refactor: convert == null / != null to is null / is not null in 31 files

Replace old-style null comparisons with modern C# pattern matching
syntax across Commands, Protocol, Mapping, ChatBots, Physics,
Inventory, Logger, CommandHandler, Scripting, Crypto, and other modules.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot] 2026-03-24 00:42:59 +00:00
parent 446c6e7739
commit c7bc25aa17
31 changed files with 77 additions and 77 deletions

View file

@ -73,11 +73,11 @@ namespace MinecraftClient.Protocol.ProfileKey
{
List<string> datas = new();
datas.Add(Convert.ToBase64String(PublicKey.Key));
if (PublicKey.Signature == null)
if (PublicKey.Signature is null)
datas.Add(string.Empty);
else
datas.Add(Convert.ToBase64String(PublicKey.Signature));
if (PublicKey.SignatureV2 == null)
if (PublicKey.SignatureV2 is null)
datas.Add(string.Empty);
else
datas.Add(Convert.ToBase64String(PublicKey.SignatureV2));