Commit graph

34 commits

Author SHA1 Message Date
BruceChen
2331590588 Store the text resources of the setting file separately. 2022-11-30 16:22:48 +08:00
BruceChen
077e3a5e9f
Crowdin localization support (#2310)
* Switching to use resource files

* Update Crowdin configuration file

* Code cleanup
2022-10-28 11:13:20 +08:00
BruceChen
c1a04fe5bf Bug fix 2022-10-07 21:49:05 +08:00
BruceChen
bdcc22b465 Add update detection 2022-10-06 14:53:05 +08:00
BruceChen
16c1d1fd77 Refactoring Settings.cs 2022-10-05 15:02:30 +08:00
BruceChen
1d52d1eadd
Fix all warnings & Trim (#2226)
* Fix AutoFishing crash
* Fix all warnings
* Remove DotNetZip.
* Fix the usage of HttpClient.
2022-10-02 18:31:08 +08:00
Milutinke
36a97f4955 Fixed a bug. 2022-09-27 14:34:10 +02:00
Milutinke
932d25f125 Removed ability to attack players, added an option to have a whitelist or a blacklist mode. 2022-09-27 14:23:19 +02:00
Milutinke
58b171cec0 Updated the AutoAttack Chat Bot settings to include attacking passive mobs and players if enabled, and a blacklisted entities possibility. 2022-09-27 13:35:29 +02:00
ORelio
1ce7850193 MC 1.17/1.18 Terrain/Entity/Inventory (#1943)
Merge branch 'master' of github.com:milutinke/Minecraft-Console-Client into milutinke-master

Manually fix merge conflicts
Additional changes:
 - WindowItems: Fix data type for "elements" below 1.17
 - DestroyEntities: Fix packet palettes and remove DestroyEntity
 - EntityMetadata: Throw exception if health field mapping is not updated

Co-authored-by: Milutinke <bgteam@live.com>
Co-authored-by: BruceChen <MrChen131217@gmail.com>
2022-08-19 16:35:55 +02:00
Booquefius
613f52d3ae
AuotoAttack: add support for multiple interact modes (#2044)
* Adds support for multiple interact modes
* Entity interaction: Implement enum

Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2022-08-15 23:31:17 +02:00
Dušan Milutinović
b5c4cd7566 Fixed Auto Attack bot (forgot to add a method to a commit before)
Tested on 1.18.2
2022-06-28 17:37:16 +02:00
Dusan Milutinovic
61a682a69b Added Entity, Item and Block palletes for 1.17/1 and 1.18/1. Added pallete generators as a command line option. Fixed a minor warning with AttackBot 2022-02-13 01:10:10 +01:00
ReinforceZwei
53e2413204
Add setting for overriding attack speed for autoattack (#1512)
* Add setting for overriding attack speed for autoattack

