
{
readNextString(); //Property name
readData(8); //Property value (Double)
}
}
}
}
private void readNextWindowData(int protocolversion)
{
readData(1);
byte windowtype = readNextByte();
readNextString();
readData(1);
if (protocolversion > 51)
{
readData(1);
if (protocolversion >= 72 && windowtype == 0xb)
{
readNextInt();
}
}
}
private void readNextChunkBulkData()
{
short chunkcount = readNextShort();
int datalen = readNextInt();
readData(1);
readData(datalen);
readData(12 * (chunkcount));
}
private static void setcolor(char c)
{
switch (c)
{
case '0': Console.ForegroundColor = ConsoleColor.Gray; break; //Should be Black but Black is non-readable on a black background
case '1': Console.ForegroundColor = ConsoleColor.DarkBlue; break;
case '2': Console.ForegroundColor = ConsoleColor.DarkGreen; break;
case '3': Console.ForegroundColor = ConsoleColor.DarkCyan; break;
case '4': Console.ForegroundColor = ConsoleColor.DarkRed; break;
case '5': Console.ForegroundColor = ConsoleColor.DarkMagenta; break;
case '6': Console.ForegroundColor = ConsoleColor.DarkYellow; break;
case '7': Console.ForegroundColor = ConsoleColor.Gray; break;
case '8': Console.ForegroundColor = ConsoleColor.DarkGray; break;
case '9': Console.ForegroundColor = ConsoleColor.Blue; break;
case 'a': Console.ForegroundColor = ConsoleColor.Green; break;
case 'b': Console.ForegroundColor = ConsoleColor.Cyan; break;
case 'c': Console.ForegroundColor = ConsoleColor.Red; break;
case 'd': Console.ForegroundColor = ConsoleColor.Magenta; break;
case 'e': Console.ForegroundColor = ConsoleColor.Yellow; break;
case 'f': Console.ForegroundColor = ConsoleColor.White; break;
case 'r': Console.ForegroundColor = ConsoleColor.White; break;
}
}
private static void printstring(string str, bool acceptnewlines)
{
if (!String.IsNullOrEmpty(str))
{
if (!acceptnewlines) { str = str.Replace('\n', ' '); }
string[] subs = str.Split(new char[] { '§' });
if (subs[0].Length > 0) { ConsoleIO.Write(subs[0]); }
for (int i = 1; i < subs.Length; i++)
{
if (subs[i].Length > 0)
{
setcolor(subs[i][0]);
if (subs[i].Length > 1)
{
ConsoleIO.Write(subs[i].Substring(1, subs[i].Length - 1));
}
}
}
ConsoleIO.Write('\n');
}
Console.ForegroundColor = ConsoleColor.Gray;
}
private bool autocomplete_received = false;
private string autocomplete_result = "";
public string AutoComplete(string behindcursor)
{
if (String.IsNullOrEmpty(behindcursor))
return "";
byte[] autocomplete = new byte[3 + (behindcursor.Length * 2)];
autocomplete[0] = 0xCB;
byte[] msglen = BitConverter.GetBytes((short)behindcursor.Length);
Array.Reverse(msglen); msglen.CopyTo(autocomplete, 1);
byte[] msg = Encoding.BigEndianUnicode.GetBytes(behindcursor);
msg.CopyTo(autocomplete, 3);
autocomplete_received = false;
autocomplete_result = behindcursor;
Send(autocomplete);
int wait_left = 50; //do not wait more than 5 seconds (50 * 100 ms)
while (wait_left > 0 && !autocomplete_received) { System.Threading.Thread.Sleep(100); wait_left--; }
string[] results = autocomplete_result.Split((char)0x00);
return results[0];
}
public void setVersion(byte ver) { protocolversion = ver; }
public void setClient(TcpClient n) { c = n; }
private void setEncryptedClient(Crypto.AesStream n) { s = n; encrypted = true; }
private void Receive(byte[] buffer, int start, int offset, SocketFlags f)
{
while (c.Client.Available < start + offset) { }
if (encrypted)
{
s.Read(buffer, start, offset);
}
else c.Client.Receive(buffer, start, offset, f);
}
private void Send(byte[] buffer)
{
