Commit graph

798 commits

Author SHA1 Message Date
ReinforceZwei
2c8ec4aa4a
Implemented entity metadata to keep track of entity health (#1205)
* Implement entity metadata protocol handling
* Add health information for entity
* Make AutoAttack check entity health
* LivingEntity: Default health is 1.0 as per https://wiki.vg/Entity_metadata#Living_Entity
* Fix entity metadata for lower MC versions
* Fix commit  888297d (1.0f instead of 1.0)
* Add OnEntityHealth ChatBot event (Remove protocol-dependant stuff from McClient (undo part of 85c32b9))
* Remove OnEntityMetadata in favor of OnEntityHealth
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-15 15:32:46 +02:00
ReinforceZwei
526dabd1e7
Implement inventory mouse item dragging (#1208)
* Implement inventory mouse item dragging
* SendWindowAction: Format switch/align statements
* Document window action types
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-15 14:17:18 +02:00
Рома Данилов
4a3a23eb1d
Update VkMessager.cs (#1203)
* Update VkMessager.cs
* Fix
* Complite
* Update VkMessager.cs
2020-08-14 20:43:59 +02:00
ReinforceZwei
dbffe98cd0
Update AutoAttack (#1204)
Move animation packet out of the loop to reduce the packet sent per second
2020-08-14 20:43:06 +02:00
ORelio
c3ace103c6 Fix crash on MC 1.7 update score (#1199) 2020-08-13 23:05:23 +02:00
Рома Данилов
3c30b34b91
Update VK API (#1201)
* Update VK API
* Fix copy paste
2020-08-13 10:30:35 +02:00
ORelio
59981c785b Fix crash on MC 1.7 chat message (#1199) 2020-08-12 22:05:48 +02:00
Рома Данилов
3f94814bda
VkMessager: New SendMessage RandomID core (#1198) 2020-08-12 21:47:20 +02:00
ReinforceZwei
e6d34c3cf1
Add entity handling for 1.10 to 1.12.2 (#1195)
* Fix entity type data type for 1.13 below
* Add entity handling for 1.10 to 1.12.2
* Update comments for EntityPalette113
2020-08-11 13:44:18 +02:00
ORelio
a28409043c Implement Forge FML2 protocol (MC 1.13+) (#1184)
Forge uses a different handshake scheme in FML2 protocol.
This handshake scheme uses LoginPluginRequest/Response packets.
2020-08-11 12:52:38 +02:00
ReinforceZwei
aeac56890b Fix AutoCraft bugs
Fix recipe parse error
Fix crashes on crafting failure
2020-08-11 10:34:32 +02:00
Рома Данилов
d33677a245 Update VK API Version 2020-08-10 20:13:20 +02:00
ORelio
294d85d5e1 Fix joining Forge servers without mods (#1189)
Regression from 74151097ff
2020-08-09 18:41:13 +02:00
ORelio
b4d99eb8a3 Add color test in debug mode (#1187) 2020-08-09 18:38:24 +02:00
ORelio
74151097ff Implement FML2 mod list in server ping (#1184) 2020-08-08 22:08:38 +02:00
ORelio
24b3dac2a3 Show server ping json in debug messages (#1184) 2020-08-08 14:30:39 +02:00
ORelio
1485612f29 Fix FileMonitor.WriteAllLinesWithRetries (#1186) 2020-08-08 14:08:12 +02:00
ORelio
ce83cc0a33 Use FileMonitor to synchronize Mailer bot (#1108) (v2)
Move SessionFileMonitor into a generic FileMonitor class
Use FileMonintor for both SessionCache and the Mailer bot
Allows multiple MCC instances to share the same database files

(Add files missing in the previous commit)
2020-08-07 11:58:44 +02:00
ORelio
5028cce2a5 Use FileMonitor to synchronize Mailer bot (#1108)
Move SessionFileMonitor into a generic FileMonitor class
Use FileMonintor for both SessionCache and the Mailer bot
Allows multiple MCC instances to share the same database files
2020-08-07 11:55:15 +02:00
Рома Данилов
ccc364df34
Add OnTimeUpdate() and OnRespawn() to ChatBot API 2020-08-07 10:35:23 +02:00
ORelio
2034729f74 OnPlayerLeave: keep username before deleting (#1181) 2020-08-06 16:01:14 +02:00
ReinforceZwei
4a8fb08f4b
Add player join/leave event to ChatBot API (#1181)
* Add player join/leave event to ChatBot API (#1180)
* Add method documentation
* Dispatch Join/Leave after updating player list
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-06 15:57:23 +02:00
ORelio
a17d60047a Mailer: Fix case insensitivity for recipient (#1176) 2020-08-04 18:18:30 +02:00
Daenges
92e776cebc
Add Mailer bot (#1108)
* Update for the mail script.

As requested, I added the synchronization between the config debugmessage bool and the one in the script. Furthermore, I added a way to send anonymous mails by writing "tellonym". The messages are saved as normal mails, which lets them count to the mail cap, due to the fact that the host knows the sender.