* Change cooldown value type to float

* Fix minor grammar issue
2021-03-28 19:26:38 +08:00
ReinforceZwei
2017d5d652
Add support of language files (#1273)
* Basic support of language file
Only mapped main part of MCC.
* Translations function imporve
* Change translation file naming
* Fix default translation file naming
* Complete translation file mapping for main part
Command and ChatBot not done yet
* Complete translation mapping for commands
Except Entitycmd
* Complete translation mapping for ChatBots
* Add new method for replacing translation key
Just for Entitycmd. Be proud of yourself. We have a convenient method now.
* Complete all translation mapping
* Add default config and translation file to resource
* Remove untranslatable messages from default translation file
2020-10-17 13:41:31 +02:00
ORelio
e6bd2090ab Fix AutoAttack variable name 2020-08-20 13:28:40 +02:00
ReinforceZwei
e71d0e2383
Improve AutoAttack (#1218)
* Improve AutoAttack
- New attack mode
- Fix abnormally low attack damage
* Add document for AutoCraft
* Improve code style and user feedback
* Correct spelling mistakes
2020-08-18 13:02:36 +02:00
ReinforceZwei
6bbb7236e3
Add support for Minecraft 1.16.2 (#1214)
* Implement MC version 1.16.2 basic support
All packets ID update done
Tested in 1.16.2 craftbukkit server
* Implement MC 1.16.2 entity handling
New EntityPalette
* Add back protocol version checking for entity handling
Was removed during testing and forgot to add it back
* Implement inventory handling for MC 1.16+
Item ID got changed in 1.16+ so a palette is needed.
* Fix ChangeSlot command
What a joke
* Handle 1.16 new entity properties name
Convert new naming style to old style
* Revert "Handle 1.16 new entity properties name"
This reverts commit 52c7d29062.
* Update AutoAttack to use the new entity properties key
* Fix item type to ID conversion
* Sort item types by name
* Remove ZombiePigmanSpawnEgg
User ZombifiedPiglinSpawnEgg instead (new name for same item)
* Add missing 1.16.2 version strings
* Remove old ItemTypeGenerator
* Sort entity types by name
* Palette loading, instructions, NotImplemented err
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-17 17:08:50 +02:00
ReinforceZwei
2c8ec4aa4a
Implemented entity metadata to keep track of entity health (#1205)
* Implement entity metadata protocol handling
* Add health information for entity
* Make AutoAttack check entity health
* LivingEntity: Default health is 1.0 as per https://wiki.vg/Entity_metadata#Living_Entity
* Fix entity metadata for lower MC versions
* Fix commit  888297d (1.0f instead of 1.0)
* Add OnEntityHealth ChatBot event (Remove protocol-dependant stuff from McClient (undo part of 85c32b9))
* Remove OnEntityMetadata in favor of OnEntityHealth
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-15 15:32:46 +02:00
ReinforceZwei
dbffe98cd0
Update AutoAttack (#1204)
Move animation packet out of the loop to reduce the packet sent per second
2020-08-14 20:43:06 +02:00
Рома Данилов
fb50b0d5cb
ChatBot API: OnScoreboardObjective, OnEntityEffect, OnUpdateScore, EntityInteract, Hand list (#1097)
* Create Effect.cs
* Rename Effect.cs to Effects.cs
* Update MinecraftClient.csproj
* Update Effects.cs
* Update Effects.cs
* add EntityEffect
* Update McClient.cs
* Update Protocol18.cs + EntityEffect
* Update IMinecraftComHandler.cs
* Update Protocol18PacketTypes.cs + EntityEffect
* Update ChatBot.cs + OnEntityEquipment
* Update PacketIncomingType.cs + ScoreboardObjective
* Update Protocol18PacketTypes.cs
* Update Protocol18.cs
* Update IMinecraftComHandler.cs + OnScoreboardObjective
* Update McClient.cs + OnScoreboardObjective
* Update ChatBot.cs + OnScoreboardObjective event
* Update Protocol18.cs: fix scoreboard
* Update McClient.cs
* Update ChatBot.cs
* Update PacketIncomingType.cs
* Update ChatBot.cs + OnUpdateScore
* Update McClient.cs + OnUpdateScore
* Update IMinecraftComHandler.cs + OnUpdateScore
* Update Protocol18.cs
* Update Protocol18PacketTypes.cs
* Update Protocol18.cs + fix micro lags
* Update Protocol18.cs
* Update Protocol18.cs
* Update Protocol18.cs
* Update Protocol16.cs
* Update Protocol18.cs
* Update McClient.cs
* Update IMinecraftCom.cs
* Update McClient.cs
* Update McClient.cs
* Update McClient.cs
* Update ChatBot.cs + GetEntities()
* Create Hand.cs
* Update MinecraftClient.csproj
* Update McClient.cs
* Update ChatBot.cs
* Update Protocol18.cs
* Update ChatBot.cs
* Update ChatBot.cs
* Update ChatBot.cs
* Update ChatBot.cs
* Update ChatBot.cs: fix
* Update AutoAttack.cs: Fix
* Update McClient.cs: compile fix
* Update ChatBot.cs
* Update AutoAttack.cs
* Update ChatBot.cs
* Update Protocol18.cs
* Update IMinecraftComHandler.cs
* Update McClient.cs
* Update ChatBot.cs
* Update Protocol18.cs
* Update IMinecraftComHandler.cs
* Update ChatBot.cs
* Update McClient.cs
* Update McClient.cs: remove check distance
* Update EntityActionType.cs: more actions
* Create CommandBlockMode.cs
* Create CommandBlockFlags.cs
* Update IMinecraftCom.cs
* Update McClient.cs
* Update ChatBot.cs
* Update Protocol18.cs
* Update Protocol16.cs
* Update PacketOutgoingType.cs
* Update Protocol18PacketTypes.cs
* Update Protocol18.cs
2020-07-04 10:45:51 +02:00
Рома Данилов
cf9bc4c3d5
Add SendPlaceBlock, PlayerDigging, OnExplosion, OnGamemodeUpdate, OnSetExperience (#1027)
* Update ChatBot.cs