if (encrypted)
{
s.Write(buffer, 0, buffer.Length);
}
else c.Client.Send(buffer);
}
public static bool GetServerInfo(string serverIP, ref byte protocolversion, ref string version)
{
try
{
string host; int port;
string[] sip = serverIP.Split(':');
host = sip[0];
if (sip.Length == 1)
{
port = 25565;
}
else
{
try
{
port = Convert.ToInt32(sip[1]);
}
catch (FormatException) { port = 25565; }
}
TcpClient tcp = new TcpClient(host, port);
byte[] ping = new byte[2] { 0xfe, 0x01 };
tcp.Client.Send(ping, SocketFlags.None);
tcp.Client.Receive(ping, 0, 1, SocketFlags.None);
if (ping[0] == 0xff)
{
MinecraftCom ComTmp = new MinecraftCom();
ComTmp.setClient(tcp);
string result = ComTmp.readNextString();
Console.ForegroundColor = ConsoleColor.DarkGray;
//Console.WriteLine(result.Replace((char)0x00, ' '));
if (result.Length > 2 && result[0] == '§' && result[1] == '1')
{
string[] tmp = result.Split((char)0x00);
protocolversion = (byte)Int16.Parse(tmp[1]);
version = tmp[2];
}
else
{
protocolversion = (byte)39;
version = "B1.8.1 - 1.3.2";
}
Console.WriteLine("Server version : MC " + version + " (protocol v" + protocolversion + ").");
Console.ForegroundColor = ConsoleColor.Gray;
return true;
}
else
{
Console.ForegroundColor = ConsoleColor.DarkGray;
Console.WriteLine("Unexpected answer from the server (is that a Minecraft server ?)");
Console.ForegroundColor = ConsoleColor.Gray;
return false;
}
}
catch
{
Console.ForegroundColor = ConsoleColor.DarkGray;
Console.WriteLine("An error occured while attempting to connect to this IP.");
Console.ForegroundColor = ConsoleColor.Gray;
return false;
}
}
public bool Handshake(string username, string sessionID, ref string serverID, ref byte[] token, string host, int port)
{
//array
byte[] data = new byte[10 + (username.Length + host.Length) * 2];
//packet id
data[0] = (byte)2;
//Protocol Version
data[1] = protocolversion;
//short len
byte[] sh = BitConverter.GetBytes((short)username.Length);
Array.Reverse(sh);
sh.CopyTo(data, 2);
//username
byte[] bname = Encoding.BigEndianUnicode.GetBytes(username);
bname.CopyTo(data, 4);
//short len
sh = BitConverter.GetBytes((short)host.Length);
Array.Reverse(sh);
sh.CopyTo(data, 4 + (username.Length * 2));
//host
byte[] bhost = Encoding.BigEndianUnicode.GetBytes(host);
bhost.CopyTo(data, 6 + (username.Length * 2));
//port
sh = BitConverter.GetBytes(port);
Array.Reverse(sh);
sh.CopyTo(data, 6 + (username.Length * 2) + (host.Length * 2));
Send(data);
byte[] pid = new byte[1];
Receive(pid, 0, 1, SocketFlags.None);
while (pid[0] == 0xFA) //Skip some early plugin messages
{
processPacket(pid[0]);
Receive(pid, 0, 1, SocketFlags.None);
}
if (pid[0] == 0xFD)
{
serverID = readNextString();
byte[] Serverkey_RAW = readNextByteArray();
token = readNextByteArray();
if (serverID == "-")
{
Console.ForegroundColor = ConsoleColor.DarkGray;
Console.WriteLine("Server is in offline mode.");
Console.ForegroundColor = ConsoleColor.Gray;
return true; //No need to check session or start encryption
}
else
{
var PublicServerkey = Crypto.GenerateRSAPublicKey(Serverkey_RAW);
var SecretKey = Crypto.GenerateAESPrivateKey();
Console.ForegroundColor = ConsoleColor.DarkGray;
Console.WriteLine("Handshake sussessful. (Server ID: " + serverID + ')');
Console.ForegroundColor = ConsoleColor.Gray;
return StartEncryption(username, sessionID, token, serverID, PublicServerkey, SecretKey);
}
}
else return false;
}
public bool StartEncryption(string username, string sessionID, byte[] token, string serverIDhash, java.security.PublicKey serverKey, javax.crypto.SecretKey secretKey)
