Commit graph

65 commits

Author SHA1 Message Date
ReinforceZwei
3b5488a7bf
Remove illegal characters in chat messages before sending (#1587)
Sending illegal character will cause server to kick the client. This happens when using remote control to execute some command that contains color output. Message checking applies to remote control only.
2021-05-12 19:34:55 +02:00
ReinforceZwei
b15c3a8e46
Fix calling schedule task cause deadlock (#1586) 2021-05-12 22:31:06 +08:00
ReinforceZwei
f848495243
Implement schedule main thread task with return value (#1579)
* Implement schedule main thread task with return value

* Revert change of TestBot.cs
2021-05-12 12:20:13 +08:00
ReinforceZwei
a5a8075efb
Add method to schedule main thread task (#1570)
* Add method to schedule main thread task
* ChatBot API: New delay task method
* Add sealed attribute to ChatBot internal method
2021-05-08 15:03:23 +02:00
ReinforceZwei
512d78d307 Remove thread sleep in disconnect method 2021-05-07 22:48:57 +02:00
ReinforceZwei
ad14edad2e Add timeout detect on server login 2021-04-30 21:32:37 +02:00
ORelio
663d617ef6 OnDisconnect: Call AutoRelog last (#1517)
Call AutoRelog last to leave other bots time to perform cleanup
2021-04-18 18:44:02 +02:00
ReinforceZwei
53e2413204
Add setting for overriding attack speed for autoattack (#1512)
* Add setting for overriding attack speed for autoattack

* Change cooldown value type to float

* Fix minor grammar issue
2021-03-28 19:26:38 +08:00
ORelio
70d3b6175b Process command prompt text on main thread (#1510)
Fix possible threading issues when MCC commands interactively
2021-03-27 19:15:58 +01:00
ORelio
47c19466c3 Catch exceptions on bot load (#1510)
Also return a copy of ChatBot list inside GetLoadedChatBots()
because UnloadBot() must be used to properly unload the bot
2021-03-27 16:43:57 +01:00
ReinforceZwei
c15b071cad
New entity status packet event (#1506) 2021-03-21 22:17:19 +08:00
ReinforceZwei
90505dbc4c
New method for getting looking location (#1503)
* New method for getting looking location

* improve
2021-03-13 22:23:58 +08:00
ReinforceZwei
240468ad22
Implement log to file logger (#1494)
* Implement log to file

Logger moved to it's own namespace

* Add lock to log file
2021-03-07 14:23:26 +08:00
ReinforceZwei
62c985376e
Add command auto-unregister mechanism (#1492)
* Add command auto-unregister mechanism

* Improve logic
2021-03-07 14:21:19 +08:00
ReinforceZwei
d19764869c
Fix player inventory being deleted by server (#1430)
* Fix auto drop crash

* Fix player inventory being deleted by server
2021-01-31 08:25:04 +08:00
ReinforceZwei
38a890f840
Implement new logger (#1426)
* Implement multi-channel logger

