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https://github.com/MCCTeam/Minecraft-Console-Client
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Add config setting for AutoCraft
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parent
d71fb88d93
commit
6967f6928b
3 changed files with 27 additions and 6 deletions
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@ -158,7 +158,13 @@ namespace MinecraftClient.ChatBots
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public override void Initialize()
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{
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if (!GetInventoryEnabled())
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{
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ConsoleIO.WriteLogLine("Inventory handling is disabled. AutoCraft will be unloaded");
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UnloadBot();
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}
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RegisterChatBotCommand("autocraft", "auto craft", CommandHandler);
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LoadConfig();
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}
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public string CommandHandler(string cmd, string[] args)
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@ -244,16 +250,16 @@ namespace MinecraftClient.ChatBots
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Directory.CreateDirectory(@"autocraft");
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}
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WriteDefaultConfig();
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ConsoleIO.WriteLogLine("No config found. Writing a new one.");
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ConsoleIO.WriteLogLine("[AutoCraft] No config found. Writing a new one.");
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}
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try
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{
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ParseConfig();
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ConsoleIO.WriteLogLine("Successfully loaded");
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ConsoleIO.WriteLogLine("[AutoCraft] Successfully loaded");
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}
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catch (Exception e)
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{
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ConsoleIO.WriteLogLine("Error while parsing config: \n" + e.Message);
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ConsoleIO.WriteLogLine("[AutoCraft] Error while parsing config: \n" + e.Message);
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}
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}
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@ -175,8 +175,7 @@ namespace MinecraftClient
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if (Settings.AutoAttack_Enabled) { BotLoad(new ChatBots.AutoAttack()); }
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if (Settings.AutoFishing_Enabled) { BotLoad(new ChatBots.AutoFishing()); }
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if (Settings.AutoEat_Enabled) { BotLoad(new ChatBots.AutoEat(Settings.AutoEat_hungerThreshold)); }
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BotLoad(new AutoCarft());
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if (Settings.AutoCraft_Enabled) { BotLoad(new AutoCarft()); }
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//Add your ChatBot here by uncommenting and adapting
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//BotLoad(new ChatBots.YourBot());
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@ -164,12 +164,15 @@ namespace MinecraftClient
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public static bool AutoEat_Enabled = false;
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public static int AutoEat_hungerThreshold = 6;
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//AutoCraft
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public static bool AutoCraft_Enabled = false;
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//Custom app variables and Minecraft accounts
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private static readonly Dictionary<string, object> AppVars = new Dictionary<string, object>();
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private static readonly Dictionary<string, KeyValuePair<string, string>> Accounts = new Dictionary<string, KeyValuePair<string, string>>();
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private static readonly Dictionary<string, KeyValuePair<string, ushort>> Servers = new Dictionary<string, KeyValuePair<string, ushort>>();
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private enum ParseMode { Default, Main, AppVars, Proxy, MCSettings, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl, ChatFormat, AutoRespond, AutoAttack, AutoFishing, AutoEat };
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private enum ParseMode { Default, Main, AppVars, Proxy, MCSettings, AntiAFK, Hangman, Alerts, ChatLog, AutoRelog, ScriptScheduler, RemoteControl, ChatFormat, AutoRespond, AutoAttack, AutoFishing, AutoEat, AutoCraft };
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/// <summary>
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/// Load settings from the give INI file
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@ -213,6 +216,7 @@ namespace MinecraftClient
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case "autoattack": pMode = ParseMode.AutoAttack; break;
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case "autofishing": pMode = ParseMode.AutoFishing; break;
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case "autoeat": pMode = ParseMode.AutoEat; break;
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case "autocraft": pMode = ParseMode.AutoCraft; break;
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default: pMode = ParseMode.Default; break;
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}
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}
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@ -492,6 +496,13 @@ namespace MinecraftClient
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}
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break;
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case ParseMode.AutoCraft:
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switch (argName.ToLower())
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{
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case "enabled": AutoCraft_Enabled = str2bool(argValue); break;
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}
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break;
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case ParseMode.MCSettings:
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switch (argName.ToLower())
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{
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@ -700,6 +711,11 @@ namespace MinecraftClient
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+ "# Inventory Handling NEED to be enabled first\r\n"
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+ "enabled=false\r\n"
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+ "threshold=6\r\n"
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+ "\r\n"
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+ "[AutoCraft]"
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+ "# Inventory Handling NEED to be enabled first\r\n"
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+ "# Enable terrainandmovements if you need to use crafting table\r\n"
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+ "enabled=false\r\n"
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+ "\r\n", Encoding.UTF8);
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}
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