{
Console.ForegroundColor = ConsoleColor.DarkGray;
ConsoleIO.WriteLine("Crypto keys & hash generated.");
Console.ForegroundColor = ConsoleColor.Gray;
if (serverIDhash != "-")
{
Console.WriteLine("Checking Session...");
if (!SessionCheck(username, sessionID, new java.math.BigInteger(Crypto.getServerHash(serverIDhash, serverKey, secretKey)).toString(16)))
{
return false;
}
}
//Encrypt the data
byte[] key_enc = Crypto.Encrypt(serverKey, secretKey.getEncoded());
byte[] token_enc = Crypto.Encrypt(serverKey, token);
byte[] keylen = BitConverter.GetBytes((short)key_enc.Length);
byte[] tokenlen = BitConverter.GetBytes((short)token_enc.Length);
Array.Reverse(keylen);
Array.Reverse(tokenlen);
//Building the packet
byte[] data = new byte[5 + (short)key_enc.Length + (short)token_enc.Length];
data[0] = 0xFC;
keylen.CopyTo(data, 1);
key_enc.CopyTo(data, 3);
tokenlen.CopyTo(data, 3 + (short)key_enc.Length);
token_enc.CopyTo(data, 5 + (short)key_enc.Length);
//Send it back
Send(data);
//Getting the next packet
byte[] pid = new byte[1];
Receive(pid, 0, 1, SocketFlags.None);
if (pid[0] == 0xFC)
{
readData(4);
setEncryptedClient(Crypto.SwitchToAesMode(c.GetStream(), secretKey));
return true;
}
else return false;
}
public bool FinalizeLogin()
{
Send(new byte[] { 0xCD, 0 });
try
{
byte[] pid = new byte[1];
try
{
if (c.Connected)
{
Receive(pid, 0, 1, SocketFlags.None);
while (pid[0] >= 0xC0 && pid[0] != 0xFF) //Skip some early packets or plugin messages
{
processPacket(pid[0]);
Receive(pid, 0, 1, SocketFlags.None);
}
if (pid[0] == (byte)1)
{
readData(4); readNextString(); readData(5);
return true; //The Server accepted the request
}
else if (pid[0] == (byte)0xFF)
{
string reason = readNextString();
Console.WriteLine("Login rejected by Server :"); printstring(reason, true);
for (int i = 0; i < bots.Count; i++) { bots[i].OnDisconnect(ChatBot.DisconnectReason.LoginRejected, reason); }
return false;
}
}
}
catch
{
//Connection failed
return false;
}
}
catch
{
//Network error
Console.WriteLine("Connection Lost.");
return false;
}
return false; //Login was unsuccessful (received a kick...)
}
public bool SendChatMessage(string message)
{
if (String.IsNullOrEmpty(message))
return true;
try
{
byte[] chat = new byte[3 + (message.Length * 2)];
chat[0] = (byte)3;
byte[] msglen;
msglen = BitConverter.GetBytes((short)message.Length);
Array.Reverse(msglen);
msglen.CopyTo(chat, 1);
byte[] msg;
msg = Encoding.BigEndianUnicode.GetBytes(message);
msg.CopyTo(chat, 3);
Send(chat);
return true;
}
catch (SocketException) { return false; }
}
public bool SendRespawnPacket()
{
try
{
Send(new byte[] { 0xCD, 1 });
return true;
}
catch (SocketException) { return false; }
}
public void Disconnect(string message)
{
if (message == null)
message = "";
try
{
byte[] reason = new byte[3 + (message.Length * 2)];
reason[0] = (byte)0xff;
byte[] msglen;
msglen = BitConverter.GetBytes((short)message.Length);
Array.Reverse(msglen);
msglen.CopyTo(reason, 1);
if (message.Length > 0)
{
byte[] msg;
msg = Encoding.BigEndianUnicode.GetBytes(message);
msg.CopyTo(reason, 3);
}
Send(reason);
}
catch (SocketException) { }
catch (System.IO.IOException) { }
}
private List<ChatBot> bots = new List<ChatBot>();
public void BotLoad(ChatBot b) { b.SetHandler(this); bots.Add(b); b.Initialize(); Settings.SingleCommand = ""; }
public void BotUnLoad(ChatBot b) { bots.RemoveAll(item => object.ReferenceEquals(item, b)); }
public void BotClear() { bots.Clear(); }
}
}