refactor: convert == null / != null to is null / is not null in 31 files

Replace old-style null comparisons with modern C# pattern matching
syntax across Commands, Protocol, Mapping, ChatBots, Physics,
Inventory, Logger, CommandHandler, Scripting, Crypto, and other modules.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 00:42:59 +00:00
parent 446c6e7739
commit c7bc25aa17
31 changed files with 77 additions and 77 deletions

View file

@ -1150,7 +1150,7 @@ namespace MinecraftClient
break;
default:
if (localVars != null && localVars.ContainsKey(varname_lower))
if (localVars is not null && localVars.ContainsKey(varname_lower))
result.Append(localVars[varname_lower].ToString());
else if (TryGetVar(varname_lower, out object? var_value))
result.Append(var_value.ToString());
@ -1979,7 +1979,7 @@ namespace MinecraftClient
public static string GetFullMessage(this Exception ex)
{
string msg = ex.Message.Replace("+", "->");
return ex.InnerException == null
return ex.InnerException is null
? msg
: msg + "\n --> " + ex.InnerException.GetFullMessage();
}