I added the script to the chat bots because of the problems, that the scripts have with serialization. Instead of rewriting the whole serialization part, my idea was to add the script to the other chat bots, to avoid the compiling issues. Then the serialization would work perfectly fine. Then you could remove the option class at some point and move all the settings to the config file with the addition to activate the whole script.

* Correction of debug message loading.

The object was missing and the change would be overridden a few lines later.

* Update McClient.cs

* Add Mail to config file

* Correcting the safe file.

* Small correction of Settings.c

* Update Mailscript

Added a failsafe version of the path changing commands. If a path could not be found, an error will be created and the path will be reseted to standart, to avoid endless chains of errors.

* Fix for the mail script

Removed a wrong option call. Removed the debug_msg condition around the path functions. => Users are aware of what happened (if they see the error) although they turned off debug_msg.

* Added some features.

Added a try statement to all number changing commands. Added a command to list all moderators to the console.

* Serialization Fix

There was a chance, that if two bots work on one file, and two users send messages in a short time period, that one bot deserializes the message and then the other bot deserialize the same file, before the other one could save its changes. This would lead to one message disappearing, because one bot never deserialized this message. For this I changed the whole serialization process. 
All changes are now committed after the interval and not after an incoming mail command directly. All mails are safed temporarily in cache and get serialized after the interval. Due to this changes, you can determit when the individual bot changes the file (there are no more direct interactions with the file after a command, which lead to a certain randomness). Furthermore you can now set an interval of e.g. 2 mins and reset the interval of one bot with "resettimer" after one minute so that the bots won't disturb eachother and no files get lost.

* My idea of a manual.

This is my idea of a manual for the bot. Improvements of my language / further ideas are welcome! :D

* addIgnored [NAME] and removeIgnored[NAME]

Added an ignored list. Moderators can add players to the list. The bot won't react to them and just log to the console that they are ignored, everytime they are sending a message, to ensure that they are not accidently ignored. (Just if debug_msg is active.)
 Especially useful if there are other chat bots on the server, which spam many messages that aren't useful for the mail system. Or block spammers etc.

* Add the three commands to the manual.

Added addignored, removeignored and getignored to the manual.

* Remove moderators. Implement Console Control.

Due to security concerns, I converted all moderator commands to console internal commands. Thereby only the host can change crucial settings. Special thanks to ORelio for the hint!

* Added empty statement check

Added if to all commands, where the syntax is not already protected by a try, so that an incorrect syntax (Empty args[] due to missing statement) won't crash the script.

* Changed the serialization fail

If the programm can't safe the file, because of some strange character for instance, it first tries to change the path back to normal and if this not helps, it creates a new, file.

* toggle mail sending/receiving

Add an option to turn mailsending and the listening to commands in chat on/off.

* Updated manual.

- Removed moderator commands.
- Removed moderator part in the network manual
+ added the two new commands
+ added a waring for nick plugins and minecraft renames
+ added a small syntax example

* Updated the Settings.cs file.

* Smaller fixes and additions

+ improved command reading of 'mail' & 'tellonym'
+ sorted internal commands alphabetically
+ host can set a maximum message length
+ host can accept commands from public chat
+ host can decide if 'self mailing' (mailing yourself) is accepted
+ new order makes 'getsettings' easier to read
+ new internal commands to toggle 'publiccommands' and 'selfmailing' as well as the maximum mail size
- removed the old command interpreter

* Small improvements and additions

Added a few commands and settings

* Completing getsettings

+ added 'publiccomands'

* Completed getsettings

+ Added 'publiccommand' to 'getsettings'

* Removed single bolean, added Dictionary

- removed all boleans in the option class
- removed all functions relating them
+ added Dictionary for the booleans
+ added a single function to set/toggle all booleans

* Removed Commands, added interpreter

- Removed all Register commands
- removed all integer methods
+ added a single mail command
+ added integer dictionary
+ added integer handling similar like bool handling

* Small fix

+ Changed the numbers in several methods to adjust them to the new syntax.
- removed parameters in several methods, because they got unneccesary

* Even smaller fix

+ Sorted 'getsettings' alphabetically
+ corrected a typo

* New Serialization method.

Now serializing through the .INI format! Thanks to ORelio, who helped me a lot! :)

* Added different time

Added the option to switch between utc and the time of the local machine for timestamps.

* Made timeinutc serializable

Added the bool to the serialization method.

* Adding the INIFile.cs

For Dictionary serialization.

* Reworked ignore feature

Ignored players are now serialized in a file and reloaded, after the bot enters a server.

