Add netstandard.dll and System.Runtime.dll as metadata references in both
the self-contained and non-self-contained compilation paths. These facade
assemblies are required when scripts reference libraries targeting
netstandard (e.g. Brigadier.NET), preventing CS0012 errors like:
"The type 'Object' is defined in an assembly that is not referenced."
Also make the self-contained path resilient to missing facade assemblies
by catching FileNotFoundException instead of throwing.
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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- Update Roslyn compiler LanguageVersion from CSharp9 to Latest
- Implement ChatBotCommand.RegisterCommand() (was empty)
- Add RegisterChatBotCommand() helper to ChatBot base class
- Add automatic command cleanup in BotUnLoad via UnregisterChatBotCommands()
- Fix external scripts using Handler.dispatcher (CS0176 static via instance)
- Fix AutoTree.cs wrong Initialize/OnUnload signatures (CS0115)
- EntityCount.cs RegisterChatBotCommand() now works with new helper
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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- DirectionExtensions.cs: Convert GetOpposite() to switch expression,
use file-scoped namespace, use collection expression for HORIZONTAL
- McClient.cs: Convert InteractType switch to expression, use collection
expressions for array literals
- Protocol18.cs: Replace Array.Empty<byte>() with [], use collection
expressions for byte/int array literals
- DataTypes.cs: Use collection expression for TAG_End byte array
- ChatBot.cs: Use collection expressions for string/char arrays
- Location.cs: Use collection expressions and modernize null check
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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Replace '== null' with 'is null' and '!= null' with 'is not null'
across 19 core files following modern C# pattern matching conventions.
Only literal null comparisons are changed. Assignments, value
comparisons, and LINQ expressions are left untouched.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Replace all lock object declarations using 'object' type with the C# 13
System.Threading.Lock type across 12 files. The Lock type provides a
more efficient locking mechanism - when used with lock(), the compiler
automatically uses Lock.EnterScope() instead of Monitor.Enter/Exit.
Also made two previously non-readonly lock fields readonly:
- McClient.DigLock
- Protocol18.MessageSigningLock
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
- Rewrite Json.cs to use System.Text.Json.Nodes (JsonNode, JsonObject, JsonArray)
- Add JsonNodeExtensions.GetStringValue() for backward-compatible string access
- Update all 14 consumer files to use the new JsonNode API
- Remove ~300 lines of hand-rolled JSON parsing code from 2013
- Replace KeyUtils.EscapeString with delegation to Json.EscapeString
Co-authored-by: milutinke <441903+milutinke@users.noreply.github.com>
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* Update CI to detect the word "skipci"
* Make script compilation errors more verbose
Rather than just giving the line in which the error has been found, return the actual text content of the line itself
* Attempt to bubble up errors in the script chain, so it says the reason for any NotRun errors.
The exception message gets eaten up when the script is running, and an exception happens.
Also put in a default result message for the CmdResult, instead of having it default to null.
* Trim the whitespace off returned script compilation error line
Added Farm bot crops handling for 1.20/.1
Added utilities for Containers/Inventories
Added bot movement lock to prevent multiple bots that use movements from running at the same time.
General code improvements.