* Implement chat filter

* Improve a bit

* Improvement

* Add debug message filter and filter mode

* Avoid duplicate debug prefix string

Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2021-01-29 07:45:18 +08:00
ReinforceZwei
9b5fde0689
Enable TCP Read Timeout (#1348)
Fix attempt for #1321
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-11-27 22:17:51 +01:00
ORelio
20f6375153 Merge #1332 and #1333
Add optional arguments to DigBlock()
2020-11-14 10:19:55 +01:00
mexiscool
28f47cc532
Adds support for villager trading (#1316)
* adds villager trading support
Adds handler for tradeList packet and selectTrade packet
* added extra line at end
* removed tab; removed size and hasSecondItem
removed a mistakenly added tab instead of 4 spaces. SelectTrade was already added in 1.13. Removed unnecessary size and hasSecondItem from trade dataType.
* Added VillagerInfo class and capitalized vars in Trade class
* Update VillagerInfo.cs
* Small formatting/naming adjustments
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-11-08 23:39:07 +01:00
ORelio
330dda9c15 Add random demay in AutoRelog
Useful when reconnecting many accounts at once
Related issues: #663, #740, #975, #1312
2020-11-04 19:23:46 +01:00
ORelio
d3ea597dd1 Fix compile error (#1298, #1302) 2020-10-30 22:50:48 +01:00
ReinforceZwei
ce389b6b31
Fix null reference when trying to get protocol version (#1298)
* Fix null reference when trying to get protocol version
* Use only stored version of protocolversion
(No need to add a switch because the protocol version will not change between InitializeClient() calls)
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-10-30 20:35:03 +01:00
ReinforceZwei
ec9f999857
Add Mode switching command for AutoDrop (#1293)
* Add new command for AutoDrop
* Minor imporvement for AutoDrop
* Fix inventory update event passed a non-exist inventory ID
* Minor improvement for AutoDrop
2020-10-25 17:43:05 +01:00
ORelio
9169036893 Implement global chat message cooldown (#661)
Merge 'splitmessagedelay' and 'botmessagedelay' settings into
a single 'messagecooldown' entry, implement global cooldown to
fix autorespond, scripts and commands not being delayed properly.
2020-10-24 17:49:18 +02:00
ReinforceZwei
2017d5d652
Add support of language files (#1273)
* Basic support of language file
Only mapped main part of MCC.
* Translations function imporve
* Change translation file naming
* Fix default translation file naming
* Complete translation file mapping for main part
Command and ChatBot not done yet
* Complete translation mapping for commands
Except Entitycmd
* Complete translation mapping for ChatBots
* Add new method for replacing translation key
Just for Entitycmd. Be proud of yourself. We have a convenient method now.
* Complete all translation mapping
* Add default config and translation file to resource
* Remove untranslatable messages from default translation file
2020-10-17 13:41:31 +02:00
ORelio
b1233ace7c Perform arm animation when breaking blocks (#1254) 2020-09-13 16:33:25 +02:00
ReinforceZwei
7e20e409a8
Add support for creating replay mod capture files (#1246)
* Add test replay handler
* Fix incorrect built raw packet
* Fix incorrect built raw packet
* Add filter
* Add not working zip lib
* Add dotNetZip lib and complete basic function
* Update ReplayHandler.cs
* Complete Replay handler
Without client player handling
* Complete replay mod
- New ChatBot OnNetworkPacket event
* Add auto-backup and command for Replay Mod
* Add ReplayMod description to readme
* Small naming changes, fix compile error on .NET4.0
* ReplayHandler slight optimizations
Use Path.Combine to automatically use Windows '\' or Linux '/'
Move re-usable common parts outside the Replay handler
Small optimizations in building JSON strings
Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
2020-09-06 21:51:42 +02:00
ReinforceZwei
cd1badb9d6
Add item moving helper class (#1243)
* Create item moving helper class
* Change the method calling order for joined game
 Dispatch bot after things are initialized such as inventories
* Add GetItemMovingHelper ChatBot method
2020-08-29 17:53:29 +02:00
Рома Данилов
de9dcd6d77
Latency improve (#1244)
* Update ChatBot.cs
* Update McClient.cs
* Update ChatBot.cs
* Update ChatBot.cs
* Update McClient.cs
2020-08-29 14:46:04 +02:00
Рома Данилов
02e294e3e8
Fix entity handling crash (#1241)
Fix #1237
* Fix crash
* Update Entity.cs
* Update Entitycmd.cs
* Update McClient.cs
2020-08-27 19:33:45 +02:00
Рома Данилов
896cabb6ce
Improve /entity, add entity equipment and item lore (#1238)
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Color fix
* Update Entitycmd.cs
* Update Entitycmd.cs
* Entities list CustomName fix
* Update Entity.cs
* Update McClient.cs
* Update Entity.cs
* Update Entity.cs
* Update Entitycmd.cs