* Mailer bot refactoring

Rename Mail to Mailer
Move options to MinecraftClient.ini
Make the bot much simpler by removing some settings
Create specific MailDatabase and IgnoreList classes
However the core functionality for users is the same

Settings removed:
 - allow_sendmail: Cannot use Mailer if it's disabled
 - allow_receivemail: Cannot use Mailer if it's disabled
 - path_setting: Settings moved to MinecraftClient.ini
 - debug_msg: MCC already has a setting for that with LogDebugToConsole()
 - auto_respawn: MCC already has a built-in auto-respawn feature
 - allow_selfmail: Is it really necessary to block self mails? ;)
 - maxcharsinmsg: Automatically calculated based on max chat message length
 - timeinutc: DateTime is not show to the recipient so I think it's not absolutely necessary
 - interval_sendmail: Set to 10 seconds for now

Internal Commands removed:
 - changemailpath: Now a static setting in config
 - changesettingspath: Now a static setting in config
 - updatemails: Already updated every 10 seconds
 - getsettings: Shown on startup with debugmessages=true
 - resettimer: Seems only useful for debugging
 - setbool: Settings are static in config file
 - setinteger: Settings are static in config file

All user commands are retained:
 - mail
 - tellonym

* Reload database for mailer network feature

* Merge Mail documentation to Readme.md

Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
2020-08-03 21:44:39 +02:00
ReinforceZwei
ca1e902307
Add help information for inventory command (#1170)
* Add help information for inventory command

* Change optional parameter representation
2020-08-03 14:13:07 +02:00
Рома Данилов
712875251e
Add UnLoadBot to ChatBot API (#1164)
Add UnloadBot
Add BotList
Update VkMessager
Remove debug info
2020-08-01 14:24:17 +02:00
Рома Данилов
55f8988bbc
Allow DLLs in scripts, Update VKAPI (#1158)
* Update VKAPI
* KeyBoard Update
* Add Custom Libs
* Change add method
2020-08-01 13:02:58 +02:00
ReinforceZwei
beebe506d1 Add Window Confirmation 2020-07-31 20:22:35 +02:00
ReinforceZwei
83b8c65e50 Add command for AutoDrop 2020-07-31 20:15:08 +02:00
ReinforceZwei
1b08e78463
New AutoDrop ChatBot (#1159)
* Add AutoDrop ChatBot
* Make AutoCraft config parse case insensitive
2020-07-30 21:06:36 +02:00
Рома Данилов
432f55460d
Fix TreeFarmer (#1157) 2020-07-29 21:52:38 +02:00
Рома Данилов
b5c7dc4fc4
Update SugarCaneMiner.cs (#1156)
Fix
2020-07-29 21:52:15 +02:00
Рома Данилов
e91fefadb3 Fix CobbleMiner 2020-07-29 21:49:59 +02:00
Рома Данилов
8fedd59f0a
Add FindBlock on GetWorld (#1152)
* Add FindBlock
* Add FindBlock Array
* Update World.cs
* Factorize FindBlock methods
2020-07-29 21:49:16 +02:00
ORelio
61ac5bb3d1 Small fixes for (#1149) 2020-07-29 21:40:16 +02:00
Dusan Milutinovic
d7259a49db Added Piglin and Hoglin to hostile mobs list and removed Pigman/ZombifiedPiglin from it 2020-07-29 21:40:16 +02:00
Dusan Milutinovic
e9bb68c717 Added a missing comment which I have removed by accident 2020-07-29 21:40:16 +02:00
Dusan Milutinovic
a58e975630 Updated the protocol for 1.16/1.16.1. Fixed Auto Attack (Added a new field (sneaking) to the Interact Entity event (Only 1.16 and above)). Added Entity Pallete for 1.16/1.16.1. 2020-07-29 21:40:16 +02:00
ORelio
e542612e76 Add warnings about bot owner spoofing (#1142) 2020-07-24 12:53:21 +02:00
ORelio
31787f8383 Fix compile errors (see #1145) 2020-07-24 12:36:21 +02:00
ReinforceZwei
4324fe8f15 Remove local method syntax 2020-07-24 12:31:25 +02:00
ReinforceZwei
1960235968 Correct spelling mistakes
Add custom config path setting to AutoCraft
2020-07-23 19:19:32 +02:00
ReinforceZwei
3ff2a18b60 Add more method comment 2020-07-23 19:19:32 +02:00
ReinforceZwei
9137fa59e7 Complete inventory shift click
Complete item stacking mechanism for left click
2020-07-23 19:19:32 +02:00
ReinforceZwei
a6e6668fe0 Add item stacking mechanism 2020-07-23 19:19:32 +02:00
ReinforceZwei
6967f6928b Add config setting for AutoCraft 2020-07-23 19:19:32 +02:00
ReinforceZwei
d71fb88d93 Complete AutoCraft 2020-07-23 19:19:32 +02:00
ReinforceZwei
a8464077a1 Add config support 2020-07-23 19:19:32 +02:00
ReinforceZwei
b05e1a872d Add detailed comment in AutoCraft 2020-07-23 19:19:32 +02:00
ReinforceZwei
97d7325939 Finish AutoCraft core functional part 2020-07-23 19:19:32 +02:00