+ PlaceBlock

* Update AutoAttack.cs

+ HitAnimation

* Update PacketIncomingType.cs

+ Explosion,

* Update McTcpClient.cs

+ OnExplosion

* Update ChatBot.cs

+ OnExplosion

* Update IMinecraftComHandler.cs

+ OnExplosion

* Update Protocol18PacketTypes.cs

+ PacketIncomingType.Explosion

* Update ChatBot.cs

+ Fix

* Update AutoAttack.cs

+ Fix

* Update ChatBot.cs

+ Fix

* Update Protocol18PacketTypes.cs

+ Old versions

* Update Protocol18PacketTypes.cs

+ 1.7 - 1.8 Explosion ID

* Update Protocol18PacketTypes.cs

+ Fix

* Update McTcpClient.cs

+ int ExplosionRecordCount

* Update ChatBot.cs

+ recordcount

* Update IMinecraftComHandler.cs

+ ExplosionRecordCount

* Update Protocol18.cs

* Update CSharpRunner.cs

+ using MinecraftClient.Inventory;

* add OnGamemodeUpdate

+ OnGamemodeUpdate

* + OnGamemodeUpdate(playername, uuid, gamemode)

+ OnGamemodeUpdate

* Update Protocol18.cs

* Update IMinecraftComHandler.cs

* Update McTcpClient.cs

Fix

* Update McTcpClient.cs

* Update Protocol18.cs

+ Location explodelocation

* Update McTcpClient.cs

+ Location explode

* Update ChatBot.cs

+ Fix

* Update ChatBot.cs

Remove excess +

* Update Plays animation

* Improve documentation

* ItemType fix

* OnExplosion(Location explod);

* Update PacketIncomingType.cs add SetExperience,

* + Old versions

* Update IMinecraftComHandler.cs

* Update McTcpClient.cs

* Update Protocol18.cs

* add GetLevel & GetTotalExperience

* Fix

* add GetLevel & GetTotalExperience

* OnSetExpience

* Update ChatBot.cs

Fix

* Update McTcpClient.cs

+ bot.OnSetExperience

* Update Protocol18.cs

+ Fix

* Update McTcpClient.cs

+ PlayerDigging

* Update PacketOutgoingType.cs

+ PlayerDigging

* Update Protocol18PacketTypes.cs

+ case PacketOutgoingType.PlayerDigging

* Update Protocol18.cs

+ SendPlayerDigging

* Update IMinecraftCom.cs

+ SendPlayerDigging

* Update McTcpClient.cs

+ PlayerDigging

* Update Protocol16.cs

+ SendPlayerDigging

* Update ChatBot.cs

+ PlayerDigging

* Update ChatBot.cs

+ Fix

* Update McTcpClient.cs

+ Fix

* Update ChatBot.cs

Add WindowAction

* ChatBot.cs Fixes

* Further ChatBot.cs fixes

* Further ChatBot.cs fixes

* Protocol Handler fixes

* Protocol Handler fixes

* IMinecraftCom fixes

* documentation fixes

Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
2020-05-29 20:18:34 +02:00
ORelio
bd85c46663 Implement entity types (#1001)
Implement palette generation and investigate palette changes between
versions. Turns out 1.13- has legacy IDs, 1.14 switches to entity
palette and 1.15 refreshes the whole palette just to insert Bee.

Also refactor entity handling code here and there.
2020-05-24 18:21:22 +02:00
OverHash
770a82e2d2 Check player is in range each entity attack
This commit should make it so that MCC will check that the player is in range before attacking entities each iteration of the cooldown.

This was problematic before, because, if the entities were still they would be added to the attack list, and then if they stayed still and the client teleported away, it would still attempt to attack the entities, even though it is now out of range.
2020-04-27 18:35:59 +02:00
ORelio
7f1ad036b1 AutoAttack coding style fixes 2020-04-27 18:35:59 +02:00
OverHash
83852511bc Don't attack entities whilst dead
MCC will now not attempt to attack entities if the client is dead
2020-04-27 18:35:59 +02:00
OverHash
a378089f1b Clean AutoAttack
A lot of this code is messy and has unused variables. Additionally, there are memory leaks as dead entities are not removed from meory.
2020-04-27 18:35:59 +02:00
ReinforceZwei
97b0b03c33 Move AutoEat to a ChatBot 2020-04-09 20:50:34 +02:00
ReinforceZwei
2e1e79bcef Add AutoEat
#923
2020-04-09 20:50:34 +02:00
ORelio
b01c50b792 Improve logging, auto respawn
See discussion in GitHub issue #918
2020-04-01 21:15:35 +02:00
ReinforceZwei
9dbb70eb63 Fix tps not updated 2020-03-31 15:40:41 +02:00
ORelio
195e162c7d Add code documentation, move and rename a few methods 2020-03-28 00:48:41 +01:00
ReinforceZwei
7fbf9443a1 Made ChatBotAPI OnEntityDespawn to pass Entity object instead of EntityID 2020-03-24 19:23:59 +01:00
ReinforceZwei
dbf5334758 Moved Auto attack and auto fishing to ChatBots and added ChatBotAPI for entity handling 2020-03-24 19:23:59 +01:00