* Crash fixes
* Update Entitycmd.cs
* Update McClient.cs
* Update Entitycmd.cs
* Remove extra space
* Space add
* Update Item.cs
* Update McClient.cs
* Update Entitycmd.cs
* Replace item slot if already set
2020-08-26 18:58:45 +02:00
Рома Данилов
017d9b1840
Crash Fix, add Respawn method (#1227)
* Crashes Fix
* Add Respawn
* Crashes Fix
* Update McClient.cs
* Update McClient.cs
* Fix Air item count to 0
2020-08-22 11:17:31 +02:00
Рома Данилов
c2e2e85063
Add Entity.Item, Entity.CustomName, OnEntityMetadata event (#1222)
* Add New Event
* new Event
* Add OnEntityMetadaTa
* Update ChatBot.cs
* Update Protocol18.cs
* Update Entity.cs
* EntityCMD Update
* Update IMinecraftComHandler.cs
* Update Protocol18.cs
* Update IMinecraftComHandler.cs
* Update McClient.cs
* Update IMinecraftComHandler.cs
* Update McClient.cs
* Update McClient.cs
* Update McClient.cs
* Update McClient.cs
* Update ChatBot.cs
* Update McClient.cs
* Update Entity.cs
* Create EntityPose.cs
* Update MinecraftClient.csproj
* Update McClient.cs
* Update EntityPose.cs
* Update Entity.cs
* Update McClient.cs
* Remove debug line
* Update Entitycmd.cs
* Update Entity.cs
* Update McClient.cs
* Update Entity.cs
* Update McClient.cs
* Update McClient.cs
* Update Entity.cs
* Update McClient.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update McClient.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entity.cs
* Update McClient.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Update Entitycmd.cs
* Crash Fix on Item
* Crashes Fix
* Update McClient.cs
* Crashes fix
* Update McClient.cs
* Update Entity.cs
* Update Entity.cs
* Update McClient.cs
* Update McClient.cs
* Update McClient.cs
* Update McClient.cs
* Update McClient.cs
* Update McClient.cs
* Update McClient.cs
* Update ChatBot.cs
* Update IMinecraftComHandler.cs
* Update McClient.cs
* Update Protocol18.cs
* Update ChatBot.cs
* Update IMinecraftComHandler.cs
* Update Protocol18.cs
* Update McClient.cs
* Fix unaddressed issues
Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
2020-08-20 18:36:50 +02:00
ORelio
a6a5f0c333 Fix TimeoutDetector killing itself (#1219) 2020-08-20 13:29:02 +02:00
Рома Данилов
3adf7c4468
Add OnDeath event for ChatBots (#1220)
* Add New Event
* new Event
2020-08-18 21:08:19 +02:00
ReinforceZwei
e71d0e2383
Improve AutoAttack (#1218)
* Improve AutoAttack
- New attack mode
- Fix abnormally low attack damage
* Add document for AutoCraft
* Improve code style and user feedback
* Correct spelling mistakes
2020-08-18 13:02:36 +02:00
ReinforceZwei
2fd610aa65
Fix SetSlot (#1144)
* Fix SetSlot - Pull request no #1217
2020-08-18 12:57:56 +02:00
ReinforceZwei
6bbb7236e3
Add support for Minecraft 1.16.2 (#1214)
* Implement MC version 1.16.2 basic support
All packets ID update done
Tested in 1.16.2 craftbukkit server
* Implement MC 1.16.2 entity handling
New EntityPalette
* Add back protocol version checking for entity handling
Was removed during testing and forgot to add it back
* Implement inventory handling for MC 1.16+
Item ID got changed in 1.16+ so a palette is needed.
* Fix ChangeSlot command
What a joke
* Handle 1.16 new entity properties name
Convert new naming style to old style
* Revert "Handle 1.16 new entity properties name"
This reverts commit 52c7d29062.
* Update AutoAttack to use the new entity properties key
* Fix item type to ID conversion
* Sort item types by name
* Remove ZombiePigmanSpawnEgg
User ZombifiedPiglinSpawnEgg instead (new name for same item)
* Add missing 1.16.2 version strings
* Remove old ItemTypeGenerator
* Sort entity types by name
* Palette loading, instructions, NotImplemented err
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-17 17:08:50 +02:00
ReinforceZwei
236e077e44
Add TPS command and improve the calculation of TPS (#1210)
* Add tps command
* Improve tps calculation and tps command
* Remove debug log line
* Improve if-else statement
2020-08-17 11:40:06 +02:00
ReinforceZwei
2c8ec4aa4a
Implemented entity metadata to keep track of entity health (#1205)
* Implement entity metadata protocol handling
* Add health information for entity
* Make AutoAttack check entity health
* LivingEntity: Default health is 1.0 as per https://wiki.vg/Entity_metadata#Living_Entity
* Fix entity metadata for lower MC versions
* Fix commit  888297d (1.0f instead of 1.0)
* Add OnEntityHealth ChatBot event (Remove protocol-dependant stuff from McClient (undo part of 85c32b9))
* Remove OnEntityMetadata in favor of OnEntityHealth
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-15 15:32:46 +02:00
ORelio
ce83cc0a33 Use FileMonitor to synchronize Mailer bot (#1108) (v2)
Move SessionFileMonitor into a generic FileMonitor class
Use FileMonintor for both SessionCache and the Mailer bot
Allows multiple MCC instances to share the same database files

