Some server requires that players install a resource pack, and will kick
them if they doesn't. With this new feature MCC will automatically respond
"successfully loaded" for every "resource pack send" packet it receives.
Suggested by Yoann166 in issue #91
The main fix is the change to ProtocolHandler's jsonEncode method. Previously,
it used 'char.IsLetterOrDigit' to see if it needed to be escaped, but some
chars, such as "Ð", count as a letter but still need to be escaped. The fix is
to check if it's in the right range, rather than using that method.
There's also some changes to those methods for performance and clarity reasons.
Most of this is using a StringBuilder rather than appending to the string. Not
too important, but it makes things clearer.
Vanilla minecraft encryption can be unofficially bypassed on pre-1.7
minecraft when connecting to offline-mode servers (now it IS officially
bypassed in offline mode in 1.7+), but BungeeCord 1.5.2 requires
encryption even in offline-mode, so enable encryption even in
offline-mode. Bug report by xp9kus.
- Now scripts can also be written in C#
- C# scripts can access ChatBot API
- Add more methods in ChatBot API
- Add an example of C# script file
- Coding style fixes: method names ucfirst
Player list updates on MC 1.8 handler did not take into account the
amount of items in the list and were only processing the first item,
including when there wasn't any item to process. Unfortunately some
weird servers were sending useless empty tab-list updates, causing a
crash. Should fix issue #78 and forum posts 1267, 1269, 1284. Thanks
dbear20, link3321, gerik43, Darkaegis, k3ldon and Ryan6578 for their bug
reports! :)
- Pass minecraft login failure message to AutoRelog bot (suggestion by
doranchak)
- Fix NullReferenceException in McTcpClient caused by SocketException in
ProxyHandler
- Refactor error handling code in Program.InitializeClient()
- More detailed error messages on network errors.
- Add prompt for Minecraft version
- Improve offline-mode command prompt
- Fix default value on parse error in protocol handler
- Fix failed to connect not showing offline prompt
Lots of changes in 1.8 protocol so a new protocol handler was necessary
Packet (de)compression done with dotNetZip Zlib compression engine
1.4.6-1.7.10 support is still there thanks to app refactoring
To detect that the TCP connection has been lost, try sending a small
packet every ~10 seconds. If the connection is lost, it will then throw
an exception which will allow MCC to detect that connection is lost, and
eventually properly trigger the AutoRelog bot.
- See issue #41 -
Fix Alerts bot not displaying several occurences in a row
Fix Script bot not displaying in console what it is performing
Fix IOException not caught when connection is lost
- User can manually provide server version in config file
- Server is not pinged if a minecraft version was manually provided
- If the provided version isn't recognized, ping is re-enabled
- %variable% variables can be declared in the INI file and used
elsewhere
- Default argument 'true' for WriteLineFormatted in ConsoleIO
- Exceptions thrown by bots no longer disconnect from the server, stack
trace is printed instead