(Add files missing in the previous commit)
2020-08-07 11:58:44 +02:00
Рома Данилов
ccc364df34
Add OnTimeUpdate() and OnRespawn() to ChatBot API 2020-08-07 10:35:23 +02:00
ORelio
2034729f74 OnPlayerLeave: keep username before deleting (#1181) 2020-08-06 16:01:14 +02:00
ReinforceZwei
4a8fb08f4b
Add player join/leave event to ChatBot API (#1181)
* Add player join/leave event to ChatBot API (#1180)
* Add method documentation
* Dispatch Join/Leave after updating player list
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-06 15:57:23 +02:00
Daenges
92e776cebc
Add Mailer bot (#1108)
* Update for the mail script.

As requested, I added the synchronization between the config debugmessage bool and the one in the script. Furthermore, I added a way to send anonymous mails by writing "tellonym". The messages are saved as normal mails, which lets them count to the mail cap, due to the fact that the host knows the sender.

I added the script to the chat bots because of the problems, that the scripts have with serialization. Instead of rewriting the whole serialization part, my idea was to add the script to the other chat bots, to avoid the compiling issues. Then the serialization would work perfectly fine. Then you could remove the option class at some point and move all the settings to the config file with the addition to activate the whole script.

* Correction of debug message loading.

The object was missing and the change would be overridden a few lines later.

* Update McClient.cs

* Add Mail to config file

* Correcting the safe file.

* Small correction of Settings.c

* Update Mailscript

Added a failsafe version of the path changing commands. If a path could not be found, an error will be created and the path will be reseted to standart, to avoid endless chains of errors.

* Fix for the mail script

Removed a wrong option call. Removed the debug_msg condition around the path functions. => Users are aware of what happened (if they see the error) although they turned off debug_msg.

* Added some features.

Added a try statement to all number changing commands. Added a command to list all moderators to the console.

* Serialization Fix

There was a chance, that if two bots work on one file, and two users send messages in a short time period, that one bot deserializes the message and then the other bot deserialize the same file, before the other one could save its changes. This would lead to one message disappearing, because one bot never deserialized this message. For this I changed the whole serialization process. 
All changes are now committed after the interval and not after an incoming mail command directly. All mails are safed temporarily in cache and get serialized after the interval. Due to this changes, you can determit when the individual bot changes the file (there are no more direct interactions with the file after a command, which lead to a certain randomness). Furthermore you can now set an interval of e.g. 2 mins and reset the interval of one bot with "resettimer" after one minute so that the bots won't disturb eachother and no files get lost.

* My idea of a manual.

This is my idea of a manual for the bot. Improvements of my language / further ideas are welcome! :D

* addIgnored [NAME] and removeIgnored[NAME]

Added an ignored list. Moderators can add players to the list. The bot won't react to them and just log to the console that they are ignored, everytime they are sending a message, to ensure that they are not accidently ignored. (Just if debug_msg is active.)
 Especially useful if there are other chat bots on the server, which spam many messages that aren't useful for the mail system. Or block spammers etc.

* Add the three commands to the manual.

Added addignored, removeignored and getignored to the manual.

* Remove moderators. Implement Console Control.

Due to security concerns, I converted all moderator commands to console internal commands. Thereby only the host can change crucial settings. Special thanks to ORelio for the hint!

* Added empty statement check

Added if to all commands, where the syntax is not already protected by a try, so that an incorrect syntax (Empty args[] due to missing statement) won't crash the script.

* Changed the serialization fail

If the programm can't safe the file, because of some strange character for instance, it first tries to change the path back to normal and if this not helps, it creates a new, file.

* toggle mail sending/receiving

Add an option to turn mailsending and the listening to commands in chat on/off.

* Updated manual.

- Removed moderator commands.
- Removed moderator part in the network manual
+ added the two new commands
+ added a waring for nick plugins and minecraft renames
+ added a small syntax example

* Updated the Settings.cs file.

* Smaller fixes and additions

+ improved command reading of 'mail' & 'tellonym'
+ sorted internal commands alphabetically
+ host can set a maximum message length
+ host can accept commands from public chat
+ host can decide if 'self mailing' (mailing yourself) is accepted
+ new order makes 'getsettings' easier to read
+ new internal commands to toggle 'publiccommands' and 'selfmailing' as well as the maximum mail size
- removed the old command interpreter

* Small improvements and additions

Added a few commands and settings

* Completing getsettings

+ added 'publiccomands'

* Completed getsettings

+ Added 'publiccommand' to 'getsettings'

* Removed single bolean, added Dictionary

- removed all boleans in the option class
- removed all functions relating them
+ added Dictionary for the booleans
+ added a single function to set/toggle all booleans

* Removed Commands, added interpreter

- Removed all Register commands
- removed all integer methods
+ added a single mail command
+ added integer dictionary
+ added integer handling similar like bool handling

* Small fix

+ Changed the numbers in several methods to adjust them to the new syntax.
- removed parameters in several methods, because they got unneccesary

* Even smaller fix

+ Sorted 'getsettings' alphabetically
+ corrected a typo

* New Serialization method.

Now serializing through the .INI format! Thanks to ORelio, who helped me a lot! :)

* Added different time

Added the option to switch between utc and the time of the local machine for timestamps.

* Made timeinutc serializable

Added the bool to the serialization method.

* Adding the INIFile.cs

For Dictionary serialization.

* Reworked ignore feature

Ignored players are now serialized in a file and reloaded, after the bot enters a server.

* Mailer bot refactoring

Rename Mail to Mailer
Move options to MinecraftClient.ini
Make the bot much simpler by removing some settings
Create specific MailDatabase and IgnoreList classes
However the core functionality for users is the same

Settings removed:
 - allow_sendmail: Cannot use Mailer if it's disabled
 - allow_receivemail: Cannot use Mailer if it's disabled
 - path_setting: Settings moved to MinecraftClient.ini
 - debug_msg: MCC already has a setting for that with LogDebugToConsole()
 - auto_respawn: MCC already has a built-in auto-respawn feature
 - allow_selfmail: Is it really necessary to block self mails? ;)
 - maxcharsinmsg: Automatically calculated based on max chat message length
 - timeinutc: DateTime is not show to the recipient so I think it's not absolutely necessary
 - interval_sendmail: Set to 10 seconds for now

Internal Commands removed:
 - changemailpath: Now a static setting in config
 - changesettingspath: Now a static setting in config
 - updatemails: Already updated every 10 seconds
 - getsettings: Shown on startup with debugmessages=true
 - resettimer: Seems only useful for debugging
 - setbool: Settings are static in config file
 - setinteger: Settings are static in config file

All user commands are retained:
 - mail
 - tellonym

* Reload database for mailer network feature

* Merge Mail documentation to Readme.md

Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
2020-08-03 21:44:39 +02:00
ReinforceZwei
1b08e78463
New AutoDrop ChatBot (#1159)
* Add AutoDrop ChatBot
* Make AutoCraft config parse case insensitive
2020-07-30 21:06:36 +02:00
ReinforceZwei
1960235968 Correct spelling mistakes
Add custom config path setting to AutoCraft
2020-07-23 19:19:32 +02:00
ReinforceZwei
9137fa59e7 Complete inventory shift click
Complete item stacking mechanism for left click
2020-07-23 19:19:32 +02:00
ReinforceZwei
6967f6928b Add config setting for AutoCraft 2020-07-23 19:19:32 +02:00
ReinforceZwei
97d7325939 Finish AutoCraft core functional part 2020-07-23 19:19:32 +02:00